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维多利亚3开发日志#19 | 10/15 外交关系与恶名

2021-10-24 17:31 作者:牧有汉化  | 我要投稿

牧游社 牧有汉化翻译


Victoria 3 - Dev Diary #19 - Relations and Infamy

Wizzington, Game Director Victoria 3


Hello and welcome to another Victoria 3 dev diary! This one is going to be a little bit broad, as we want to go through the fundamental mechanics of Diplomacy before moving on to more specific topics. Today, the mechanics we'll be going over are Relations, Infamy and Interests, so let’s get to them one at a time, shall we?

大家吼啊!欢迎来到新一期的维多利亚3开发日志。本篇内容会偏概括性一些,我们想在讲具体主题之前先浏览一遍外交方面的基础机制。今天我们会谈到关系、恶名和利益存在,我们一个个地来讲吧。


Starting out with Relations, this is a value on a scale between -100 and +100 that determines the overall diplomatic standing between two countries, similar to relations/opinion in games such as Europa Universalis and Stellaris. The key difference between Relations here and in those games is that in Victoria 3 relations are bilateral, meaning that while in Europa Universalis France can have a relations of -100 with Prussia while Prussia has a relations of +100 with France, in Victoria 3 these two countries will always have the same Relations score towards each other.

先来说关系Relations,这是一个从-100到+100变化的值,它反映的两国之间整体的外交情形,和欧陆风云及Stellaris中的关系/好感度类似。而关键的不同在于,维多利亚3中的关系指的是双边关系,也就是说不像欧陆风云中,法国对普鲁士的好感度可能为-100,而普鲁士对法国的好感度为+100,在维多利亚3中,两国之于对方的评价都是相同的。


There's a few reasons for this change, such as making it more clear exactly where two countries stand with each other, but the most important is that we want Relations to be a mechanic with significance and mechanical effects not just for AI countries but also for the player, and even in multiplayer. Your relation number will translate into a relations level, and the different relations levels are as follows (from highest to lowest): Warm (80-100), Amiable (50-79), Cordial (20-49), Neutral (-19 to 19), Poor (-20 to -49), Cold (-50 to -79), Hostile (-80 to -100).

这一改动有几个原因,比如为了更清晰准确地展示两国关系到了何种地步,但最重要的一点是我们希望关系成为一个很重要且附带效果的机制,不光是对AI国家起效,对玩家也是,甚至在多人游戏中也是。关系数值会对应到关系等级,关系等级从高到低依次为:热情(80 - 100),亲切(50 - 79),友好(20 - 49),中立(-19 - 19),紧张(-20 - -49),冷漠(-50 - -79),敌对(-80 - -100)


Your relationship with the Great Powers will be especially important, as they are the ones with the global reach to potentially affect you no matter where your country is located

你与列强的关系将格外重要,因为无论你的国家位于何处,他们都有方法对你造成潜在的影响。


All of these have an impact on the AI's decision-making in terms of which diplomatic proposals it will accept, which side it will want to join in diplomatic plays, and so on, but besides that there are also limitations on what actions you can take against another country based on your mutual Relations. For example, a relations level of Cordial or above acts as a non-aggression pact: It isn't possible to start most Diplomatic Plays against a country with which you have that relation level without first acting to reduce said relations. On the flip side, signing and maintaining a Customs Union with a country requires you to be at or above Cordial relations, and there are other actions that cannot be taken unless relations are at other certain negative or positive thresholds.

这些关系等级会影响AI的决策,像是会不会接受外交提议,或是在外交博弈中支持哪一方等等。除此之外,根据双方关系高低,你能采取的针对对方的行动也有所不同。比如,友好及以上的关系拥有相当于互不侵犯条约的效力:除非先降低关系,否则无法施展大部分对该国敌对的外交博弈Diplomatic Plays。另一方面,要想与一国签订关税同盟,必须要有友好或以上的关系,还有一些行动除非正好处于或正面或负面的某个关系等级,否则不能实施。


So, how do you raise and lower relations? The primary way is through the Improve Relations and Damage Relations ongoing diplomatic actions (more on those next week), but there's many other ways in which relations can be increased or decreased, including various events, Diplomatic Incidents (see the section on Infamy below) and the Expel Diplomats diplomatic action (which we’ll also go over in detail next week), which is a way in which one country can act to prevent another from cozying up to them relations-wise, though at the cost of gaining Infamy.

那么,如何提高和降低关系呢?最主要的方式是通过改进关系Improve Relations损害关系Damage Relations的持续外交行动(下周有更多消息),还有一些其他的提高或降低关系的方法,包括各种事件、外交摩擦Diplomatic Incidents(详见后文恶名部分)和驱逐外交官Expel Diplomats的外交行动(这个下周也会细说),通过这种手段,一国可以阻止另一国在外交层面讨好自己,代价是获得恶名。


Here, France finds itself with few friends in Europe - the only other Great Power they have decent relations with is Austria, and it seems like it may not stay that way...

