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apex英雄16赛季更新(包含传奇枪械数据)

2023-02-15 13:39 作者:小斑马遇见派大星  | 我要投稿

来自EA官网(机翻+英文原文)
https://www.ea.com/games/apex-legends/news/revelry-patch-notes?isLocalized=true

重制传奇职业

在狂欢中,传奇根据他们的职业在传奇屏幕上进行了重组。您将能够在该传奇的独特能力之上看到他们相关的职业特长。

此次重组将帮助玩家识别以类似方式扮演或支持团队的传奇人物,并帮助他们更轻松地理解新角色。将有5个班级:

  • 突击

  • 侦察

  • 前卫

  • 控制器

  • 支持

班级福利

现在,每个传奇职业都有一个相关的游戏特长,可以让该职业的传奇获得游戏中新的战略选项。

在休闲游戏级别,这些新的游戏优势将是有趣的新奖励,可以参与并增强决策能力。

在更高级别的游戏中,小队的组成现在决定了团队可以访问哪些游戏元素,以及他们留下了什么。

更多弹药/堆栈

访问“红色”垃圾箱

揭示护理包

测量信标

(敌方位置)

环形控制台

(下一圈)

制作横幅

访问“蓝色”垃圾箱

在此处阅读有关重制版传奇将如何工作的更多信息,请参阅我们的开发者更新。

TEAM DEATHMATCH, PERMANENT LIMITED-TIME MODE ROTATIONS

At the launch of Revelry, we’ll be debuting Team Deathmatch to the Apex Games –  a no holds barred brawl between two teams of six – which will be available for the first three weeks of the season. This has been our most requested mode, and we’re excited for players to check in out.

In Team Deathmatch players will be able to select their Legend and weapon loadouts, similar to Control, with respawns occurring automatically after death. The first team to score 30 kills wins the round, and the first team to win two rounds wins the match. Loadouts will shuffle in between rounds, and you can always swap between them and your selected legend while waiting to respawn after death. Make sure to keep an eye out for periodic airdrops throughout the map which come loaded with Care Package and gold-kitted weapons.

混音带播放列表

在团队死亡竞赛的前三周之后,我们很高兴推出一种全新的方式来享受我们一些更高要求的 LTM,通过我们的混音带播放列表永久轮换。这个新的模式队列让玩家有机会在我们的快速重生模式之间直接进入狂热而引人入胜的战斗体验:控制、团队死亡竞赛和枪跑。这些模式提供了充足的机会在我们的核心BR体验之外尝试和练习武器和传奇,战斗和重生之间的停机时间很少。

新武器:复仇女神

自从我们推出新武器以来已经有一段时间了,当 Revelry 推出一种新能源武器时,等待就会结束:复仇女神,一种每次连发发射四发的新能源级突击步枪。通过减少连发之间的时间并模拟全自动武器的斜坡连发延迟,我们希望看到这可能会取代最受欢迎的待机,如 R-301 和 Flatline。

周年纪念收藏活动

本月也是Apex Legends™的4周年纪念日,我们将通过周年纪念收藏活动来庆祝,其中包括全新的社区内容奖励轨道和游戏中发生的许多庆祝活动,包括赛季前两周的登录奖励✝,第一周的特色是解锁加密和所有登录玩家的加密主题包, 以及第二周解锁灰烬和一个小智主题包,供所有登录的玩家使用。此外,轮换中的每张地图都会有特殊的装饰,我们将回归粉丝的最爱,我们将在发布时公布。

射程更新

  • 添加了自定义射程体验的选项

  • 假人现在可以左右扫射了!您可以控制他们的移动速度,他们是否应该蹲下,以及他们的盾牌等级。

  • 动态统计数据会在您造成伤害时显示,让您跟踪自己的表现。

  • 命中指示器可帮助您跟踪喷雾模式。

  • 无限弹药意味着不再需要回到枪架重新装填。

  • 这是射击场几轮更新中的第一轮,因此我们将密切关注社区如何使用新工具。

定向匹配

外域新手?尝试新的定向匹配系统,旨在创建一个简单的介绍,新玩家可以在其中了解他们的方位并学习Apex Legends的核心机制。要参加迎新比赛,您必须成为全新的玩家或与新玩家组队,在加入常规匹配队列之前干掉一些机器人。

