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Sjuush:“去他妈的黑子!”

2022-05-24 09:51 作者:HEROIC相关搬运  | 我要投稿


The Dane thinks that Heroic are making good progress so far this year. 

Sjuush认为,Heroic今年到目前为止势头正好

After taking a tough defeat at the hands of the imperious NAVI, Heroic’s Rasmus “sjuush” Beck sat down with Dust2.us’ Dafydd Gwynn to give some post-match comments. The Danish player spoke about their confidence after winning the first map, the crowd being against them, and what needs to happen for them to go further at the next major.

在被豪横的 NaVi 击败后,sjuush与Dust2.us的Dafydd Gwynn进行了赛后采访。这位丹麦选手谈到了队伍在赢下图一后的自信,现场观众的嘘声,以及他们需要做些什么才能在之后的Major中走得更远。



问:Obviously, that was quite a tough loss, second year in a row that you guys have made it to the quarterfinals. Starting in the beginning, how were you feeling coming off of that first map?

问:显然,这是一场非常艰难的失利,你们连续第二年进入了四分之一决赛。咱们从头说起,你对图一怎么看的?


答:We felt really great. We had such great plans on the first map, and the individual plays and communication were on point, things like “Peek on my contact” and stuff. Everything was working perfectly, so we went into the second map quite confident as well. We were surprised that they left Ancient open, we felt like it was a weakness by them, for the first time of not banning it. Also, we started CT on both maps, so we were pretty confident going into those two maps. Sadly, we couldn’t win but...

答:我们感觉真的很棒。我们在图一制定了非常棒的战术设计与针对,而且个人发挥和团队交流也很到位,比如“我的正面有人peek”之类的东西。一切都很顺利,所以我们也很自信地进入了图二。我们没有想到NaVi会选出遗迹,我们觉得这是他们的弱图,所以我们也没有一开始ban掉遗迹(X队不是稳ban沙二?这话的意思是……沙二之后可能会放出来?)。此外,我们在两张地图上都是防守方开局,所以我们对进入前两张图真的自信满满。但是很遗憾,我们没能赢下来...

问:What do you think changed in that confidence from the first map coming into the second?

问:从图一到图二,你认为这种自信有什么变化?


答:I don’t know what changed, we had the same confidence going into the second map. But obviously, we are way more confident on Inferno than we are on Ancient, but we still feel that our Ancient is way stronger than it statistically is. So I mean, we had a really good idea of how they play and how we want to play against them.

答:我不知道有什么变化,我们进入图二的时候有着跟之前一样的自信。但是很明显,我们对小镇的信心比对遗迹的要高得多,但我们仍然觉得我们遗迹的强度比那些数据反映出来的东西要强大得多。所以我的意思是,我们非常了解NaVi的战术思路以及我们想应该如何应对。



问:You were able to slow down s1mple on the first and second maps, but he came alive in the third one. Did you have a plan as to how you were going to shut him down?

问:Heroic在图一与图二中都限制住了s1mple的发挥,但他在图三核子危机上活了过来。你们在赛前有对s1mple在核子危机上的发挥进行针对计划吗?


答:Not specifically, we had some plays to kind of shut him down because we know what he likes to do and what grenades he throws, and what he does after those grenades. So we had a good idea of how to play around him, and kind of not give him any peeks or entries. We got him killed a few times when he tried to get those entries, so that worked great on Inferno for example. I can’t remember Ancient that much, but he didn’t have much impact compared to what he used to have against us.

答:我们其实对s1mple并没有做什么特殊的针对(真的吗?)。虽然我们确实有些针对战术,因为我们知道他喜欢怎么打,他喜欢扔什么道具,以及扔了这些道具之后会做什么。所以我们围绕着他的打法来打,并且不给他任何peek或首杀的机会。比如在小镇上,当他试图激进的拿首杀时,我们抓了他几次,有的战术非常有效。我不太记得遗迹了,但确实,在前两张图上,相较s1mple之前对阵我们的时候的表现,他确实没有那么那么大的影响力了。


问:Talking about your team, it’s tough to go out, thinking about how the meta right now is very much about having a strong AWPer, IGLing isn’t really the meta anymore, is that something you guys are going to stick to or is that something you’ll look to change in the future?

问:咱们来聊聊Heroic这支队伍吧。似乎现在CSGO的“版本答案”是如何拥有强大的狙击手,优秀的指挥似乎不再是版本答案了,我想这样“版本答案”的变化也在一定程度上影响了Heroic的大赛表现,你们是会坚持你们现在的打法还是在未来会针对这样的版本答案进行改变?(这个记者能处,懂CS)


答:I don’t think we’re going to look for any changes. We’ve had some communication problems during Katowice and ESL Pro League, which is why we lost. We watched them both, with our communication and how the match ended up, and why we lost. So we worked on that in practice and we could clearly say that here, for example, we were way better than at Katowice versus FaZe where we just got completely shut down. So we can see improvements, it’s still not good enough since we clearly want to beat NAVI, but we’re getting there.