下图中,法国在欧洲几乎没有友邦——唯一一个关系还不错的列强是奥地利,而且看上去这种状况不会持续太久……


That covers Relations, so let's move on to Infamy. This is a system we have previously talked about a little under the name of Threat, implying that it works similarly to Aggressive Expansion in Europa Universalis, but is actually something we have since redesigned following tester feedback, as the very localized effects of Threat/Aggressive Expansion did not feel appropriate to the far more globalized Victorian era. The result is something that could be described as a hybrid between older Infamy (or 'Badboy' as those of you who have been around Paradox GSGs for a long time might recall) systems and the newer, more localized systems.

关系部分说完了,下面来说恶名Infamy。之前我们谈及这部分内容时还把它叫做威胁Threat,意指其作用类似于欧陆风云中的侵略扩张,但实际上恶名是我们根据测试员的反馈而重新设计的,因为威胁/侵略扩张这样非常局部的效果在全球化程度高得多的维多利亚时代显得不合适。结果就是弄出了一个介于旧的恶名系统(也称为Badboy,长期游玩P社游戏的应该还记得)和新的更局部性的系统之间的缝合产物。


In Victoria 3, a country has an Infamy value that starts at 0 and can increase to… well, anything, as there's no upper cap on it. As a country's Infamy increases, other countries will become more wary, resulting in various diplomatic penalties for the infamous country.If Infamy exceeds the Pariah threshold (which is currently set to 100) the country becomes a potential target for a special Contain Threat diplomatic play where the Great Powers step in to 'restore order'. Infamy decays slowly over time, and its rate of decay can be increased if the country has a large amount of unallocated Influence capacity, representing that capacity being put to use trying to salvage the country's global reputation instead.

在维多利亚3中,国家开局时恶名为0,可以增加到……无限,这一数值没有上限。随着一国的恶名逐渐增加,其他国家会逐渐提防起来,导致恶名高的国家受到各种外交惩罚。如果恶名爆表(目前设定为100),该国就会成为一种特殊的外交博弈——控制威胁Contain Threat的潜在目标,列强会下场“重建秩序”。恶名随时间推移缓慢降低,如果该国闲置的影响力容量比较多,恶名降低的速度将有所提高,代表着这部分影响力被用来挽回该国的全球声誉。


After making some aggressive moves against its neighbors, Bolivia's infamy has increased to the point where they will start feeling some diplomatic effects - though it's not yet too bad.

对邻国实施一系列侵略行为之后,玻利维亚的恶名已经增长到了足以感受到一些外交层面的后果的地步——虽然还不是太糟。


So far this should probably sound very familiar to anyone who has played Victoria 2, but the key difference between Victoria 3 and its predecessor here is the Diplomatic Incident mechanic tied to Infamy. In the vast majority of cases, any action a country takes (for example demanding land in a Diplomatic Play or violating a neutral country’s sovereignty during war) that increases Infamy will also create a Diplomatic Incident localized at a particular Strategic Region (more on that below) on the map.

说到这里,玩过维多利亚2的各位应该非常熟悉了,但维多利亚3关键的不同之处在于和恶名绑定的外交摩擦Diplomatic Incident机制。在绝大多数情况下,一国采取的任何增加恶名的行为(比如在外交博弈中声索土地或是在战争中践踏中立国家的主权)都会在一个特定的战略区域Strategic Region中制造外交摩擦(详见下图)。


For example, starting a Diplomatic Play to demand a colony in West Africa will result in a Diplomatic Incident occurring there. Whenever a Diplomatic Incident happens, the country that caused it immediately suffers a penalty to their relations with all countries that have an Interest in the region, with the amount of Relations lost based on the amount of Infamy attached to the Incident in question.

比如说,展开一场声索西非殖民地的外交博弈会导致该地区发生外交摩擦。无论何时,引发外交摩擦的国家与在该地有利益存在Interest的国家的关系都会立刻承受惩罚,根据该行为引发的恶名点数来决定降低多少关系。


Infamy in itself should be understood as a measure of how concerned the Great Powers are about a country, and as such, country Rank has an effect on how much Infamy a country gets when it commits a diplomatic transgression against another. Generally speaking, the lower the rank of the two countries involved, the less Infamy will be generated, as the Great Powers care a lot more about actions taken by and against other Great Powers than they do over two Minor Powers being engaged in a local squabble.

而恶名本身应该被理解为列强对该国有多么看不顺眼,也因为如此,国家排名对该国在对其他国家做出外交侵犯时所获得的恶名点数也有影响。大体上来说,被卷入纷争的两国排名越低,所产生的恶名也就越低,因为比起两个小国因为地区利益的争斗来,列强总是更关心其他列强之间的明枪暗箭。


The Sikh Empire's ambitions on India are not going to go unnoticed by countries with an Interest there.