16764389.56623

补丁说明

传奇霰弹枪螺栓

  • 新的霰弹枪螺栓稀有等级添加到地板战利品和工匠中

  • 金币特长:滑动时自动重新装填回合。装备或收起时激活。

护理包轮换

  • Hemlok Burst AR进入护理包

  • 横冲直撞的LMG重返地板

武器制作旋转

  • 长弓DMR进入工匠

  • 伏特冲锋枪进入工匠

  • G7侦察兵重返赛场

  • C.A.R. SMG重返赛场

黄金武器旋转

  • 复仇女神,横冲直撞,PK,僚机,R99

铁砧接收器跳跃 [R-301,扁平线]

  • 从地板战利品和制作中移除

锤点回合跳跃 [莫桑比克,P2020]

  • 添加到地板战利品和制作中

  • 稀有等级提升至传奇等级

C.A.R. SMG

  • 基本弹药容量减少至 19 枚(原为 20 枚)

R-99

  • 伤害增加到 12(原为 11)

突击步枪

  • 显著降低臀部射击精度

R-301

  • 伤害降低至 13(为 14)

海姆洛克爆裂AR [护理套餐]

  • 伤害增加到23(原为20)

  • 爆头乘数增加到1.8(原为1.75)

  • 改善后坐力

  • 集成增压装载机 Hop-Up

  • Boosted Loader:在低弹药时更快地重新加载,使弹匣超载 9 发额外

獒犬:

点差模式调整得更紧

添加战术库存附件以提高装填速度和处理能力

近距离弹丸尺寸增加

和平

  • 添加了战术库存附件以提高装填速度和操控性

  • 近距离射弹尺寸增加

EVA-8

  • 近距离射弹尺寸增加

横冲直撞 [地板]

  • 恢复到非护理包版本

  • 伤害降低至 26(护理包中为 28)

  • 取货时不再自动通电

  • 不发射时能量衰减较慢

传说

先知

  • 被动 - 心跳传感器

  • 来自 Seer 被动的音频现在对敌方玩家来说更容易听到

  • 激活现在延迟以匹配武器或非武装的提升动画

  • 锁定指示现在仅显示在目标的心跳频率上

  • 战术 - 关注焦点

  • 不再显示扫描目标的全身扫描

  • 终极:展览

  • 启动时不再显示

  • 持续时间从30秒降低到25秒

  • 冷却时间从120秒增加到180秒

猎犬

  • 被动 - 跟踪器

  • 白乌鸦

  • 空灵的白乌鸦现在偶尔会在没有敌人的时候在寻血猎犬附近生成。

  • 可以与白乌鸦互动或扫描,以触发它们飞向最近的敌方玩家

  • 白乌鸦将留下一条迷雾缭绕的痕迹供寻血猎犬跟随,并将在地图上与他们的团队分享这个方向。

  • 使用白乌鸦将恢复 25% 战术/终极冲锋

  • 扫描白乌鸦将全额退还战术费用

  • 战术 - 全父之眼

  • 全身扫描时间从 3 秒缩短到 1 秒

  • 扫描敌人上的钻石目标不变

  • 终极 - 狩猎野兽

  • 不再充能或加快寻血猎犬战术的冷却速度

  • 将发射一只白乌鸦,飞向最近的敌人

  • 在狩猎野兽中杀死敌人也会触发白乌鸦

海市蜃楼

  • 被动 - 现在你看到我了...