答:我认为我们不会寻求任何改变。我们在卡托维兹和EPL期间遇到了一些交流问题,这就是我们输掉比赛的原因。我们复盘了失利的demo,着重分析了我们的交流问题,比赛的走势,以及我们输掉比赛的原因。所以我们在训练中进行了针对训练,我们可以肯定地说,例如,在这届major,我们比在卡托维兹对阵FaZe被暴打时要好得多。所以我们可以看到我们的进步,虽然我们仍然做的不够好,因为我们显然想击败 NaVi,不过事与愿违,但我们正在向目标迈进。



问:Well, last year in the quarterfinal, we had the same interview at the same time, what’s going to have to change for us to not have this interview in the same scenario at the next Major?

问:在去年在四分之一决赛后,我就采访过你,那时我问的问题与你给出的回答跟现在也差不多,如果我们在下届 Major的采访中,希望你能给出不同的答案,Heroic有什么需要改变的呢?(这个问题真的狠)


答:I trust in the team that we can keep improving. For me, I can clearly see improvement from what we’ve done from the beginning of the year to now. People feel way more confident doing the small plays, and in stressful situations, people don’t fall back and let them [the opponents] do their thing, we keep pushing forward and trust our instincts which we didn’t do that much before on LAN, because we were more afraid. But now we feel more confident in ourselves, and we’ve been in more situations - stressful situations - on LAN and we thrive in those as well, in chaotic rounds where there’s, like, 20 seconds of a round left.

答:我相信Heroic是一支在不断进步的队伍。对我来说,从年初到现在,我可以清楚地看到我们所做进步。大伙在一些细节处理上感觉更有自信,在压力大的情况下,大伙不会退缩从而让对手为所欲为,我们会保持我们的侵略性,相信我们的直觉,这是我们在线下赛刚恢复时很少见的,因为进入线下赛时我们有太多的顾虑。但是现在我们更有自信了,我们在线下赛也经历了很多压力很大的突发状况,比如那些还剩20秒没有信息的回合,我们也在那些混乱的回合中茁壮成长。


问:Obviously, refrezh plays a variety of roles, but they’re all seem to be quite aggressive and that’s kind of his playstyle. He went off and was insane for the first two maps, just how important is he to the team’s success?

问:显然,refrezh扮演着各种各样的角色,但他的所有角色似乎都非常具有侵略性,这就是他的游戏风格。他在前两张地图的表现很疯狂,他对Heroic的成功有多重要?

答:Everyone has a role in the team. I don’t think we rely on refrezh completely, he does his things, if it works then it’s good but if it doesn’t, then we can still find a way around it and have a good plan to win the round anyway.

答:每个人在Heroic中都分工明确。我不认为我们完全依赖refrezh,他做他的事,如果它有效,那很好;但如果它没有,那么我们仍然可以找到解决方法,并且无论如何都有一个赢得比赛的好点子。



问:s1mple was riling up the crowd, and that’s what cadiaN was doing as well in the first map, how does it feel to lose when the crowd is completely against you?

问:s1mple在比赛中在带动观众的情绪,而同样这也是点子哥在图一中所做的事情。在这样一场观众完全倒向对手,在嘘你们的比赛上,输掉比赛的感觉如何?


答:I mean it kinda gave me some energy to just... fuck the haters you know? I was shooting at the dead bodies to get a reaction from the fans out there. Because they were booing, I want them to boo even more to keep me in the mood to just destroy them and I was feeling really good when they were booing.

答:我觉得,这些嘘声同时在激励我们,就有种……“去他妈的黑子!”这样的感觉。比如在比赛中我鞭尸就是为了得到现场观众的反应。因为他们在嘘我们,我希望他们继续嘘下去,让我有心情摧毁他们,当他们嘘我们的时候,我感觉非常好。


问:Do you like being a villain?

问:这样看来,你是喜欢当反派吗?

答:Not exactly, but if the crowd wants to boo when we get on stage then they deserve to get played with.

答:不完全是,但如果我们上台时观众想要嘘我们,那么我们也可以利用这点来挑衅回去

sjuush and the rest of the team won’t have to wait long to play with the crowd as they travel to the United States for IEM Dallas which starts on May

sjuush和Heroic的其他队员无需等待很长时间就可以再次在线下与粉丝一起享受比赛,因为他们将前往美国参加5月31号开始的IEM达拉斯站。


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