击杀判定奖励指令教程,指令不多很简单,不会的小伙伴快来学习吧,可以在没有死...

execute @e[name=屏障] ~~~ title @p[r=20] titie §l§e你击杀了@a[hasitem={item=barrier,quantity=0}]获得2000金币 循环无条件
execute @e[name=屏障] ~~~ say §l§6@p击杀了@a[hasitem={item=barrier,quantity=0}]有条件连锁
execute @e[name=屏障] ~~~ scoreboard players add @p 2000有条件连锁
execute @e[name=屏障] ~~~ playsound random.levelup @p有条件连锁
kill @e[name=屏障]连锁无条件
/replaceitem entity @a slot.hotbar 8 keep barrier 1 0 {"minecraft:item_lock":{"mode":"lock_in_slot"}}
无条件循环