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【缺氧:眼冒金星!】不明特质更新公告

2021-10-08 07:07 作者:Xheepey87  | 我要投稿


总括部分见:https://www.bilibili.com/read/cv13490794

Features

特点

•  Spaced Out! Only.

仅眼冒金星

    ◦  World traits Applied to many worlds in a cluster.

    世界特质已对星群中的一些星球生效

    ◦  Added Radbolt Sensor building.

    添加了辐射粒子传感器

    ◦  Added Classic Rime Cluster.

    添加了经典冰霜星群

    ◦  Added “storage full” automation output ports to buildings that store and consume Radbolts.

    为能储存和消耗辐射粒子的建筑添加了“满存储”自动化输出端口

    ◦  Added an in-world effect when an area has a high amount of radiation.

    添加了游戏内辐射特效以表示一片区域辐射量很高

    ◦  The Duplicant in the Cryotank 3000 will now always spawn with the "Ancient Knowledge" trait, granting them 3 skill points and preventing them from spawning with any traits that make them bad at tasks.

    低温箱3000中的复制人会自带“远古学识”特质,这会直接获得3个技能点并防止生成使其工作不佳的负面特质

    ◦  Added new Duplicant traits: 

    添加了新的复制人特质:

        ▪  Alone

        独侠客

        ▪  Starry Eyed

        观星者

        ▪  Glow Stick

        荧光棒

        ▪  Radiation Eater

        辐射吸收者

    ◦  Added new world traits:

    添加了新的世界特质:

        ▪  Lush Core

        繁茂核心

        ▪  Radioactive Crust

        放射性地壳

        ▪  Metallic Caves

        金属洞穴

        ▪  Crashed Satellites

        撞毁的卫星群

        ▪  Frozen Friend

        冰冻之友(求救信号)

    ◦  Added New achievements: 

    添加了新的成就

        ▪  First Teleport of Call

        远程呼叫

        ▪  Soft Launch

        软发射

        ▪  GMO A-OK

        优良基因

        ▪  Mine the Gap

        钻拓星石

        ▪  Radical Trip

        辐射漫游

        ▪  Sweeter Than Honey

        比蜜还甜

        ▪  Morale High Ground

        翻天覆地

        ▪  That’s Rad

        辐劲十足

        ▪  Cluster Conquest

        星群征服者


Changes & Improvements

变更和改进

•  Database entries for buildings list classification for room requirements.

现在建筑的数据库条目会列出建筑类型,供房间需求条件所用

•  Rework creature diet Database entry to show input/output rates.

重做了生物饮食的数据库条目,会显示输入/输出比例

•  List Element consumers and producers in Database entries. 

数据库条目中列出了物质消耗源和产生源

•  Asteroid selection screen resizes according to screen height.

重调了小行星选择界面的高度

•  Updated all localizations

更新了所有翻译

•  Modding

模组

    ◦  World traits are now configured using worldTraitRules. If none are specified and world traits are enabled it defaults to 2-4 traits.

    世界特质现在使用worldTraitRules进行设置。如果未规定则默认为2-4个特质

•  Sound

音效

    ◦  Added Duplicant whistling sound for Grooming Station interaction.

    添加了照料站互动时复制人的口哨音效

    ◦  Added hammer strike sound for Atmosuit Checkpoint.

    添加了敲击器对气压服检查点敲击的音效

    ◦  Added sound for dead Duplicant carrying interaction.

    添加了搬运死亡复制人的互动音效

    ◦  Added hammer strike sound for Weight Plate.

    添加了敲击器对压力板的敲击音效

    ◦  Added Duplicant mourning sound.

    添加了复制人哀悼音效

•  Base Game Only.

仅游戏本体

    ◦  The clock tooltip now displays the world type in instead of a random name. Saves created prior to the Breath of Fresh Air update will default to “Terra”.

    现在周期时钟的悬停提示会显示世界类型而不是随机的名字。在沁人心脾更新前创建的存档默认为类地

•  Spaced Out! Only.

仅眼冒金星

    ◦  Added rocket interior building restrictions to recreation buildings.

    添加了娱乐建筑的火箭内部建筑限制

    ◦  Party Line Phone calling animation changes when duplicants call each other at the same time.

    当复制人同时互相打共线电话时,其动画会变化

    ◦  The cluster name is now displayed in the clock tooltip.

    星群名称现在会显示在周期时钟的悬停提示中

    ◦  Moved Radbolt Joint Plate to Radiation Refinement tech.

    将辐射粒子接合板移动到辐射精炼技术中了

    ◦  Element Categories such as “Refined Metal” and “Filtration Medium” now have Database pages.

    元素类别,比如“精炼金属”和“过滤介质”,现在有数据库页面了

    ◦  Improved worldgen rules including more reliably placing Iron Volcanos on Tundra Asteroid.

    改进了世界生成规则,包括使苔原小行星上铁火山布置得更可靠

    ◦  Changed Materials Science research to Applied Sciences research .

    将材料科学研究改名为应用科学研究

    ◦  Sound

    音效

        ▪  Added Party Line Phone sound.

        添加了共线电话音效

        ▪  Added Party Line Phone hammer strike sound.

        添加了共线电话敲击器音效

        ▪  Added different hammer strike sounds for different door types.

        添加了不同门的不同敲击器音效

        ▪  Added hammer strike sounds for the Ribbon Reader & Writer.

        添加了敲击器对线组读写器的音效

        ▪  Added sound for Temporal Tear Opener.

