欢迎光临散文网 会员登陆 & 注册

EU4开发日志 | 4/26 1.34版本号的路线图

2022-04-27 14:02 作者:牧有汉化  | 我要投稿

牧游社 牧有汉化翻译


Europa Universalis IV - Development Diary 26th of April 2022

Pavía, Content Design Coordinator PDX Tinto


Hello and welcome to another Europa Universalis IV Development Diary! This week I will be presenting the Roadmap we have been preparing in the last weeks, giving a guide to some of the content that we are working on and will be showing you all in the coming months.

大家好,欢迎阅读新一篇欧陆风云4的开发日志!本周我要介绍之前几周准备好的路线图,为我们正在开发的一些内容提供导航,并将在未来几个月内展示给大家。


But first, you have probably noticed that I'm not @Johan , who is traditionally in charge of doing this. That's because I've been recently promoted to Content Design Coordinator here in Paradox Tinto, so, as the position speaks for itself, I'll be coordinating the new content created. Therefore, Johan thought it would be a good idea to take some boring work out from him to delegate this task to me.

但首先,你可能已经发现,我不是之前一直负责这项工作的@Johan。因为我最近在Paradox Tinto被提拔为内容设计协调员,所以,正如这个职位名字所示,我将负责协调新内容开发。因此Johan觉得从他那里分出一些无聊工作,把这些活都给我是个好主意。


On to the Roadmap. We will be sticking to the development principles we outlined in the past year. Those are:

关于路线图。我们会坚持之前一年中概述的开发原则。这些原则是:


Paid Features should be standalone, and easy to maintain.
付费特性应该独立,且易于维护。

No major feature reworks while we still have lots of bugs.
如果还有很多BUG,就不进行重大的特性重做。

Reducing the bug-count as much as possible.
尽可能减少BUG数量。

Add more content, like missions, graphics and music.
增加更多内容,如任务、图像、音乐。

Flesh out the parts of the map that have not gotten attention the last few years.
充实之前几年没得到关注的地图部分。


At the moment, we're quite satisfied with the current state of the game and we think it's in a much better spot than one year ago. We've not only addressed a lot regarding the Leviathan issues (shivers), but have fixed a lot of legacy bugs (as we discussed on previous DDs), reducing our backlog of existing issues and starting a rebalancing of some parts of the game that were required and requested.

目前我们对游戏现状很满意,我们认为它的情况比一年前好多了。我们不仅解决大量关于利维坦Leviathan的问题(瑟瑟发抖),还修复了很多遗留BUG(正如之前开发日志中所说),减少了现有问题的积压,并开始重新平衡游戏中的一些需求和要求。


So, what can you expect from the next update (which will be version 1.34 of the game)? We will still be working on reducing our bug-count and improving game performance as much as possible. From a gameplay perspective, @Gnivom will continue making improvements to AI, and we are already addressing the combat balance (topics that will be discussed in future DDs, so you can give us feedback about it after we've finished a first round of internal tests). We're going to do some rebalancing of Idea groups (nothing groundbreaking, but trying to diversify a bit their usefulness). Also, we want to keep improving the Religion balance, making some changes to a few of them to make them attractive enough, as we have done in the last two updates.

那么,大家能从下次更新(将是游戏的1.34版本号)中期待什么呢?我们会继续致力于减少BUG数量,并尽可能提高游戏性。从游玩角度来说,@Gnivom会继续对人工智能进行改进,我们已经在解决战斗平衡问题(这些话题会在未来开发日志中讨论,所以大家可以在我们第一轮内部测试后给我们反馈)。我们将对理念组进行一些再平衡(没有什么突破,但会让它们的作用多样化一些)。此外我们还想继续改进宗教平衡,对其中几个宗教进行改动,使其具有足够吸引力,正如我们之前两次更新中所做的一样。


Regarding the new content, we believe that we need to improve the state of the base game before we start introducing more major reworks. We also think that we have room to keep expanding already existing features. So, in that sense, you can expect that there will be more government reforms, more estate privileges, and a few more goodies here and there. But our main focus in this field will be to continue improving and developing mission trees and other accompanying features in regions considered a bit backwards content-wise. And, speaking of, we’ve got a clue of the area where we will be focusing from next week’s DD:

关于新内容,我们认为在引入更多重大改动之前,需要改善基础游戏状况。我们还认为,我们具备扩大已有特性的空间。因此,从这个意义上说,大家可以期待有更多的政府改革、阶层特权,以及这里那里更多好康的。但我们在这一领域的主要重点,是继续改进延伸任务树,以及其它内容比较落后地区的配套特性。而且说到这儿,我们已经有了下周开发日志中将重点关注的地区的线索:



And that's all for today! We're very excited about the new upcoming content, and I promise you that my colleague @Ogele will show you more detailed content next Tuesday. Stay tuned, see you!

今天就到这里吧!我们为即将到来的新内容感到兴奋,我向大家保证,我的同事@Ogele将在下周二展示更详细的内容。敬请关注,再见!



翻译:居里先生

校对:113322qwe1 三等文官猹中堂


欢迎关注UP主和主播小牧Phenix

欢迎关注牧游社微信公众号和知乎专栏!微信公众号改版为信息流,欢迎【置顶订阅】不迷路,即时获得推送消息!

B站在关注分组中设置为【特别关注】,将会在私信内及时收到视频和专栏投稿的推送!

欢迎加入牧有汉化, 致力于为玩家社群提供优质内容!组员急切募集中!测试群组822400145!  

本作品英文原文著作权属Paradox interactive AB所有,中文译文著作权属牧有汉化所有。

EU4开发日志 | 4/26 1.34版本号的路线图的评论 (共 条)

分享到微博请遵守国家法律