锡克帝国对印度的野心不会被在该地区有利益存在的国家视而不见。


Ultimately, what this means is that Infamy doesn't just have a global effect, and where you're accruing it matters. If you keep taking actions that destabilize a particular Strategic Region, you can expect to quickly become very unpopular with both the locals and any outside powers that have taken an Interest in it.

最终,这意味着恶名并不仅仅是有一个全球的影响,你在哪里产生恶名也很重要。如果你一直采取行动破坏某个战略区域的稳定,你就会很快地被那些本区域国家以及在本区域内有利益存在的外部国家视为不受欢迎者。


By now, I've said the word Interest a whole bunch of times, so it's probably time to finally explain what they are. To do that though, I first have to explain the concept of Strategic Regions. A Strategic Region is a large predetermined geographic area consisting of a number of State Regions, with the 715 State Regions of the current internal build divided into a total of 49 Strategic Regions.

到目前为止,我已经说了“利益存在Interest”这个词很多次了,所以也是时候解释一下这到底是什么了。首先,我要先解释一下关于“战略区域”这一概念。战略区域是一个包含众多地域State Regions的预设地理区域。 目前我们将715个地域分为了49个战略区域。


A look at the Strategic Regions of Europe - do note that as with all parts of the map, this may not be how it looks on release!

欧洲的战略区域概览 - 注意,这张图显示只是一张半成品,并不是最终成品!


Interests is, put simply, a mechanic that determines whether or not a country has a stake in a particular Strategic Region and plays into numerous different mechanics such as Diplomatic Plays, Colonization and the aforementioned Diplomatic Incidents. A country can gain an Interest in a region in one of two ways: either automatically by having a geographical presence there (owning land or controlling subject nations in the region) or by using a Declared Interest.

简单来说,利益存在就是一个决定一个国家是否与某个战略区域有利益相关的机制,并且融入许多其他机制,例如外交博弈、殖民与前文提到的外交摩擦。一个国家可以通过两种方法中的任意一种获得利益存在:或是因为地理上的存在(比如在该区域拥有土地或是在该区域内控制了附庸国),或是通过宣称利益存在Declared Interest


A Declared Interest is a country quite simply saying that, regardless of their lack of a geographic presence, a Strategic Region is still of importance to them, perhaps because they plan to colonize it, or because they want to prevent a hated rival from expanding into it. A country can Declare an Interest in any region that is either adjacent to a region where they already have an Interest, or which they can reach through the support of their naval supply network (more on that later!). The number of Declared Interests that is available to a country depends on their Rank - a Great Power can choose to have its fingers in a great many pies, while an Insignificant Power is limited to acting only in regions where they already have land.

宣称利益存在,简单来说,就是一个国家无视地理因素地认为某个战略区域对他们很重要,也许是因为要对其进行殖民,或者是因为他们想阻止某个敌人在此处扩张。一个国家可以对已有利益存在的区域相邻的任一区域,或是可以通过海军补给网络抵达的任一区域宣称利益存在(之后我们会详述这个)。一个国家可宣称利益存在的数量取决于这个国家的级别,一个列强可以染指大量区域,而一个小国只能在其已经拥有土地的区域宣称利益存在。


You might want to declare an Interest in Persia for numerous reasons, such as checking Russian or British aggression in the region… or as a precursor to seizing colonies there for yourself

出于多个原因,也许你想在波斯宣称利益存在,比如制止俄罗斯或英国对此区域的侵略,或是成为在此地殖民的先驱。


Interests do not provide any inherent benefit to a country besides the ability to throw their weight around in a Strategic Region, and can actually be a bit of a double-edged sword in that a country with Interests all over the world may get dragged into a lot of local conflicts. Ultimately, Interests are our attempt to simulate such historical occurrences as why certain parts of the world simply got a lot more attention from the Great Powers than others at particular points during the century that Victoria 3 covers, and to make nations act and care about things in a way that makes sense according to their national self-interest.

除了可以将力量投入到一个战略区域,利益存在并不为国家提供任何内在收益,甚至也会成为那些利益存在遍布全球的国家的双刃剑,因为这会把这些国家拖入大量的当地纷争。总的来说,利益存在是我们模拟现实世界历史事件的一次尝试——为什么这个世界的某些区域在维多利亚3所涉及时代的特定时间点上会比其他区域更吸引列强关注,以及让国家的行为和其所关心的东西更符合其自身利益,这样也更合理一些。


Right then, that's all for today! Join me again next week as I continue to write lots of words about diplomatic things, this time on the topic of Diplomatic Actions!

那么,这就是我们今天的全部内容啦!下周我们会继续介绍外交相关的内容,主题是外交行动Diplomatic Actions



翻译:摸鱼怪 铿尔舍瑟

校对:三等文官猹中堂


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