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【Minecraft】我的世界22w14a最最新快照版本更新说明

2022-04-07 12:56 作者:aminadmi  | 我要投稿

Wednesday April 6,2022

Mangrove trees! Warm Frogs! Mud blocks! More mangrove trees! Today, we’re happy to bring you the most mud-tastic Java snapshot to date!

Sure, it might be our only mud-tastic snapshot to date – but the important thing is that our new biome, mangrove swamp, now is available for testing, along with nitty-gritty features like the recovery compass and other, more technical tidbits.

Enjoy!

New Features in 22w14a

  • Added Clay renewability

  • Added Mangrove Trees

  • Added Mangrove Swamp biome

  • Added Echo Shard and      Recovery Compass

Clay renewability

  • Placing Mud above a block      that has Pointed Dripstone underneath will eventually turn the mud block      into Clay

Mangrove trees

Introducing a new type of water-adapted tree that spawns propped up on roots

  • Have a chance of spawning      a Bee Nest

  • Grows from Mangrove      Propagules

Mangrove Swamp

Muddy! Murky! Magnificent! Welcome to the newest biome - the Mangrove Swamp

  • Located in warmer, more      humid places where you'd normally find the Swamp biome in Minecraft

  • Here you can find Bees      and Warm Frogs

  • The floor of this biome      is coated with a thick layer of Mud, so be sure to pack your best boots

  • Have a nice boat ride      under and around the larger-than-life roots of mangrove trees

Recovery Compass

A new Recovery Compass can be crafted with Echo Shards which can only be found and are unique to Ancient City chests

  • Unlike a normal Compass,      the Recovery Compass will point to the last place you died

  • If you are not in the      dimension you last died, or you haven't died yet in your world, it will      randomly spin

  • It can be crafted with 1      Compass surrounded by 8 Echo Shards, which can be found in Ancient Cities

Changes in 22w14a

  • The Warden will now get      angry at ALL living mobs that bump into it, not just players

Technical Changes in 22w14a

  • CatType fields on enitites      with type minecraft:cat have been replaced with variant, with numeric values      being replaced with string ids (so, for example, 5 becomes minecraft:calico)

  • Some mutually exclusive      tests in entity predicate (playerfishing_hooklightning_bolt and catType) have been collapsed      to type_specific field

  • Added item_delivered_to_player advancement trigger

  • Added allay_drop_item_on_block advancement trigger

Predicates

Entity predicate

  • playerfishing_hooklightning_bolt and catType fields have been      replaced with type_specific

  • type_specific has field type (one of playerfishing_hooklightning_bolt or cat) and same fields as      removed fields

  • Example:

    • Before:

·         "lightning_bolt": {

·           "blocks_set_on_fire": 0

·         }

  • After

·          "type_specific": {

·            "type": "lightning",

·            "blocks_set_on_fire": 0

·          }

  • catType has been wrapped to      match new format and now uses new cat variant names instead of texture      names:

    • Before

·         "catType": "minecraft:textures/entity/cat/british_shorthair.png"

  • After

·         "type_specific": {

·            "type": "cat",

·            "variant": "minecraft:british"

·         }

  • New type_specific options:

    • Frog has variant field matching       Frog variant (minecraft:warmminecraft:temperate or minecraft:cold)

    • slime applies for slimes       and magma creams, has size field matching slime size (smallest is 1)

Advancements

  • Removed field location from triggers locationslept_in_bedhero_of_the_village and voluntary_exile - it was handled      exactly the same as player.location

New triggers

item_delivered_to_player

  • Triggered when an allay      delivers an item to a player

  • Conditions:

    • player - a player for       which this trigger runs

allay_drop_item_on_block

  • Triggered when an allay      drops an item on a block

  • Conditions:

    • player - a player for       which this trigger runs

    • location - a predicate for       the block that the item was dropped on

    • item - a predicate for       the item that was dropped

Fixed bugs in 22w14a

  • MC-207289 Sculk sensor wool      occlusion has directional bias

  • MC-207635 Sculk sensors react      differently to wool occlusion depending on the global direction.

