关于单独建立一个无限火力专属服务器的建议书

关于单独建立一个无限火力专属服务器的建议书

尊敬的腾讯公司
你们好!
我是你们旗下游戏产品英雄联盟的忠实粉丝,同时也是一名无限火力爱好者。
不知不觉,这个游戏已经伴随着我过了十年了,我依旧没有失去对游戏的热爱。
但是随着年龄的增加,我发现以前为了上分的激情和动力已经逐渐消失了,更多地是我希望把英雄联盟这个游戏当作一种娱乐。
为什么呢?
因为随着年龄的增加,我投入到了工作中,步入了社会。没有太多时间和精力去解读游戏版本的内容。因此,排位甚至匹配对我来说都会越来越困难。你可以想象累了一天的我好不容易有一点空余的休息时间,打开电脑,打开英雄联盟,发现各种各样的游戏内容变得越来越复杂,所以导致游戏的体验降低,而失去了以往的快乐。所以我不得不放弃继续玩排位的念头,而更多的是把目光投向到娱乐模式里面。比如说,无限火力这个游戏模式就是一种很好的体验。无限火力给我带来了很多快乐。
无限火力的节奏很快,就算你还没有搞懂那些游戏中新奇的东西,也没关系,很快游戏就会进入下一把。就算你对某个很新鲜的英雄或是改版后的技能感到困惑,也没关系,无限火力提供超快的技能极速,以及不再耗蓝,所以即使你乱放技能也不会对对线产生太大的影响。在无限火力中,你不要走位,你不需要预判,你不需要过度地思考,只需要脸滚键盘,快乐就完事了。即使被对方碾压了,局势变成了劣势,也没关系,游戏的输和赢是次要的,开心才是最重要的。即使你真的输了,也不会掉分而感到失落。
我是一名忠实的无限火力爱好者,我相信不止我一个人喜爱无限火力,和我一样的人有千千万万个,他们的经历或许跟我差不多,或许他们也是这么想的。游戏的本质就是来娱乐玩家的,我想这也是游戏开发者的初衷吧!当然,话说回来,如果游戏给人们带来快乐的同时能多赚点钱是更好的事情。所以我来分析一下,你们如何可以通过无限火力这个游戏模式赚更多的钱。
无限火力是最受玩家们喜爱的模式,同时也是一个限时模式。你们提到无限火力会影响到英雄联盟的寿命,其实你们错了,无限火力不仅不会减少英雄联盟这个游戏的寿命,它反而会大大延长英雄联盟的可商用化时间。
你们在【问拳头五十五期】https://lol.qq.com/webplat/info/news_version3/152/26093/m16404/201712/672546.shtml提到
无限火力使得有些玩家不玩英雄联盟了。
每次我们推出常规的无限火力,都会注意到游戏的对局数量有巨大的激增,随后这个数字会掉到比推出无限火力之前更低的水平。
新玩家加入到英雄联盟以及老玩家的离开都是很正常的——这种事情一直都有。但是当我们开启常规的无限火力时,情况就不一样了。举例来说,在北美地区每当我们推出无限火力时,我们通常会发现相比我们常规的预期,离开游戏的老玩家多出了两倍以上。
换言之,有些玩家在狂玩无限火力之后突然就不玩英雄联盟了。而这个下降的规模表明并不是只是大家回来玩无限火力然后又离开了。尽管花了很多时间去调查背后的原因,但是我们实际上并不确定是否无限火力引发了某种“放空”效应还是说比较起来它让常规游戏有了迟缓的感觉——可能是因为无限火力感觉上像是在玩英雄联盟里开挂了吧。无论如何,在我们开启无限火力后,对局的总数下降了,整体的游戏时长也是如此。即便能够恢复,也需要很长的时间。
很长时间以来,我们一直试着找到解决此问题的方法,这也是大家看到我们在尝试像无限乱斗以及冰雪无限乱斗等在同一模式上衍生变种的最主要原因之一。尽管这些模式依然会像常规的无限火力模式那样受到“狂欢后的散场”的影响,但是远没有那么糟糕(可能是因为你不会每局都看到一成不变的超强英雄)。
无限火力使得有些玩家不玩英雄联盟了,但是真的有很多玩家喜欢它。所以我们没有完全扼杀无限火力,而是一直在尝试找到更加健康的无限火力。
而我的看法是你们的想法完全错误了!
