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之前ini的代码

2023-06-30 19:49 作者:最爱SAKURA的优yun酱  | 我要投稿

[CCA]

UIName=NAME:PILL

Name=Pillbox

BuildCat=Tech

Strength=500

Armor=defense

Image=NASCOM

;Prerequisite=GACNST,NACNST,YACNST,FACNST

TechLevel=1

Adjacent=100

ROT=14

Sight=20

DetectDisguise=no

Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild

Cloakable=yes

BuildTimeBuildingsMult=.1

Grinding=yes

InfantryAbsorb=yes

UnitAbsorb=yes

ReverseEngineersVictims=yes

EligibileForAllyBuilding=yes

OrePurifier=yes

ConstructionYard=yes

Factory=BuildingType

Academy.VehicleVeterancy=2

Academy.BuildingVeterancy=2

Academy.InfantryVeterancy=2

Academy.AircraftVeterancy=2

ProduceCashStartup=10

ProduceCashAmount=5

ProduceCashDelay=100

UnitsGainSelfHeal=1

InfantryGainSelfHeal=1

DetectDisguise=yes

DetectDisguiseRange=255

SensorArray=yes

SensorsSight=255

AIBasePlanningSide=1

Cost=1

Bounty.Value=80

Bounty=no

BaseNormal=no

Points=30

Drainable=yes

Power=200

Crewed=no

Capturable=false

Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10

DebrisAnims=DBRIS1SM,DBRIS1LG,DBRIS4SM,DBRIS5SM,DBRIS4LG,DBRIS7SM,DBRIS8SM,DBRIS5LG,DBRIS4LG

MaxDebris=4

MinDebris=2

ThreatPosed=30

DamageParticleSystems=SparkSys,LGSparkSys

IsBaseDefense=yes

HasStupidGuardMode=false

Powered=no

AntiInfantryValue=30

AntiArmorValue=10

AntiAirValue=0

VoiceSelect=PillboxSelect

ImmuneToEMP=no

ImmuneToPsionics=no

Trainable=no

HasRadialIndicator=true

VeteranAbilities=STRONGER

EliteAbilities=SELF_HEAL,FIREPOWER

Insignia.Veteran=defvet

Insignia.Elite=defeli

EVA.VeteranPromoted=EVA_DefenseUpgraded

EVA.ElitePromoted=EVA_DefenseUpgraded

Promote.VeteranSound=UpgradeDefenseVeteran

Promote.EliteSound=UpgradeDefenseElite

Primary=XXA

SuperWeapon=DDZ


[CCB]

UIName=NAME:PILL

Name=Pillbox

BuildCat=Combat

Strength=500

Armor=defense

Image=GAPILL

;Prerequisite=GACNST,NACNST,YACNST,FACNST

TechLevel=1

Adjacent=100

ROT=14

Sight=20

DetectDisguise=no

Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3

Cloakable=yes

EligibileForAllyBuilding=10

ConstructionYard=yes

Factory=InfantryType

Academy.VehicleVeterancy=2

Academy.BuildingVeterancy=2

Academy.InfantryVeterancy=2

Academy.AircraftVeterancy=2

ProduceCashStartup=10

ProduceCashAmount=5

ProduceCashDelay=100

UnitsGainSelfHeal=1

InfantryGainSelfHeal=1

DetectDisguise=yes

DetectDisguiseRange=255

SensorArray=yes

SensorsSight=255

AIBasePlanningSide=1

Cost=1

Bounty.Value=80

Bounty=no

BaseNormal=no

Points=30

Drainable=yes

Power=0

Crewed=no

Capturable=false

Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10

DebrisAnims=DBRIS1SM,DBRIS1LG,DBRIS4SM,DBRIS5SM,DBRIS4LG,DBRIS7SM,DBRIS8SM,DBRIS5LG,DBRIS4LG

MaxDebris=4

ThreatPosed=30

DamageParticleSystems=SparkSys,LGSparkSys

IsBaseDefense=yes

HasStupidGuardMode=false

Powered=no

AntiInfantryValue=30

AntiArmorValue=10

AntiAirValue=0

VoiceSelect=PillboxSelect

ImmuneToEMP=no

ImmuneToPsionics=no

Trainable=no

HasRadialIndicator=true

VeteranAbilities=STRONGER

EliteAbilities=SELF_HEAL,FIREPOWER

Insignia.Veteran=defvet

Insignia.Elite=defeli

EVA.VeteranPromoted=EVA_DefenseUpgraded

EVA.ElitePromoted=EVA_DefenseUpgraded

Promote.VeteranSound=UpgradeDefenseVeteran

Promote.EliteSound=UpgradeDefenseElite

EMPulseCannon=yes

Primary=XXB

SuperWeapon=DDZ


[CCC]

