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Stellaris开发日志#226 | 9/30 守护者团队计划和下一步

2021-10-06 12:02 作者:牧有汉化  | 我要投稿

牧游社 牧有汉化翻译


Stellaris Dev Diary #226 - Custodians & Next Steps

grekulf, Stellaris Game Director


Hello everyone!

大家吼哇!


Today I thought we'd go back and talk a bit about the Custodian Initiative and what the future can hold.

今天我觉得咱们要回头讲讲守护者团队计划以及未来游戏如何发展的问题。


The 3.1 'Lem' Update which we put out about 2 weeks ago contained a lot of good stuff that we'd been working on for some months. We're really happy with how you have received the Custodian Initiative and the first free update, so it's really fun to see that things seem to be moving in a clearly positive direction.

我们在两周前发布的“莱姆Lem”更新包含了许多好东西,我们也将在接下来的几个月继续里在这些方面下功夫。我们非常高兴诸位收到了守护者计划的第一个免费更新,所以事情正在往一个很正面的方向发展,我们对此感到由衷的高兴。


The Custodian Initiative

守护者团队计划


With the Custodian Initiative we're doing a lot of new things at once, and in combination with a lot of internal changes as well, means we're still learning and adapting. One goal that we haven't been able to quite deploy a solution for is how to Better work together with everyone in the community. We very much appreciate your feedback and we like to have constructive or fun interactions with you, and we want to figure out how to make this process more effective for us. For example, we've been thinking about how to have more public-facing bug tracking where you could potentially vote for issues (the voting functionality currently exists in our bug forums, albeit a bit more hidden than would be ideal). None of this has any concrete plans right now, but I thought it was important to mention anyway, so that you can more clearly know that we're very interested in figuring out how to Better make use of community engagement and feedback.

随着守护者团队计划的推出,我们在同时尝试许多新东西,也在进行游戏内部的调整,也就是说,我们仍在进行学习和努力适应。我们的目标之一是找到如何同玩家群体当中的所有人更好地合作的方法,但我们目前来说还没有得到理想的答案。我们非常感谢诸位的反馈,也乐于和大家进行有趣或者有建设性的互动,所以我们会想要知道如何能让这一过程更加具有效率。比如说,我们在设想如何拥有一个更加面向大众的找bug手段,在这里你也许可以给那些其他玩家发现的潜在bug投票(投票功能目前存在于我们的bug论坛中,尽管比理想中的会要隐蔽一些)。这些目前都还没有确定的计划,不过我觉得有必要提前跟大家通气,这样大家就能更加了解我们在对于如何更好地利用社群参与和反馈上的兴趣。


If you have any thoughts, let us know! We are also interested in hearing if you have ideas on how you can organize yourselves in the community to promote ideas, bugs and suggestions for improvements.

如果你有任何想法的话,那就让我们知道吧!我们也非常希望听到各位关于如何组织玩家社区以提供灵感、发现bug和提出改进意见的方法。


Our primary ways of interacting with you are our forums, reddit and discord.

我们主要跟诸位的沟通手段是我们的论坛,reddit和discord。


Future Custodian Updates

未来的守护者计划更新


As we've mentioned before, we aim to release a new free update about every 3 months. These updates will sometimes be released together with a new DLC. The next update is scheduled for late November.

跟我们之前提到过的一样,我们计划每三个月推出一个免费更新。这些更新有时候会跟一个新DLC一并放出。下一个更新会是在十一月的晚些时候。


In the November 3.2 update, our strategy will be to be a bit less ambitious than the Lem Update, and to focus on a bit more safe improvements. Going forwards, we may alternate Between safe and more spicy changes for these free updates. Even if we aim to make 3.2 a bit safer, there will still be some interesting changes to look forward to – like pretty significant improvements for the AI. We will talk a bit more about that in detail next week. We will talk more about 3.2 in the coming weeks after that as well.

在十一月的3.2版本号更新中,我们的战略不会像我们在“莱姆Lem”更新中所展示的那样雄心勃勃,而是关注一些更加稳妥的改进。随着进度推进,我们也许会在安全和更加刺激的变动中左右横跳。就算我们打算让3.2版本号更新更加稳妥,更新中也会有一些值得期待的有趣变化——比如AI的大幅度改进。我们在下周会谈到这个的。我们也会在接下来几周多跟大家谈谈3.2版本号更新的事情。


After 3.2 we will be aiming to release a 3.3 update sometime in February. This update will be a bit more spicy. Among other things, the Unity & Sprawl rework, mentioned earlier in dev diary 215, is likely to be finished and tested by then. Given the spiciness of these changes, we're also looking into the possibility of an Open Beta for them to help things go as smoothly as possible We will be talking more about that in the coming months, mainly after November.

在3.2版本号更新之后,我们大概会在明年二月份放出3.3版本号更新。这一更新会更加刺激的。除此之外,我们在开发日志#215中提到过的有关凝聚力和帝国规模的重制也有望在那时完成并加入测试。基于这些变化的刺激程度,我们也想看看能不能组织一次开放测试来促进新DLC和现有机制的磨合。我们会在接下来的几个月提到这些东西的,大概在十一月之后吧。


Keep in mind that the Custodian Initiative is still in its infancy and things are prone to change, so try to be patient with what you can expect with future updates. Together we'll be able to make Stellaris even more awesome!

请记住,守护者计划仍然处于初期,关于它的各项事宜很容易发生变化,所以请尽量耐心地对待您可以期待的未来更新。我们在一起可以让Stellaris变得更棒!


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That is all for this week! Next week we will be back to talk about AI improvements for the upcoming 3.2 update.

这就是这周的全部内容啦!下周我们会回来讲讲AI改进和即将到来的3.2版本号更新。



翻译:一只走地鸡

校对:一水战阿部熊 三等文官猹中堂


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