  • 幻影和他的盟友现在在复活 3 秒后仍然隐身

  • 武器在隐身时保持收起

  • 拔出武器会提前消除隐身效果

  • 海市蜃楼克隆

  • 痞花现在只能由子弹射击和近战触发

  • 被迷惑的敌人现在会在屏幕上收到通知

  • Bamboozle图标标记现在跟踪Bamboozled玩家的移动

  • Bamboozle 图标标记持续时间从 2.5s 增加到 3.5s

探路 者

  • 被动 - 内幕知识

  • 探路者的被动优势不再通过扫描勘测信标获得

  • 探路者的被动优势(终极充能和10秒终极冷却时间减少)现在可以通过显示具有散兵技能的护理包来获得

  • 终极 - 滑索枪

  • 最大射程增加 ~60%。

  • 最大速度提高 66%。

  • 加速和退出速度调整。

  • 定位改进,包括更新的视觉和音频提示。

  • 无法再将终端站放置在 OOB 区域。

幽灵

  • 终极 - 次元裂痕

  • 最大传送门距离增加了一倍(~76米至152米)

  • 传送门持续时间从60秒降低到45秒

  • Wraith 现在在创建更长的门户时会随着时间的推移而提高速度

地平线

  • 战术 - 重力升降机

  • 重力提升中的武器散布增加

  • 重力提升的垂直速度提高 10%

生命线

  • 被动 - 战斗复活

  • 减少了启动复活时生命线的缓慢惩罚

  • 终极 - 护理套餐

  • 护理包的掉落动画速度从 14 秒降低到 8 秒

  • 扩大了护理包的部署范围

排名 - 地图旋转

排名队列现在将在所有正在播放的地图中轮换,每张地图 24 小时。第一次拆分的地图是:

  • 世界边缘

  • 风暴点

  • 破碎的月亮

实时接口 2.0

适用于PC的Live API的2.0版本正式发布,在15.1.2期间预览。该 API 是一种内置机制,用于侦听游戏事件并以编程方式与 Apex 传奇进行交互。此版本包括:

