新NE20炮avz脚本
#include "avz.h"
#define Pao pao_operator.pao
using namespace AvZ;
void Script()
{
SelectCards({ICE_SHROOM, M_ICE_SHROOM, JALAPENO, CHERRY_BOMB, DOOM_SHROOM, GRAVE_BUSTER, PUFF_SHROOM, SUN_SHROOM, SCAREDY_SHROOM, FLOWER_POT});
SetZombies({PJ_0, WW_8, GL_7, CG_3, KG_17, TT_18, TL_22, FT_21, BY_23, HY_32, XC_15});
KeyConnect('Q', [=]() {
Pao(MouseRow(), MouseCol());
});
KeyConnect('W', [=]() {
StartMaidCheats();
});
KeyConnect('E', [=]() {
StopMaidCheats();
});
SetTime(-600, 1);
pao_operator.autoGetPaoList();
//W1
SetTime(-95);
Pao({{2, 9}, {2, 9}, {4, 9}});
Delay(110);
Pao({{1, 8.8}, {4, 8.8}});
SetTime(-95 + 373 - 100);
Card(CHERRY_BOMB, 4, 9);
//W2,11
for (auto wave : {2, 11})
{
SetTime(-14, wave);
Pao({{2, 9}, {4, 9}});
Delay(108);
Pao(1, 7.7);
Delay(260 - 108);
Pao(4, 3.5);
SetTime(170);
Card(7, 3, 9);
Card(8, 4, 9);
Delay(130);
Shovel({{3, 9}, {4, 9}});
}
//W3,12
for (auto wave : {3, 12})
{
SetTime(-95, wave);
Pao({{2, 9}, {2, 9}, {4, 9}, {4, 9}});
Delay(110);
Pao({{1, 8.8}, {4, 8.8}});
SetTime(601 - 418);
Card(M_ICE_SHROOM, 3, 9);
}
//W4,13
for (auto wave : {4, 13})
{
SetTime(-50, wave);
Pao({{1, 9}, {4, 9}});
SetTime(1100 - 373);
Pao(2, 8.2);
SetTime(839);
Card(7, 4, 9);
Card(8, 5, 9);
Delay(200);
Shovel({{4, 9}, {5, 9}});
Card(9, 4, 9);
Card(10, 5, 9);
SetTime(1290);
Shovel({{4, 9}, {5, 9}});
SetTime(1599 - 200 - 373);
Pao({{2, 9}, {4, 9}});
}
//W5
SetTime(10 - 100, 5);
Card(ICE_SHROOM, 3, 9);
Ice3(100);
SetTime(410 - 373);
Pao({{2, 8.6}, {4, 8.6}});
Delay(215);
Pao({{1, 8.6}, {4, 8.6}});
SetTime(825);
Card(7, 1, 9);
Card(8, 2, 9);
Card(9, 4, 9);
Card(10, 5, 9);
Delay(-751);
Card(7, 3, 9);
SetTime(1280);
Shovel({{1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9}});
SetTime(1599 - 200 - 373);
Pao({{1, 9}, {4, 9}});
Delay(209);
Pao(4, 9);
Delay(220 - 209);
Pao(1, 7.4);
//W6
SetTime(-147, 6);
Pao({{2, 9}, {4, 9}});
Delay(260);
Pao(4, 3.5);
SetTime(-14 - 110);
Pao(2, 9);
SetTime(-14);
Pao(1, 8.8);
//W7
SetTime(-14 - 107, 7);
Pao({{2, 9}, {4, 9}, {4, 9}});
Delay(81);
Card(7, 3, 9);
Card(8, 4, 9);
Card(9, 5, 9);
Delay(1);
Shovel({{3, 9}, {4, 9}, {5, 9}});
SetTime(-14 - 107 + 373 - 100);
Card(CHERRY_BOMB, 2, 9);
Delay(107);
Card(DOOM_SHROOM, 1, 9);
Delay(3);
Card(JALAPENO, 5, 9);
//W8
SetTime(-14, 8);
Pao(2, 9);
Delay(260);
Pao(2, 3.5);
SetTime(-95);
Pao(4, 9);
Delay(230);
Pao(4, 4);
SetTime(170);
Card(7, 2, 9);
Delay(130);
Shovel(2, 9);