无限火力没有使得有些玩家不玩英雄联盟了,相反地,无限火力使玩家们更喜爱英雄联盟了,而当这个限时模式结束了之后,玩家们没有无限火力可以玩就会变得伤心,所以才会离开英雄联盟。还有就是我刚才提到的自己的经历,我想可能喜欢玩无限火力或者只玩无限火力的玩家们没有多少精力和时间去认真对待排位了,不过每年的国际赛事,MSI,全球总决赛还是值得看看的。而我们真正需要的是快乐,玩无限火力就是一种快乐。所以每次无限火力限时开放时,老玩家都会踊跃回归,因为我们都记得无限火力给我们带来了多少快乐!
那么既然这样为什么不单独建立个无限火力专用的服务器呢?这样,喜爱排位的那种电竞感受的玩家可以继续呆在他们所在的服务器,而喜爱无限火力的玩家可以去无限火力专用服务器,并且还可以设置个服务器进入的门票
,比如说无限火力专属服务器的永久通行证 199元/个。我敢肯定成千上万的玩家会一窝蜂地涌入,来玩他们最喜爱的无限火力模式。
相信我,建立一个无限火力专属的服务器是正确的做法,不仅会在很大程度上保留玩家们的数量,极大减少玩家们的流失,同时不会对正常服务器的玩家们造成影响,还能获得可观的收入。
为什么我这么肯定,因为我之前提到我是一名忠实的英雄联盟粉丝,我在过去十年接触了许多许多的玩家,有些玩家像我一样,年龄的增加,生活的发展,使得他们只想玩玩娱乐模式,而有些玩家即使无限火力开放了也不会去玩,他们只想要那种电竞,或者你可以说斗智斗勇的感觉。两者毫不冲突,没有任何可以担心的。因为这是一个玩家的真正看法,你们作为游戏开发者,如果去深入解读,多倾听玩家们的想法,你就会理解,为什么我这么肯定,建立个无限火力专属的服务器是多么正确的做法!
无限火力从2014年4月1日开始到现在,马上快迎来10周年了!我希望你们听取我的意见,早一点建立个无限火力专属的服务器,不要让更多的玩家失去他们心中的快乐!
我是B站DeeperVoice,我是一名忠实的英雄联盟粉丝,也是一名无限火力爱好者。
我之前还写了一首叫做"无限火力,我爱你"的歌,来作为我献给无限火力十周年的礼物。
我希望这个游戏会越来越好!我希望所有玩家们都或多或少收获了几份快乐!
至此
Deeper Voice
一个无限火力爱好者
Dear Riot Games
Hello!
I am a loyal fan of your game production League of Legends, and I am also a fan of Ultra Rapid Fire game mode.
Unknowingly, this game has been with me for ten years, and I still haven't lost passion for the game.
But as I got older, I found that the previous passion and motivation for ranking up gradually disappeared. What's more, I hoped to treat the game of League of Legends as a kind of entertainment.
why?
Because as I got older, I devoted myself to my work and stepped into society. There is not much time and energy to understand the content of the game version. So ranking game and even normal matchmaking is getting harder and harder for me. You can imagine that after a tiring day, I finally had a little spare time to rest, turned on the computer, opened the League of Legends, and found that various game content became more and more complicated, which led to a decrease in the game experience and lost the joy i used to have. So I had to give up the idea of continuing to play rank, and focus more on the entertainment game mode. For example, playing Ultra Rapid Fire is a good experience for me. Ultra Rapid Fire brings me a lot of joy as well. The pace of Unlimited Firepower is very fast, even if you still understand the novelty of the game, it doesn't matter, the game will enter the next one soon. The pace of Ultra Rapid Fire is very fast, even if you still do not understand the novelty of the game content, it doesn't matter, the game match will enter the next one soon. Even if you are confused about a very fresh new champion or a revised skill, it doesn't matter, Ultra Rapid Fire provides super-fast skill cd, and no longer consumes mana, so even if you misplace your skills, it won't cause too much influence to your lane. In Ultra Rapid Fire, you don't need to move your champion very carefully, you don't need to predict enemy skill, and you don't need to overthink, just roll your face on the keyboard, and you're happy. Even if you are crushed by the opponent and the situation becomes a disadvantage, it doesn't matter. The win or loss of the game is secondary, and happiness is the most important thing. Even if you do lose, you won't lose ranking points and feel sad. I am a loyal fan of Ultra Rapid Fire. I believe that I am not the only one who likes Ultra Rapid Fire. There are thousands of people like me. Their experiences may be similar to mine, and maybe they think the same too. The essence of the game is to entertain players, I think this is also the original intention of the game developers! Of course, having said that it would be better if the game can bring people joy and make more money at the same time. So let me analyze how you can make more money through the game mode of Ultra Rapid Fire.