  • 支持 WebSockets 服务器连接

  • 支持协议缓冲区 (protobuf) 发送和接收数据

  • 通过命令行和 JSON 进行配置

  • 12 个新的 API 请求,包括

  • 2 个游戏请求:更改相机和暂停切换

  • 专门针对自定义匹配的 10 个大厅请求

更多信息,包括技术文档,可以在游戏安装的 LiveAPI 文件夹中找到。

生活质量

  • 在大厅的游戏模式选择器中添加了地图旋转预览。

  • 玩家现在可以是Gun Run中的任何团队。

  • 增加了在枪跑中成为尼斯湖水怪战队的几率。

  • 尼斯湖水怪战队现在可供所有战队查看。

  • 在HUD单元框架上为控制中的评级领导者添加了新指示器。

  • 消耗品现在在 HUD 上的单位框架旁边显示队友的进度条。类似于复活。

  • 在控制中增加了记分牌的伤害。

  • 增加了空投复制器与其他空投之间的最小距离。

  • 访问完整地图时的地图要素现在反映当前选定的职业技能信息。此外,热区地图要素描述将从完整地图中移除,而热区将从地图中隐藏。

  • 在射击场中,玩家现在可以在传奇选择菜单中重新选择他们的传奇时恢复全部生命值和护盾。

  • 添加了即使光学附件插槽已满也能对光学器件执行 ping 操作的功能。

  • 略微增加了敌人连接、骑乘和脱离滑索的音频。

  • 为创作者启发和设计的物品添加积分。

错误修复

  • 修复了 Crypto 的无人机标线在 16:10 分辨率下未居中的问题。

  • 修复了玩家在冠军序列中死亡时无法表达情感的问题。

  • [控制]修复了如果持有 MRB 的玩家离开比赛,MRB 会消失的问题。

  • 各种 UI 错误和对专用匹配流的改进。

  • 修复了某些装饰品的各种错误。

  • 修复了从魅力子选项卡中退出武器时,装备选项卡中的武器相机无法重置到正确位置的问题。

  • 修复了赛季任务中的页脚按钮不可点击的问题。

  • 修复了在冠军序列中有时出现玩家十字准线的问题。

  • 隐藏提示选项不再隐藏队友可以使用的物品上的挥手人物图标。

  • 修复了如果团队在Gun Run中为空,HUD将显示错误信息的错误。

  • [表情]修复了表情相机有时会穿过墙壁。

  • 删除了允许玩家在界外停留的时间比预期更长的漏洞。

  • [先知]修复了先知的终极可能被摆动的门压碎的问题。

  • [先知]修复了 Seer 的终极和 Crypto 的无人机会挡住大型滑动门的问题。

  • [先知]修复了 Seer 在扫描加密货币时遇到问题的情况。

  • [先知]修复了 Seer 的被动心跳传感器在放置在不平坦表面上时通过 Catalyst 的 ult 工作的问题。

  • [先知]修复此处的情况 如果使用者在制作时使用,先知的战术可能会让用户卡住。

  • [女武神]修复了她的动画在机上餐食表情中扭曲的错误。

  • [纽卡斯尔]修复了如果用户在使用终极版时被先知战术击中,则不会退款/不会放置的 bug。

  • [加密]修复了 Crypto 的无人机在被击倒但未被淘汰时会被摧毁的问题。

  • [加密]修复了 Crypto 的无人机扫描可以阻止 Catalyst 加固门的错误。

  • [加密]修复了如果加密被关闭,他的终极版停止部署的情况

  • [催化剂]修复了他们的战术使滑索、死亡箱和战利品箱难以互动的错误。

  • 修复了玩家无法通过催化剂终极版使用近战攻击的问题。

  • 修复了玩家在使用制作站时被先知的战术击中后可能被卡住的问题。

  • 修复了在禁用心跳传感器的情况下,在未武装的情况下处于 ADS 中时 Seer 的移动速度会更高的问题。

  • 修复了 Crypto 在驾驶无人机时不会被 Seer 的战术扫描的问题,并且无人机也没有被战术击中。

  • [有利位置]减少控制器在拉出或收起两个保险杠时意外战术激活的次数。

  • [有利位置]通过添加类似于扫描的屏幕提示来提高狙击手标记的可见性。

  • [有利位置]在被地理封锁的区域使用战术,可能会导致玩家被发射到空中

  • 修复了纽卡斯尔终极版被打断时无法正确退还他的终极版的问题。

  • 修复了纽卡斯尔在与他的终极阶段阶段时继续瞄准盟友的问题。

  • 修复了一个罕见的问题,即纽卡斯尔的战术可能会悬在空中而无法部署

  • 修复了黑洞允许它错误地将玩家拉过墙壁和拐角的问题。

  • 修复了在射击场中交换传说如果以亡魂身份流血时会崩溃的问题。

  • 修复了在 Crypto 的无人机中交换射击场中的图例会崩溃的问题。

  • 修复了纽卡斯尔终极版在着陆时可能无法部署的问题。

  • 修复了观众在被 DOC 治疗的两个玩家之间交换会导致观众崩溃的问题。

  • [生命线]修复了最终冷却时间似乎需要 101% 充电的问题。

  • 修复了当玩家仍在跳伞时可能出现终极版就绪提示的问题。

  • 修复了敌方角斗士卡牌上显示上赛季排名的错误。

  • 减少了控制器上的意外启动。

  • [DX12]修复了启动时不受支持的硬件缺少错误弹出窗口的问题。

  • [DX12]修复了某些自发光纹理不会以第三人称显示的问题。

✝ 每周的奖励仅限于每个EA账户兑换一次。优惠没有现金价值,不得替代、交换或出售现金、商品或服务。除非获得 EA 明确授权,否则不得与其他优惠或可兑换适用内容的预付卡同时使用。 在法律禁止、征税或限制的情况下无效。