SetTime(601 - 190);
Card(8, 4, 9);
Card(9, 5, 9);
SetTime(601 - 418);
Card(M_ICE_SHROOM, 3, 9);
//W9
SetTime(410 + 73 - 373, 9);
Shovel({{4, 9}, {5, 9}});
Pao(4, 7.4);
StartMaidCheats();
SetTime(1112 - 373);
Pao({{2, 8.6}, {4, 8.6}});
Delay(350);
Pao(1, 2.4);
Delay(10);
Pao(4, 3.5);
SetTime(1599 + 10 - 100);
Card(ICE_SHROOM, 2, 9);
pao_operator.recoverPao({{1, 6}, {2, 9}, {4, 9}, {2, 9}, {4, 9}, {2, 9}, {4, 9}});
//W10
SetTime(-55, 10);
Pao({{2, 9}, {2, 9}, {4, 9}});
StopMaidCheats();
Delay(110);
Pao({{1, 8.8}, {4, 8.8}});
SetTime(-55 + 373 - 100);
Card(CHERRY_BOMB, 4, 9);
//W14
SetTime(10 - 100, 14);
Card(ICE_SHROOM, 3, 9);
Ice3(100);
SetTime(410 - 373);
Pao({{2, 8.6}, {4, 8.6}});
Delay(215);
Pao({{1, 8.6}, {4, 8.6}});
SetTime(825);
Card(7, 4, 9);
Card(8, 5, 9);
Delay(200);
Shovel({{4, 9}, {5, 9}});
Card(9, 4, 9);
Card(10, 5, 9);
SetTime(1280);
Shovel({{4, 9}, {5, 9}});
SetTime(1110 - 373);
Pao(2, 8.2);
SetTime(1599 - 200 - 373);
Pao({{2, 9}, {4, 9}});
Delay(209);
Pao({{2, 9}, {4, 9}});
//W15
SetTime(-147, 15);
Pao({{1, 9}, {4, 9}});
Delay(110);
Pao(1, 7.7);
Delay(260 - 110);
Pao(4, 3.5);
//W16
SetTime(-14 - 110, 16);
Pao(2, 9);
Delay(81);
Card(7, 4, 9);
Card(8, 5, 9);
Delay(1);
Shovel({{4, 9}, {5, 9}});
SetTime(-14 - 110 + 373 - 100);
Card({{DOOM_SHROOM, 2, 9}, {CHERRY_BOMB, 4, 9}});
SetTime(-14);
Pao({{1, 8.8}, {4, 8.8}});
Delay(373 - 100);
Card(JALAPENO, 3, 9);
//W17
SetTime(-95, 17);
Pao(2, 9);
Delay(230);
Pao(1, 4);
SetTime(-14);
Pao(4, 9);
Delay(260);
Pao(4, 3.5);
SetTime(170);
Card(7, 4, 9);
Delay(130);
Shovel(4, 9);
SetTime(601 - 418);
Card(M_ICE_SHROOM, 3, 9);
//W18
SetTime(600 - 373, 18);
Pao(1, 8.6);
Delay(340);
Pao(1, 3.5);
SetTime(1100 - 373);
Pao(2, 8.2);
SetTime(839);
Card(7, 4, 9);
Card(8, 5, 9);
Delay(200);
Shovel({{4, 9}, {5, 9}});
Card(9, 4, 9);
Card(10, 5, 9);
SetTime(1290);
Shovel({{4, 9}, {5, 9}});
SetTime(1599 - 200 - 373);
Pao({{2, 9}, {4, 9}});
//W19
SetTime(-90, 19);
Card(ICE_SHROOM, 3, 9);
Ice3(100);
Pao(4, 1);
StartMaidCheats();
SetTime(410 - 373);
Pao({{2, 8.6}, {4, 8.6}, {4, 9}});
Delay(215);
Pao({{1, 8.6}, {4, 8.6}});
SetTime(1000 - 373);
Pao({{1, 8.6}, {4, 8.6}, {2, 9}});
Delay(220);
Pao(1, 8.6);
Delay(360 - 220);
Pao(4, 3);
SetTime(1790 - 373);
Pao({{4, 9}, {4, 9}, {2, 9}});
Delay(220);
Pao(4, 8.6);
//W20
SetTime(-55, 20);
Pao({{2, 9}, {2, 9}, {2, 9}, {4, 9}, {4, 9}, {4, 9}});
Delay(110);
Pao({{1, 8.8}, {4, 8.8}});
}