        添加了时空裂口开启器的音效


Fixes

修复

•  Fixed element name in geyser tooltip.

修正了间歇泉悬停提示中的物质名字

•  Fixed double "Effects:" typo in room overlay text.

修正了房间概览中的重复的“效果:”文本

•  Fixed Database recipe links for seeds and eggs not working.

修复了数据库配方链接中种子和蛋无效的问题

•  Worldgen: Always draw world borders over biomes below the surface.

世界生成:地表下方总会有世界边界覆盖生态

•  Fixed spacing typos in the Thermo Regulator and Thermo Aquatuner

修正了温度调节器和液温调节器文本间隙

•  Research Systems Database entry now reflects differences in base game and Spaced Out! Content

研究系统的数据库条目会区分游戏本体和眼冒金星内容

•  Fixed inverted shader issue for tiled blocks and world zone textures affecting Linux.

修复了Linux系统对于格子块和世界区域材质着色器反转问题

•  Fix Duplicant skill links in the Database, and don't include references to removed skills or skills from DLC if not enabled.

修正了数据库中复制人技能链接,不再包括移除的技能或未启用DLC时来自DLC的技能

•  Fixed dead Database hyperlinks for Duplicant skills.

修正了无效的复制人技能的数据库超链接

•  Removed blank tooltips in the destination selection screen.

移除了目的地选择界面中空白的悬停提示

•  Nyctophobic duplicants are once again afraid of the dark.

黑暗恐惧症的复制人再次怕黑了

•  Added missing status strings to the Refrigerator.

添加了冰箱缺失的状态文本

•  Potential fix for suits being delivered to the wrong locker.

或多或少修复了太空服会被送到错误存放柜的问题

•  The “Volcanic Activity” world trait now uses an Abyssalite border instead of Granite.

“火山活跃”世界特质会使用深渊晶石边界覆盖花岗岩

•  Performance

性能

    ◦  Reduce overall frame time by spreading out a few more systems

    通过使更多系统分散总体上使帧时减少

    ◦  Implemented performance improvements relating to hitches caused by UI updates.

    实行了与UI更新有关的性能改进

•  Spaced Out! Only

仅眼冒金星

    ◦  Prevent crash when loading a save with identically named worlds.

    阻止加载含有相同名称的星球导致的崩溃

    ◦  Saturn Critter Trap vents gas correctly again

    土星动物捕草再次会正确排放气体了

    ◦  Duplicants can no longer attack Experiment 52B using the attack tool.

    复制人不能再用攻击工具攻击试验体52B了

    ◦  Dead Duplicants are no longer brought back to life and put in escape pods during Abandon Ship sequence.

    弃船过程中不再在逃生舱中复活死亡的复制人

    ◦  Fixed crash that could occur during Abandon Ship! sequence.

    修复了弃船过程中可能发生的崩溃

    ◦  Add missing Party Line Phone status item.

    添加了缺失的共线电话状态条目

    ◦  Fixed Party Line Phone consuming power when not in use.

    修复了共线电话不使用时耗电的问题

    ◦  Changed Helium Cloud description to accurately reflect composition.

    更改了氦气云的描述,以更准确反应其组成

    ◦  Fixed hyperlink for Orbital Research Center and Materials Study Terminal to point to proper DLC research Database entry.

    修正了轨道微实验室和材料研究终端的超链接,以指向正确的DLC研究数据库条目

    ◦  Fixed "colony lacks skill" tooltip on Materials Study Terminal.

    修正了材料研究终端的“殖民地缺少技能”的悬停提示

    ◦  Fixed Artifact Module crash when updating status items in space.

    修复了工艺品舱在太空中更新状态条目导致的崩溃

    ◦  Changed the Radiation systems Database entry so it doesn't show up in the base game.

    更改了辐射系统数据库条目,不再出现在游戏本体中

    ◦  Fixed issue where a rocket would sometimes incorrectly say it had enough fuel for a trip when it did not.

    修复了有时火箭没有足够燃料却显示有足够燃料的问题

    ◦  Fixed issue where a rocket would sometimes say it did not have enough fuel for a trip when it did.

    修复了有时火箭有足够燃料却显示没有足够燃料的问题

    ◦  Fixed Rover's status item tooltips displaying incorrect name.

    修正了侦察者的状态条目悬停提示显示的错误名字

    ◦  Fixed Major/Minor Irritation tooltips on Shower.

    修正了严重/轻微刺激在淋浴器中的悬停提示

    ◦  Fixed a typo in the Supply Teleporter Output description 

    修正了供给传送器输出端描述的打字错误

    ◦  Optimized some textures, fixing an atlas overflow error when clicking on a Teleporter for the first time.

    优化了一些纹理,修复了第一次点击传送器时的atlas溢出错误

    ◦  Fixed crash composting certain mutant seeds.

    修复了用特定的变异种子堆肥导致的崩溃

    ◦  Worldgen: Removed Superconductive Asteroid's crust, which was unintentionally added.

    世界生成:移除了之前无意间加入的超导小行星的外壳

    ◦  Fixed Temporal Tear Opener animation playback issue

    修复了时空裂口开启器动画播放的问题

    ◦  Fixed Interplanetary Launcher and Landing Beacon not detecting obstructions on certain worlds.

    修复了星际发生器和定位信标不能检测到某些星球上的障碍物的问题

    ◦  Fixed issue where building on a Regolith Asteroid could result in infinite digging. 

    修复了在浮土小行星上建造可能会导致无限挖掘的问题

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