优惠将按以下方式提供:

  • 第 1 周:优惠从太平洋时间 10 月 14 日上午 9 点开始,到 59 月 21 日太平洋时间上午 <>:<> 结束

  • 第 2 周:优惠从太平洋时间 10 月 21 日上午 9 点开始,到 59 月 28 日太平洋时间上午 <>:<> 结束

REMASTERED LEGEND CLASSES

In Revelry, Legends have been reorganized on the Legends Screen according to their Class. You’ll be able to see their associated Class perk on top of that Legend’s unique abilities. 

This reorganization will help players identify Legends that play or support the team in a similar manner, and help them understand the new roles easier. There will be 5 Classes:

  • Assault

  • Recon

  • Skirmisher 

  • Controller

  • Support

CLASS PERKS

Every Legend Class also now has an associated gameplay perk that grants the Legends of that class access to new strategic options in the game.

At casual levels of play, these new gameplay benefits will be fun new bonuses to engage with and empower decision-making.

At higher levels of play, a squad make-up now determines what gameplay elements the team will have access to, and what they’re leaving behind.



Read more about how Remastered Legends will work in our developer update here.

TEAM DEATHMATCH, PERMANENT LIMITED-TIME MODE ROTATIONS

At the launch of Revelry, we’ll be debuting Team Deathmatch to the Apex Games –  a no holds barred brawl between two teams of six – which will be available for the first three weeks of the season. This has been our most requested mode, and we’re excited for players to check in out.

In Team Deathmatch players will be able to select their Legend and weapon loadouts, similar to Control, with respawns occurring automatically after death. The first team to score 30 kills wins the round, and the first team to win two rounds wins the match. Loadouts will shuffle in between rounds, and you can always swap between them and your selected legend while waiting to respawn after death. Make sure to keep an eye out for periodic airdrops throughout the map which come loaded with Care Package and gold-kitted weapons.

MIXTAPE PLAYLIST

Following the first three weeks of Team Deathmatch, we’re thrilled to introduce a brand new way to enjoy some of our more highly requested LTMs on a permanent rotation with our Mixtape Playlist. This new mode queue provides players with the opportunity to jump right into frenetic and engaging combat experiences between our quick respawn modes: Control, Team Deathmatch, and Gun Run. These modes give ample opportunity to experiment and practice with weapons and Legends outside of our core BR experience, with little downtime between fights and respawns.

NEW WEAPON: NEMESIS

It’s been a while since we unleashed a new weapon and the wait will be over when Revelry launches with a new energy weapon: The Nemesis, a new energy class assault rifle that fires four rounds per burst. With a ramping burst delay that decreases the time between bursts and simulates a fully automatic weapon, we’re hoping to see this potentially unseat favorite standbys like the R-301 and Flatline.

ANNIVERSARY COLLECTION EVENT

This month is also the 4th Anniversary of Apex Legends™ and we’re celebrating with the Anniversary Collection Event featuring an all-new community content reward track and lots of celebrations happening in the game including login rewards✝ during the first two weeks of the season, with week one featuring Crypto unlocked and one Crypto Thematic pack for all players that login, and week two unlocking Ash plus one Ash Thematic pack for all players that login. Also, every map in the rotation will have special decorations and we’ll have the return of a fan favorite that we’ll reveal closer to the launch.

FIRING RANGE UPDATES

  • Added options to customize your firing range experience

  • Dummies can now strafe left and right! You control how fast they move, whether they should crouch, and their shield level.

  • Dynamic stats appear any time you deal damage, letting you track your performance.

  • Hit indicators help you keep track of spray patterns.

  • Unlimited ammo means no more trips back to the gun racks to reload.

  • This is the first of several rounds of updates to the firing range, so we will keep an eye on how the community uses the new tools.

