【Minecraft】我的世界22w14a最最新快照版本更新说明
Wednesday April 6,2022
Mangrove trees! Warm Frogs! Mud blocks! More mangrove trees! Today, we’re happy to bring you the most mud-tastic Java snapshot to date!
Sure, it might be our only mud-tastic snapshot to date – but the important thing is that our new biome, mangrove swamp, now is available for testing, along with nitty-gritty features like the recovery compass and other, more technical tidbits.
Enjoy!
New Features in 22w14a
Added Clay renewability
Added Mangrove Trees
Added Mangrove Swamp biome
Added Echo Shard and Recovery Compass
Clay renewability
Placing Mud above a block that has Pointed Dripstone underneath will eventually turn the mud block into Clay
Mangrove trees
Introducing a new type of water-adapted tree that spawns propped up on roots
Have a chance of spawning a Bee Nest
Grows from Mangrove Propagules
Mangrove Swamp
Muddy! Murky! Magnificent! Welcome to the newest biome - the Mangrove Swamp
Located in warmer, more humid places where you'd normally find the Swamp biome in Minecraft
Here you can find Bees and Warm Frogs
The floor of this biome is coated with a thick layer of Mud, so be sure to pack your best boots
Have a nice boat ride under and around the larger-than-life roots of mangrove trees
Recovery Compass
A new Recovery Compass can be crafted with Echo Shards which can only be found and are unique to Ancient City chests
Unlike a normal Compass, the Recovery Compass will point to the last place you died
If you are not in the dimension you last died, or you haven't died yet in your world, it will randomly spin
It can be crafted with 1 Compass surrounded by 8 Echo Shards, which can be found in Ancient Cities
Changes in 22w14a
The Warden will now get angry at ALL living mobs that bump into it, not just players
Technical Changes in 22w14a
CatType fields on enitites with type minecraft:cat have been replaced with variant, with numeric values being replaced with string ids (so, for example, 5 becomes minecraft:calico)
Some mutually exclusive tests in entity predicate (player, fishing_hook, lightning_bolt and catType) have been collapsed to type_specific field
Added item_delivered_to_player advancement trigger
Added allay_drop_item_on_block advancement trigger
Predicates
Entity predicate
player, fishing_hook, lightning_bolt and catType fields have been replaced with type_specific
type_specific has field type (one of player, fishing_hook, lightning_bolt or cat) and same fields as removed fields
Example:
Before:
· "lightning_bolt": {
· "blocks_set_on_fire": 0
· }
After
· "type_specific": {
· "type": "lightning",
· "blocks_set_on_fire": 0
· }
catType has been wrapped to match new format and now uses new cat variant names instead of texture names:
Before
· "catType": "minecraft:textures/entity/cat/british_shorthair.png"
After
· "type_specific": {
· "type": "cat",
· "variant": "minecraft:british"
· }
New type_specific options:
Frog has variant field matching Frog variant (minecraft:warm, minecraft:temperate or minecraft:cold)
slime applies for slimes and magma creams, has size field matching slime size (smallest is 1)
Advancements
Removed field location from triggers location, slept_in_bed, hero_of_the_village and voluntary_exile - it was handled exactly the same as player.location
New triggers
item_delivered_to_player
Triggered when an allay delivers an item to a player
Conditions:
player - a player for which this trigger runs
allay_drop_item_on_block
Triggered when an allay drops an item on a block
Conditions:
player - a player for which this trigger runs
location - a predicate for the block that the item was dropped on
item - a predicate for the item that was dropped
Fixed bugs in 22w14a
MC-207289 Sculk sensor wool occlusion has directional bias
MC-207635 Sculk sensors react differently to wool occlusion depending on the global direction.
MC-249075 Sculk shrieker isn't grouped with other sculk related blocks in the decorations tab of creative inventory
MC-249122 block.sculk_catalyst.bloom has no subtitle
MC-249254 Frogs eating named slimes or magma cubes isn't logged in console
MC-249384 Warden can create Light, barriers or structure voids particles when digging
MC-249386 The entity shadows of wardens are too small in relation to the size of their models
MC-249387 Warden's digging sound is the same as its emerging sound
MC-249400 The vertical movement of wardens when they're in liquids is too sensitive
MC-249401 Warden spawn egg isn't alphabetized correctly
MC-249415 Wardens won't pathfind through lava even though they're immune to it
MC-249422 Some subtitles relating to the warden don't contain possessive apostrophes where appropriate
MC-249426 Angered wardens play the "warden takes notice angrily" sound when hit in survival on top of their hurt sound
MC-249430 Wardens remember players in creative mode
MC-249434 The warden indefinitely roars when attacked by multiple entities
MC-249445 Activated sculk shriekers fail to summon the warden when broken
MC-249447 Activated sculk shriekers fail to summon the warden if you run away
MC-249451 Warden doesn't appear in spawner
MC-249455 "Not a string" appears in log when serializing angered Warden
MC-249473 Some Warden sounds play in Peaceful difficulty
MC-249476 Warden can spawn in water
MC-249479 Wardens will attack their teammates
MC-249499 Warden summoned with 'Silent' tag still plays heartbeat sounds
MC-249504 The sounds of wardens groaning angrily aren't controlled by the "Hostile Creatures" sound slider
MC-249509 Warden is invisible for a split second when spawned in by spawner or spawn egg
MC-249517 Warden doesn't detect non-player mobs colliding with them
MC-249526 Sculk shriekers are not activated when the player is riding something
MC-249530 Warden's hitbox shows up in peaceful difficulty
MC-249531 Warden indefinitely roars when the attack target is invulnerable
MC-249646 The warden sniffs excessively after killing a mob
MC-249659 Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe
MC-249664 Warden despawns when far away
MC-249674 Wardens forget their targets on world reload
MC-249712 Server hangs and game stops responding when loading a chunk containing a structure with an allay
MC-249714 Z-fighting can be seen on the wings of allays during their death animation
MC-249720 Allay's wings are not attached to its body
MC-249727 Wardens stop sensing vibrations after world reload
MC-249728 Lava can generate in ancient cities and burn wool/make structures fly
MC-249729 Z-fighting can be seen on the underside of allays' heads
MC-249751 Warden UV overlapping
MC-249758 Z-fighting can be seen when the arms of allays intersect their bodies
MC-249761 Trapdoor of Ice Box in Ancient Cities is by default open
MC-249764 Second lamp in the centres of ancient cities is missing its sculk sensor
MC-249768 entrance_path_5 can never generate
MC-249769 Unused structures in ancient cities
MC-249780 Blocks that require support can generate floating in ancient cities
MC-249785 Warden can be pushed when emerging and digging
MC-249800 Eating doesn't activate redstone door in the Ancient City center
MC-249816 Wardens hitbox doesn't adjust when emerging and digging
Feedback
Report bugs here: Minecraft issue tracker
Want to give feedback?
Head over to our feedback website or come chat with us about it on the official Minecraft Discord