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246cd[可以更多]简易木剑

2023-06-18 11:24 作者:只因你幻彩  | 我要投稿

246cd[246命令方块]

首先创造以下积分版

/scoreboard objectives add 模式 dummy

/scoreboard objectives add ms dummy

/scoreboard objectives add cd dummy

/scoreboard objectives add ts dummy

/scoreboard objectives add sw dummy

先添加以下tag

/tag @p add god

第一功能

replaceitem entity @e[name=只因你幻彩,scores={模式=1,ms=0}] slot.hotbar 0 keep wooden_sword 1 63

execute 只因你幻彩 ~~~ title @s title §l§e你已抹除 §b@e[name=!只因你幻彩,r=99999999.9999,c=1]

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩,c=1] add over

第23模式第一模式

testfor @a[name=只因你幻彩,tag=wooden_sword,tag=onclick,scores={模式=1,ms=1..2},tag=!冷却]

execute 只因你幻彩 ~~~ title @s title §l§e你已抹除 §b@e[name=!只因你幻彩,r=99999999.9999,c=1]

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩,c=1] add over

tag @a[tag=god] add 冷却

第二模式

replaceitem entity @e[name=只因你幻彩,scores={模式=2,ms=0}] slot.hotbar 0 keep wooden_sword 1 63

/tellraw @a {"rawtext":[{"text":"§l§4I§6n§ef§ai§1n§bi§5t§de§g:§4众§b生§e匍§a匐"}]}

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩,type=!player] add over

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩,type=player,m=1] add ove

第二三模式第二模式

testfor @a[name=只因你幻彩,tag=wooden_sword,tag=onclick,scores={模式=2,ms=1..2},tag=!冷却]

/tellraw @a {"rawtext":[{"text":"§l§4I§6n§ef§ai§1n§bi§5t§de§g:§4众§b生§e匍§a匐"}]}

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩,type=player,m=1] add ove

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩,type=!player] add over

tag @a[name=只因你幻彩] add 冷却

第三模式

testfor @a[hasitem={item=wooden_sword,location=slot.weapon.mainhand},name=只因你幻彩,scores={模式=3}]

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩] add over

replaceitem entity @e[name=只因你幻彩,scores={模式=3}] slot.hotbar 0 keep wooden_sword 1 63[这个用来防缴械的]

雪球

testfor @e[type=snowball]

scoreboard players add @a[tag=god] 模式 1

/execute @a[tag=god] ~ ~ ~ particle minecraft:totem_particle ~ ~ ~

kill @e[type=snowball]

检测模式

/scoreboard players set @a[scores={模式=4..}] 模式 1

testfor @a[scores={模式=1}]

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩]§e单次抹除模式§r"}]}

testfor @a[scores={模式=2}]

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩]§e单次全部抹除模式§r"}]}

testfor @a[scores={模式=3}]

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩]§e循环抹除模式§r"}]}

鱼竿菜单各个模式功能

无敌

/effect @a[tag=wd] fire_resistance 2 255

/effect @a[tag=wd] night_vision 2 255

/effect @a[tag=wd] speed 2 5

/effect @[tag=wd] absorption 2 255

/effect @a[tag=wd] Health_Boost 2 4

/effect @a[tag=wd] Resistance 2 255

/effect @a[tag=wd] absorption 2 255

/effect @a[tag=wd] instant_health 2 255

反伤

replaceitem entity @a[tag=fs] slot.armor.head 1 keep diamond_helmet 1 999

execute @a[tag=fs] ~~~ playsound block.false_permissions @a[r=10]

execute @a[tag=fs] ~~~ tag @e[tag=!fs,r=9999999999.9999,c=1] add over

execute @a[tag=fs] ~~~ setblock ~~1~ redstone_block

execute @a[tag=fs] ~~~ setblock ~~1~ air 1 destroy

kill @e[name=红石块,type=item]

禁生成

execute @a[tag=jsc] ~~~ tag @e[tag=!jsc] add over

锁敌功能

testfor @a[hasitem={item=wooden_sword,location=slot.weapon.mainhand},name=只因你幻彩,tag=sd]

execute @a[tag=sd] ~~~ tp @e[r=99999999.9999,c=1,tag=!sd]

execute @a[tag=sd] ~~~ tag @e[r=1,tag=!sd] add over

防缴械以及各个功能

replaceitem entity @a[tag=god] slot.hotbar 1 keep snowball 16 0 {"minecraft:item_lock":{"mode":"lock_in_slot"}}

replaceitem entity @a[tag=god] slot.hotbar 2 keep fishing_rod 1 0 {"minecraft:item_lock":{"mode":"lock_in_slot"}}

replaceitem entity @e[name=只因你幻彩,scores={模式=1..3,ms=1..2}] slot.hotbar 0 keep wooden_sword 1 63