ORIENTATION MATCHES

New to the Outlands? Try the new Orientation Match system, meant to create an easy introduction where new players can get their bearings and learn the core mechanics of Apex Legends. To participate in Orientation matches you have to be a brand new player or party up with a new player to take out some bots before joining the regular matchmaking queue.

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PATCH NOTES

Legendary Shotgun Bolt

  • New shotgun bolt rarity tier added to floor loot and crafters

  • Gold Perk: Automatically reloads rounds while sliding. Activates while equipped or stowed.

Care Package Rotation

  • Hemlok Burst AR enters the Care Package

  • Rampage LMG returns to the floor

Weapon Crafting Rotation

  • Longbow DMR enters the crafter

  • Volt SMG enters the crafter

  • G7 Scout returns to the floor

  • C.A.R. SMG returns to the floor

Gold Weapon Rotation

  • Nemesis, Rampage, PK, Wingman, R99

Anvil Receiver Hop-Up [R-301, Flatline]

  • Removed from floor loot and crafting

Hammerpoint Rounds Hop-Up [Mozambique, P2020]

  • Added to floor loot and crafting

  • Rarity tier increased to Legendary

C.A.R. SMG

  • Reduced base ammo capacity to 19 (was 20)

R-99

  • Increased damage to 12 (was 11)

Assault Rifles

  • Significantly reduced hipfire accuracy

R-301

  • Reduced damage to 13 (was 14)

Hemlok Burst AR [Care Package]

  • Damage increased to 23 (was 20)

  • Headshot Multiplier increased to 1.8 (was 1.75)

  • Improved recoil

  • Integrated Boosted Loader Hop-Up

  • Boosted Loader: Faster reloads at low ammo that overload the magazine with 9 extra rounds

Mastiff

  • Spread pattern adjusted to be tighter

  • Added Tactical Stocks attachment to improve reload speed and handling

  • Increased projectile size at close range

Peacekeeper

  • Added Tactical Stocks attachment to improve reload speed and handling

  • Increased projectile size at close range

EVA-8

  • Increased projectile size at close range

Rampage LMG [Floor]

  • Reverted to non-Care Package version

  • Damage reduced to 26 (was 28 in Care Package)

  • No longer auto-energizes when picking up

  • Energy decays slower when not firing

LEGENDS

Seer

  • Passive - Heartbeat Sensor

  • Audio from Seer’s passive is now more audible to enemy players

  • Activation is now delayed to match raise animation of weapon or unarmed

  • Lock-On indication will now only show on heartbeat cadence of target

  • Tactical - Focus of Attention

  • No longer shows full body scan on scanned targets

  • Ultimate: Exhibit

  • No longer reveals on initiation

  • Duration reduced from 30s to 25s

  • Cooldown increased from 120s to 180s

Bloodhound

  • Passive - Tracker

  • White Ravens

  • Ethereal White Ravens will now occasionally spawn near Bloodhound when no enemies are around.

  • White Ravens can be interacted with or scanned to trigger them to fly towards the nearest enemy player

  • The White Raven will leave a misty trail behind for Bloodhound to follow, and will share this direction with their team on the map.

  • Using a White Raven will recover 25% Tactical / Ultimate charge

  • Scanning a White Raven will fully refund the Tactical Charge

  • Tactical - Eye of the Allfather

  • Reduced full body scan time from 3s to 1s

  • Diamond target on scanned enemy is unchanged

  • Ultimate - Beast of the Hunt

  • No longer recharges or speeds up the cooldown rate of Bloodhound’s Tactical

  • Will launch a White Raven that flies towards the nearest enemy

  • Killing an enemy while in Beast of the Hunt will also trigger a White Raven

Mirage

  • Passive - Now you see me…

  • Mirage and his ally now remain cloaked after a revive for 3s

  • Weapons remain stowed while cloaked

  • Drawing your weapon will remove the cloaking effect early

  • Mirage Clones

  • Bamboozles are now only triggered by bullet fire and melee

  • Enemies who are bamboozled now receive notification on their screen

  • Bamboozle icon marker now tracks the Bamboozled player’s movement 

  • Bamboozle icon marker duration increased from 2.5s to 3.5s  

Pathfinder

  • Passive - Insider Knowledge

  • Pathfinder’s passive benefits are no longer gained by scanning Survey Beacons

  • Pathfinder’s passive benefits (Ultimate charge and 10s Ultimate Cooldown reduction) are now gained by revealing Care Packages with the Skirmisher ability 