Ultra Rapid Fire is the most popular game mode among players, and it is also a limited-time game mode. You mentioned that Ultra Rapid Fire will affect the lifespan of League of Legends. In fact, you are wrong. Not only will it not reduce the lifespan of the game League of Legends, but it will greatly prolong the commercialization time of League of Legends.
You mentioned in [Ask Riot Issue 55]
Ultra Rapid Fire makes some players stop playing League of Legends.
Every time we roll out regular Ultra Rapid Fire, we notice a huge spike in the number of games played, and then that number drops to a much lower level than it did before Ultra Rapid Fire.
It's normal for new players to join League of Legends and old players to leave - it happens all the time. But when we turn on the regular Ultra Rapid Fire, the situation is different. For example, in North America whenever we launch Ultra Rapid Fire, we usually see more than twice as many veteran players leaving the game than we would normally expect.
In other words, some players suddenly stopped playing League of Legends after bingeing on Ultra Rapid Fire. And the scale of this drop suggests that it's not just people coming back and playing Ultra Rapid Fire and then leaving. Despite spending a lot of time investigating the reasons behind this, we're not actually sure if the Ultra Rapid Fire caused some kind of "wind-out" effect or if it made the regular normal game feel sluggish in comparison - maybe because of the Ultra Rapid Fire feel It looks like you're hacking League of Legends. Regardless, the total number of games dropped after we turned on Ultra Rapid Fire, as did the overall game length. Even if it can be recovered, it will take a long time.
We've been trying to figure out a way to fix this for a long time, and it's one of the biggest reasons you've seen us experimenting with variants of the same mode like All Random Ultra Rapid Fire and Snow Festival Ultra Rapid Fire. While these modes still suffer from the "end of carnival" like the regular Ultra Rapid Fire, it's not nearly as bad (probably because you won't see the same champion every round).
Ultra Rapid Fire makes some players not play League of Legends, but there are many players who really like it. So instead of killing Ultra Rapid Fire completely, we've been trying to find a healthier way to bring you Ultra Rapid Fire.
And my opinion is that you guys are totally wrong!
Ultra Rapid Fire did not make some players stop playing League of Legends. On the contrary, Ultra Rapid Fire made players love League of Legends even more. When this limited-time game mode is over, players will become sad without Ultra Rapid Fire to play. So they left League of Legends. And that is my own experience which I have mentioned earlier. I think players who like to play Ultra Rapid Fire or only play Ultra Rapid Fire do not have much energy and time to take rank seriously. However, international competitions like MSI and the Worlds Championship are still worth watching. And what we really need is just joy, and playing Ultra Rapid Fire is the kind of happiness we need. So every time Ultra Rapid Fire is came back for a limited time, old players will come back as well enthusiastically, because we all remember how much fun Ultra Rapid Fire has brought us!
So in this case, why not build a dedicated server of Ultra Rapid Fire? In this way, players who like the e-sports feeling of ranking can continue to stay on the server they are on, while players who like Ultra Rapid Fire can go to the dedicated server for Ultra Rapid Fire, and you can also set up a ticket to enter the server, For example, the permanent pass for the dedicated server of Ultra Rapid Fire is 199 yuan per piece. I'm really sure thousands of players will be flocking to play their favorite Ultra Rapid Fire mode on that server.
Believe me, it is the right way to build a separate server for Ultra Rapid Fire and normal game mode. Not only will the number of players be retained to a large extent, the loss of players will be greatly reduced, and at the same time, it will not affect the players on the normal server. And you can also earn considerable income.
Why am I so sure, I have mentioned that I am a loyal League of Legends fan. I have met many, many players in the past ten years. Some players are just like me. the increase in age and the development of life make them just want to play entertainment mode, and some players will not play even if the Ultra Rapid Fire is available, they just want that kind of e-sports, or you can say the feeling of fighting wits. There is no conflict between those two, and there is nothing to worry about. Because this is the real opinion of a player, as game developers, if you go to in-depth interpretation and listen to the thoughts of players, you will understand why I am so sure, how correct it is to build a server dedicated to Ultra Rapid Fire!
Ultra Rapid Fire started on April 1, 2014, to the present, and is about to usher in its 10th anniversary! I hope you will listen to my advice and set up a dedicated server for Ultra Rapid Fire earlier so that more players will not lose their joy and happiness!
I am DeeperVoice as a Bilibili Ultra Rapid Fire game streamer. I am a loyal League of Legends fan and a fan of Ultra Rapid Fire.
I also wrote a song called "Ultra Rapid Fire, I Love You" as my gift for Ultra Rapid Fire's 10th anniversary.
I hope this game will get better and better! I hope that all players have gained more or less happiness!
So Far
Deeper Voice
A Fan of Ultra Rapid Fire