全部可以叠加

彩色字幕

testfor @a[hasitem={item=wooden_sword,location=slot.weapon.mainhand},name=只因你幻彩]

scoreboard players add @a[tag=god] ts 1/scoreboard players set @a[tag=god] ts 0

title @a actionbar §l

title @a[scores={ts=1}] actionbar §l§4终§6焉§e太§a初§3神§b木§d剑

§l§g你超脱了§4这个的世界§b巅峰理解

§4与§b吾§e对§a峙 §c灭

title @a[scores={ts=2}] actionbar §l§d终§4焉§6太§e初§a神§3木§b剑

§l§g你超脱了§4这个的世界§b巅峰理解

§a与§4吾§b对§e峙 §c灭

title @a[scores={ts=3}] actionbar §l§b终§d焉§4太§6初§e神§a木§3剑

§l§g你超脱了§4这个的世界§b巅峰理解

§e与§a吾§4对§b峙 §c灭

title @a[scores={ts=4}] actionbar §l§3终§b焉§d太§4初§6神§e木§a剑

§l§g你超脱了§4这个的世界§b巅峰理解

§b与§e吾§a对§4峙 §c灭

title @a[scores={ts=5}] actionbar §l§a终§3焉§b太§d初§4神§6木§e剑

§l§g你超脱了§4这个的世界§b巅峰理解

§4与§b吾§e对§a峙 §c灭

title @a[scores={ts=6}] actionbar §l§e终§a焉§3太§b初§d神§4木§6剑

§l§g你超脱了§4这个的世界§b巅峰理解

§a与§4吾§b对§e峙 §c灭

title @a[scores={ts=7}] actionbar §l§6终§e焉§a太§3初§b神§d木§4剑

§l§g你超脱了§4这个的世界§b巅峰理解

§e与§a吾§4对§b峙 §c灭

/scoreboard players set @a[scores={ts=8}] ts 1

两大模式

/enchant @a[tag=万物] sharpness

gamemode 1 @a[tag=万物]

tag @a[tag=万物] add wd

tag @a[tag=万物] add fs

tag @a[tag=万物] add jsc

/enchant @a[tag=剑魂] sharpness

gamemode 1 @a[tag=剑魂]

tag @a[tag=剑魂] add wd

tag @a[tag=剑魂] add fs

死亡后[谁也别想活着]

scoreboard players set @a[scores={sw=!2},tag=god] sw 0

scoreboard players set @e[type=player,tag=god] sw 1

execute @a[scores={sw=0},tag=god] ~~~ tag @e[name=!只因你幻彩] add 毁

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩] §e阵亡了§r"}]}

scoreboard players set @a[scores={sw=0},tag=god] sw 2

tag @e[tag=毁] add over

冷却[延迟自己调]

testfor @a[tag=god,tag=冷却]

tag @a remove 冷却

木剑菜单四功能

tag @a[scores={cd=1},rx=-85,rxm=-90] add wdmsg @a[scores={cd=1},rx=-85,rxm=-90] §l§e无需手持木剑也可无敌