  • Ultimate - Zipline Gun

  • Max Range increased by ~60%.

  • Max Speed increased by 66%. 

  • Acceleration and exit speed adjustments.

  • Targeting improvements, including updated visual and audio cues.

  • Can no longer place the end station on OOB zones. 

Wraith

  • Ultimate - Dimensional Rift

  • Max Portal Distance has been doubled  (~76m to 152m)

  • Portal Duration reduced from 60s to 45s

  • Wraith now increases speed over time when creating longer portals

Horizon

  • Tactical - Gravity Lift

  • Increased weapon spread in Gravity Lift

  • Increased vertical speed of Gravity Lift by 10%

Lifeline

  • Passive - Combat Revive

  • Reduced the slow penalty on Lifeline when initiating a revive

  • Ultimate - Care Package

  • Decreased the drop animation speed of Care Package from 14s to 8s

  • Increased the deployment range of Care Package

RANKED - MAP ROTATION

Ranked queue will now rotate through all maps in play, 24 hours per map. The maps for the first split are:

  • World's Edge

  • Storm Point

  • Broken Moon

LiveAPI 2.0

Official release of version 2.0 of Live API for PC previewed during 15.1.2. The API is a built-in mechanism for listening to gameplay events and programmatically interacting with Apex Legends. This release includes:

  • Support for WebSockets server connection

  • Support for Protocol Buffers (protobuf) to send and receive data

  • Configuration through both command line and JSON

  • 12 new API requests, including

  • 2 gameplay requests: ChangeCamera and PauseToggle

  • 10 lobby requests specifically for Custom Match

More information, including technical documentation, can be found in the LiveAPI folder of the game installation.

Quality of Life

  • Added map rotation previews to the game mode selector in the lobby.

  • Players can now be any team in Gun Run.

  • Increased the odds of becoming Team Nessie in Gun Run.

  • Team Nessie is now viewable for all teams.

  • Added new indicator on HUD unit frames for the Ratings Leader in Control.

  • Consumables now show a progress bar for teammates next to their unit frame on the HUD. Similar to reviving. 

  • Added damage to the scoreboard in Control.

  • Increased the minimum distance between airdropped replicators and other airdrops.

  • Map Features when accessing the Full Map now reflect currently selected Class Perk info. Additionally, the Hot Zone map feature description is removed from the Full Map while the Hot Zone is hidden from the map. 

  • When in Firing Range, players now regain full health and shields when they reselect their legend in the legend select menu.

  • Added ability to ping for an optic even if the optic attachment slot is filled.

  • Slightly increased audio for enemies attaching, riding, and detaching from Ziprails.

  • Adding Credits to Items inspired and designed by Creators.

Bug Fixes

  • Fix for Crypto’s drone reticle not being centered when on 16:10 resolutions.

  • Fix for players not being able to emote if they were dead during the champion sequence.

  • [Control] Fixed an issue where the MRB disappears if the player holding it leaves the match.

  • Various UI bugs and improvements to the private match flow.

  • Various bug fixes to some cosmetic items.

  • Fix for the weapon camera in the Loadouts tab not resetting to the correct position when exiting a weapon from the Charms subtab.

  • Fix for footer buttons in the seasonal quest not being clickable.

  • Fix for the players' crosshairs being present sometimes during the champion sequence.

