【缺氧:眼冒金星】测试版462129更新公告

这次测试版更新目前主要有以下一点:
植物变异
未来测试版还会继续更新,请留意

Features
特点
• Plant Mutation system allows specialized crop development
植物变异系统,使作物特性发展
◦ Exposing plants to radiation causes them to drop mutant seeds
让植物暴露在辐射下会使其掉落变异种子
◦ Botanical Analyzer building will identify the traits of mutant seeds
植物分析仪能够鉴定变异种子的特质
◦ Plant mutant crops for new tradeoffs and optimizations
植物变异作物可以做出新的权衡和优化
• Updated Codex entries, descriptions and lore
更新了数据库条目,介绍和知识
◦ New plants
新植物
◦ Cryotank
低温箱
◦ Radiation biome
辐射生态
• Added Mud & Toxic Mud ambiences
添加了泥巴和污染泥的环境(音效)
• Added sounds for Mud falling, landing and Dupe movement on Mud
添加了泥巴掉落,落在地上,和复制人踩在上面的音效
• New artwork for the Rocket Port Loaders
新的火箭端口装载器贴图
Changes and Improvements
变更和改进
• Experimental: Allow temperature transfer of small ores less than 10 grams
试验性内容:允许少于10克的碎片进行温度传递
• Updated the Gassy Moo meteor artwork and impact animation
更新了释气海牛陨石贴图和撞击动画
• Added low coolant diagnostic criteria to Research Reactor
添加了研究性反应堆的冷却液较少的诊断标准
• Research Reactor
研究性反应堆
◦ Fixed issue with inconsistent coolant/reaction mass conduction
修复了冷却液/反应物质量热传导不一致的问题
◦ Enriched Uranium mass target increased 20x
浓缩铀目标质量提升到20倍
◦ Increased coolant/reaction mass conduction scale 5x
冷却液/反应物质量热传导程度提升到5倍
◦ Meltdown temperature increased to 3000k
熔毁温度提高到了3000K
◦ Added new meltdown animations
添加了新的熔毁动画
◦ Fixed issue with temperature meter
修复了温度计的问题
◦ Increased meltdown projectile mass
提高了熔毁抛射物的质量
Bug Fixes
Bug修复
• Fixed closing tag for Forest Moonlet string (for translations)
修复了森林小卫星文本的封闭标签(为翻译所做)
• Fixed a world gen issue where the Frozen Slush subworld was unable to generate the proper geysers in some forest starts
修复了冰冻泥浆子世界不能在一些森林开局生成正确的间歇泉的问题
• Fixed failing to switch worlds after using dev debug
修复了使用开发者debug后无法切换世界的问题
• Fix animations rendering outside of the world
修正了世界之外的动画的渲染
• Plant sorting was broken on the planter box sidescreen, now the crops are consistently ordered
种植盒侧窗的植物排序之前出错了,现在作物以恒定的顺序排列
• Moved uranium materials further in the build materials list
将建筑材料列表中的铀材料移到更后的地方了
• Fixed crash when dead Duplicant is hit by a Radbolt
修复了死亡的复制人被辐射粒子击中导致的崩溃
• Fixed issue where buildings with solid parts like the Solar Panel and Fish Feeder would leave behind a "ghost floor."
修复了有实心端口的建筑,比如太阳能和喂鱼器,会留下“幽灵地板”的问题(即会产生空气墙的问题)