  • MC-249075 Sculk shrieker isn't      grouped with other sculk related blocks in the decorations tab of creative      inventory

  • MC-249122 block.sculk_catalyst.bloom      has no subtitle

  • MC-249254 Frogs eating named      slimes or magma cubes isn't logged in console

  • MC-249384 Warden can create Light,      barriers or structure voids particles when digging

  • MC-249386 The entity shadows of      wardens are too small in relation to the size of their models

  • MC-249387 Warden's digging sound      is the same as its emerging sound

  • MC-249400 The vertical movement of      wardens when they're in liquids is too sensitive

  • MC-249401 Warden spawn egg isn't      alphabetized correctly

  • MC-249415 Wardens won't pathfind      through lava even though they're immune to it

  • MC-249422 Some subtitles relating      to the warden don't contain possessive apostrophes where appropriate

  • MC-249426 Angered wardens play the      "warden takes notice angrily" sound when hit in survival on top      of their hurt sound

  • MC-249430 Wardens remember players      in creative mode

  • MC-249434 The warden indefinitely      roars when attacked by multiple entities

  • MC-249445 Activated sculk      shriekers fail to summon the warden when broken

  • MC-249447 Activated sculk      shriekers fail to summon the warden if you run away

  • MC-249451 Warden doesn't appear in      spawner

  • MC-249455 "Not a string"      appears in log when serializing angered Warden

  • MC-249473 Some Warden sounds play      in Peaceful difficulty

  • MC-249476 Warden can spawn in      water

  • MC-249479 Wardens will attack      their teammates

  • MC-249499 Warden summoned with      'Silent' tag still plays heartbeat sounds

  • MC-249504 The sounds of wardens      groaning angrily aren't controlled by the "Hostile Creatures"      sound slider

  • MC-249509 Warden is invisible for      a split second when spawned in by spawner or spawn egg

  • MC-249517 Warden doesn't detect      non-player mobs colliding with them

  • MC-249526 Sculk shriekers are not      activated when the player is riding something

  • MC-249530 Warden's hitbox shows up      in peaceful difficulty

  • MC-249531 Warden indefinitely roars      when the attack target is invulnerable

  • MC-249646 The warden sniffs      excessively after killing a mob

  • MC-249659 Sculk Catalyst and Sculk      Veins only drop when broken by Silk Touch hoe

  • MC-249664 Warden despawns when far      away

  • MC-249674 Wardens forget their      targets on world reload

  • MC-249712 Server hangs and game      stops responding when loading a chunk containing a structure with an allay

  • MC-249714 Z-fighting can be seen      on the wings of allays during their death animation

  • MC-249720 Allay's wings are not      attached to its body

  • MC-249727 Wardens stop sensing      vibrations after world reload

  • MC-249728 Lava can generate in      ancient cities and burn wool/make structures fly

  • MC-249729 Z-fighting can be seen      on the underside of allays' heads

  • MC-249751 Warden UV overlapping

  • MC-249758 Z-fighting can be seen      when the arms of allays intersect their bodies

  • MC-249761 Trapdoor of Ice Box in      Ancient Cities is by default open

  • MC-249764 Second lamp in the      centres of ancient cities is missing its sculk sensor

  • MC-249768 entrance_path_5 can      never generate

  • MC-249769 Unused structures in      ancient cities

  • MC-249780 Blocks that require      support can generate floating in ancient cities

  • MC-249785 Warden can be pushed      when emerging and digging

  • MC-249800 Eating doesn't activate      redstone door in the Ancient City center

  • MC-249816 Wardens hitbox doesn't      adjust when emerging and digging

Feedback

Report bugs here: Minecraft issue tracker

Want to give feedback?

Head over to our feedback website or come chat with us about it on the official Minecraft Discord

 


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