服务器指令教学(匹配区)

嗨害嗨,指令来了
前置:
/scoreboard objectives add 计时1 dummy
/scoreboard objectives add 人数1 dummy
并把一个盔甲架命名为工具人
命令区:
scoreboard players set @e[name=工具人,type=armor_stand] 人数1 0
[循环,无条件,保持开始]
execute @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标] ~ ~ ~ scoreboard players set @e[name=工具人,type=armor_stand] 人数1 1
[连锁,无条件,保持开始]
execute @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标] ~ ~ ~ titleraw @s actionbar {"rawtext":[{"text":"§a匹配人数"},{"score":{"name":"@e[name=工具人,type=armor_stand]","objective":"人数1"}},{"text":"/10§b倒计时"},{"score":{"name":"@e[name=工具人,type=armor_stand]","objective":"计时1"}}]}
[连锁,无条件,保持开始]
effect @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标] weakness 5 255 true
或
effect @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标] resistance 5 255 true
[连锁,无条件,保持开始]
execute @e[name=工具人,type=armor_stand,scores={人数1=2..}] ~ ~ ~ scoreboard players remove @s 计时1 1
[循环,无条件,保持开始,延迟20]
execute @e[name=工具人,type=armor_stand,scores={人数=0..1}] ~ ~ ~ scoreboard players set @s 计时1 60(时间可自己更改)
[连锁,无条件,保持开始]
『选做』scoreboard players test @e[name=工具人,type=armor_stand] 计时1 1 20
[连锁,有条件,保持开始]
『选做』title @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标] title §l
[连锁,有条件,保持开始]
『选做』execute @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标] ~ ~ ~ titleraw @s subtitle {"rawtext":[{"text":"§e将在"},{"score":{"name":"@e[name=工具人,type=armor_stand]","objective":"计时1"}},{"text":"秒后开始"}]}
[连锁,有条件,保持开始]
『选做』playsound note.bd @a[x=坐标,y=坐标,z=坐标,dx=坐标,dy=坐标,dz=坐标]
[连锁,有条件,保持开始]
以上就是up主视频的匹配区指令,求置顶