第一功能

title @a[scores={cd=1},rx=-85,rxm=-90] title §l§4无§b敌§e已§a开§d启

/scoreboard players set @a[scores={cd=1},rx=-85,rxm=-90] cd 0

title @a[tag=wd,rx=90,rxm=85] title §l§e已关闭

tag @a[tag=wd,rx=90,rxm=85] remove wd

第二功能

tag @a[scores={cd=2},rx=-85,rxm=-90] add fs

msg @a[scores={cd=2},rx=-85,rxm=-90] §l§e搭配无敌效果最佳

title @a[scores={cd=2},rx=-85,rxm=-90] title §l§4反§b伤§e已§a开§d启

/scoreboard players set @a[scores={cd=2},rx=-85,rxm=-90] cd 0

title @a[tag=sd,rx=90,rxm=85] title §l§e已关闭

tag @a[tag=sd,rx=90,rxm=85] remove sd

第三功能

tag @a[scores={cd=3},rx=-85,rxm=-90] add jsc

msg @a[scores={cd=3},rx=-85,rxm=-90] §l§e无需手持木剑

title @a[scores={cd=3},rx=-85,rxm=-90] title §l§4禁§b生§e已§a开§d启

/scoreboard players set @a[scores={cd=3},rx=-85,rxm=-90] cd 0

title @a[tag=jsc,rx=90,rxm=85] title §l§e已关闭

tag @a[tag=jsc,rx=90,rxm=85] remove jsc

第四功能

tag @a[scores={cd=4},rx=-85,rxm=-90] add sd

msg @a[scores={cd=4},rx=-85,rxm=-90] §l§e手持木剑触发

title @a[scores={cd=4},rx=-85,rxm=-90] title §l§4索§b敌§e已§a开§d启

/scoreboard players set @a[scores={cd=4},rx=-85,rxm=-90] cd 0

title @a[tag=fs,rx=90,rxm=85] title §l§e已关闭

tag @a[tag=fs,rx=90,rxm=85] remove fs

鱼竿提示和低头提示

title @a[scores={cd=1}] actionbar

§l§g『§4木§b剑§e菜§a单§g』

§l§b①开启无敌

§7②开启反伤

§7③开启禁生成

§7④开启索敌

title @a[scores={cd=2}] actionbar

§l§g『§4木§b剑§e菜§a单§g』

§l§7①开启无敌

§b②开启反伤

§7③开启禁生成

§7④开启索敌

title @a[scores={cd=3}] actionbar

§l§g『§4木§b剑§e菜§a单§g』

§l§7①开启无敌

§7②开启反伤

§b③开启禁生成

§7④开启索敌

title @a[scores={cd=4}] actionbar

§l§g『§4木§b剑§e菜§a单§g』

§l§7①开启无敌

§7②开启反伤

§7③开启禁生成

§b④开启索敌

/scoreboard players set @a[scores={cd=5..6}] cd 1

检测掉落物并清除

testfor @a[hasitem={item=fishing_rod,location=slot.weapon.mainhand},name=只因你幻彩]

execute @a[name=只因你幻彩] ~~~ kill @e[type=item,r=3]

低头关闭

title @a[scores={cd=1..},rx=90,rxm=85] actionbar §l§g『§r§l§4木§6剑§e菜§a单§3已§b关§5闭§r§l§g

scoreboard players set @a[scores={cd=1..},rx=90,rxm=85] cd 0

鱼竿加分

execute @e[type=fishing_hook] ~~~ execute @a[tag=god] ~ ~ ~ particle minecraft:totem_particle ~ ~ ~

execute @e[type=fishing_hook] ~~~ execute @a[tag=god] ~ ~ ~ playsound block.bell.hit @s

execute @e[type=fishing_hook] ~~~

execute @a[tag=god] ~ ~ ~ /scoreboard players add @s cd 1

kill @e[type=fishing_hook]}

标签为毁的前提

tag @e[tag=毁] add over

木棍防缴械

replaceitem entity @a[tag=god] slot.hotbar 3 keep stick 1 0 {"minecraft:item_lock":{"mode":"lock_in_slot"}}

木棍加分

execute @a[tag=stick,tag=onclick,tag=!冷却] ~~~ /scoreboard players add @s ms 1

execute @a[tag=stick,tag=onclick] ~~~ /tag @s add 冷却

检测模式

testfor @a[scores={ms=0}]

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩]§4普通§b模式§r"}]}

tag @a[scores={ms=0}] remove 剑魂

tag @a[scores={ms=0}] remove 万物

clear @a[scores={ms=0}] wooden_sword

tag @a[scores={ms=0}] remove fstag @a[scores={ms=0}] remove wd

tag @a[scores={ms=0}] remove jsc

gamemode 0 @a[scores={ms=0}]

testfor @a[scores={ms=1}]

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩]§4剑§b魂§e模§a式§r"}]}

tag @a[scores={ms=1}] add 剑魂testfor @a[scores={ms=2}]

/tellraw @a {"rawtext":[{"text":"§l§7[只因你幻彩]§4万§6物§e皆§a在§1我§b之§d下§r"}]}

tag @a[scores={ms=2}] remove 剑魂

tag @a[scores={ms=2}] add 万物

防无限加分

execute @a[scores={ms=3..4}] ~~~ /scoreboard players set @s ms 0

标签为over或ove前提

ove

gamemode 0 @a[tag=ove]

kill @e[tag=ove]

tag @a[tag=ove] remove ove

over可不叠加部分

/replaceitem entity @e[tag=over] slot.weapon.mainhand 0 air

/give @a[tag=over] barrier 64 0 {"item_lock":{"mode":"lock_in_slot"}}

msg @a[tag=over] @a @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e @e

execute @a[tag=over] ~~~ particle minecraft:soul_particle ~~~

over可叠加部分

tp @e[tag=over] 30000000 30000000 30000000

kill @e[tag=over]

/effect @e[tag=over] lnstant_damage 9999999 255

damage @e[tag=over] 2147483647 contact entity @a[name=只因你幻彩]

effect @e[tag=over] cleargamemode 2 @a [tag=over]

检测第三模式

testfor @a[name=只因你幻彩,tag=wooden_sword,tag=onclick,tag=剑魂,scores={模式=3}]

execute @a[name=只因你幻彩] ~~~ tag @e[name=!只因你幻彩] add ov

tag @e[tag=ov] add 毁

tag @e[tag=毁] add over

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