  • The hide hints option no longer hides the waving person icon on items your teammates can use.

  • Fixed a bug where if a team was empty in Gun Run the HUD would display incorrect information.

  • [Emotes] fix for emotes camera sometimes passing through walls.

  • Removed exploit that allowed players to remain out of bounds longer than intended.

  • [Seer]Fixed an issue where Seer’s ultimate could be crushed by swinging doors.

  • [Seer]Fixed an issue where Seer’ s ultimate and Crypto’s drones would block large sliding doors.

  • [Seer] Fix for cases where Seer would have issues scanning Crypto.

  • [Seer] Fix for when Seer's passive heartbeat sensor works through Catalyst's ult when placed on uneven surfaces.

  • [Seer] Fix for cases here Seer’s tactical can get users stuck if used when they are crafting.

  • [Valkyrie] Fixed bug where her animation warps in the in-flight meal emote.

  • [Newcastle] Fixed bug where the Ultimate is not refunded/is not placed if a user is getting hit with Seer Tactical right when using it.

  • [Crypto] Fixed an issue where Crypto’s drone would be destroyed when he’s knocked but not eliminated.

  • [Crypto] Fix for bug where Crypto’s Drone scanning can block Catalyst from reinforcing doors.

  • [Crypto] Fix for cases where his Ultimate stops from deploying if Crypto gets downed

  • [Catalyst] Fixed bug where their Tactical makes it difficult to interact with ziplines, death boxes, and loot bins.

  • Fixed bug where the player is unable to use melee attacks through Catalyst's Ultimate.

  • Fixed an issue where players could be stuck after being hit by Seer’s tactical while using a crafting station.

  • Fixed an issue where Seer’s move speed would be higher when in ADS while unarmed with the heartbeat sensor disabled.

  • Fixed an issue where Crypto would not be scanned by Seer’s tactical while he was piloting his drone and the drone was not also hit by the tactical.

  • [Vantage] Reduce the number of accidental tactical activations on controller when pulling out or putting away the ultimate with both bumpers.

  • [Vantage] Increase visibility of Sniper's mark by adding on-screen prompt, similar to scans.

  • [Vantage] Using tactical in areas blocked by geo, can result in the player getting launched into the air

  • Fixed an issue where when Newcastle’s Ultimate was interrupted it would not correctly refund his Ultimate.

  • Fixed an issue where Newcastle would continue to target allies while phased with his Ultimate.

  • Fixed a rare issue were Newcastle’s tactical could get hung in the air and not deploy

  • Fixed an issue with the Black Hole that allowed it to pull players through walls and around corners incorrectly.

  • Fixed an issue where swapping legends in Firing Range would crash if bleeding out as Revenant.

  • Fixed an issue where swapping legends in Firing Range while in Crypto’s drone would crash.

  • Fixed an issue where Newcastle’s ultimate could fail to deploy on landing.

  • Fixed an issue where a spectator swapping between two players being healed by DOC would crash the spectator.

  • [Lifeline] Fixed ultimate cooldown appearing to need 101% charge.

  • Fixed an issue where the Ultimate is ready prompt could appear while the player is still skydiving.

  • Fixed bug where the previous Season rank is being shown on enemy gladiator cards. 

  • Reduced accidental launches on controller.

  • [DX12] Fixed missing error popup on launch for unsupported hardware.

  • [DX12] Fixed an issue where some emissive textures would not appear in third person.

✝ Each week’s rewards are limited to one redemption per EA Account. Offer has no cash value and may not be substituted, exchanged, or sold for cash, goods, or services. May not be combined with other offers or prepaid card redeemable for the applicable content unless expressly authorized by EA. Void where prohibited, taxed, or restricted by law. 

Offers will be available as follows:

  • Week 1: Offer starts at 10am PT on February 14th and end at 9:59am PT on February 21st 

  • Week 2: Offer starts at 10am PT on February 21st and end at 9:59am PT on February 28th


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