UIName=NAME:PILL

Name=Pillbox

BuildCat=Combat

Strength=5000

Armor=defense

Image=GAPILL

;Prerequisite=GACNST,NACNST,YACNST,FACNST

TechLevel=1

Adjacent=100

ROT=14

Sight=20

DetectDisguise=no

Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3

Cloakable=yes

EligibileForAllyBuilding=10

ConstructionYard=yes

Factory=UnitType

Academy.VehicleVeterancy=2

Academy.BuildingVeterancy=2

Academy.InfantryVeterancy=2

Academy.AircraftVeterancy=2

ProduceCashStartup=10

ProduceCashAmount=5

ProduceCashDelay=100

UnitsGainSelfHeal=1

InfantryGainSelfHeal=1

DetectDisguise=yes

DetectDisguiseRange=255

SensorArray=yes

SensorsSight=255

AIBasePlanningSide=1

Cost=1

Bounty.Value=80

Bounty=no

BaseNormal=no

Points=30

Drainable=yes

Power=0

Crewed=no

Capturable=false

Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10

DebrisAnims=DBRIS1SM,DBRIS1LG,DBRIS4SM,DBRIS5SM,DBRIS4LG,DBRIS7SM,DBRIS8SM,DBRIS5LG,DBRIS4LG

MaxDebris=4

ThreatPosed=30

DamageParticleSystems=SparkSys,LGSparkSys

IsBaseDefense=yes

HasStupidGuardMode=false

Powered=no

AntiInfantryValue=30

AntiArmorValue=10

AntiAirValue=0

VoiceSelect=PillboxSelect

ImmuneToEMP=no

ImmuneToPsionics=no

Trainable=no

HasRadialIndicator=true

VeteranAbilities=STRONGER

EliteAbilities=SELF_HEAL,FIREPOWER

Insignia.Veteran=defvet

Insignia.Elite=defeli

EVA.VeteranPromoted=EVA_DefenseUpgraded

EVA.ElitePromoted=EVA_DefenseUpgraded

Promote.VeteranSound=UpgradeDefenseVeteran

Promote.EliteSound=UpgradeDefenseElite

EMPulseCannon=yes

Primary=XXC

SuperWeapon=DDZ


[XXA]

Damage=0

Range=255

ROF=10

Projectile=YYA

Speed=100

Warhead=ZZA

AreaFire=yes

OmniFire=yes

FireOnce=yes

Ammo=1

DecloakToFire=no

RevealOnFire=no

 

[YYA]

Inviso=yes

Image=none

Vertical=yes

DetonationAltitude=0

 

[ZZA]

InfDeath=0

CellSpread=255

PercentAtMax=1

AffectsEnemies=no

AffectsAllies=no

AffectsOwner=yes

AttachEffect.Duration=-1

AttachEffect.Animation=REGEN

AttachEffect.PenetratesIronCurtain=yes

AttachEffect.FirepowerMultiplier=1

AttachEffect.ArmorMultiplier=1.2

AttachEffect.SpeedMultiplier=1

Particle=RageSys

Bright=yes

CLDisableGreen=true

CombatLightSize=300%

PreventScatter=yes

Wood=no

Wall=no

Verses=-50%,-50%,-50%,-100%,-100%,-100%,0%,0%,0%,0%,0%

 

[XXB]

Damage=0

Range=255

ROF=10

Projectile=XXA

Speed=100

Warhead=ZZB

AreaFire=yes

OmniFire=yes

FireOnce=yes

DecloakToFire=no

RevealOnFire=no

 

[ZZB]

Verses=0%,0%,0%,1%,1%,1%,0%,0%,0%,0%,0%

Versus.risen=0%

Versus.lrod=0%

Versus.grid=0%

Versus.wblt=0%

Versus.trench=0%

InfDeath=0

CellSpread=255

AffectsEnemies=no

AffectsAllies=no

AffectsOwner=yes

PreventScatter=yes

AttachEffect.Duration=2

AttachEffect.Animation=CMAINT

AttachEffect.Cumulative=no

AttachEffect.PenetratesIronCurtain=yes

AttachEffect.DiscardOnEntry=yes

AttachEffect.SpeedMultiplier=1

;zero versus aircraft except for landables

Versus.f_light=0%

Versus.f_shad=-100%

Versus.f_seizer=-100%

Versus.f_jet=-100%

Versus.f_edrn=0%

Versus.f_medium=0%

Versus.f_gotter=0%

Versus.f_heavy=0%

Versus.f_dybb=0%

Versus.f_spawn=0%

Versus.f_shrike=0%

Versus.f_widow=0%

Versus.f_thor=0%

Versus.f_quetz=0%

Versus.f_harb=0%

Versus.f_cryoc=0%

Versus.f_hurr=0%

Versus.f_diver=0%

Versus.f_mothra=0%

Versus.f_rock=0%

Versus.f_hero=0%

 

[XXC]

Damage=0

Range=255

ROF=10

Projectile=YYA

Speed=100

Warhead=ZZC

AreaFire=yes

OmniFire=yes

FireOnce=yes

Ammo=1

DecloakToFire=no

RevealOnFire=no

 

[ZZC]

Verses=0%,0%,0%,0%,0%,0%,1%,1%,1%,0%,0%

Versus.risen=0%

Versus.tunnel=0%

Versus.lrod=0%

Versus.grid=0%

Versus.wblt=1%

Versus.trench=0%

InfDeath=0

CellSpread=255

PercentAtMax=1

AffectsEnemies=no

AffectsAllies=no

AffectsOwner=yes

AttachEffect.Duration=-1

AttachEffect.Animation=MAINT

AttachEffect.Cumulative=no

AttachEffect.PenetratesIronCurtain=yes

AttachEffect.FirepowerMultiplier=2

AttachEffect.ArmorMultiplier=5

 

[DDZ]

UIName=NAME:NADRON

Name=Repair Crane Effect

IsPowered=false

RechargeTime=.1

SW.ShowCameo=false

Type=EMPulse

Action=Custom

ShowTimer=no

DisableableFromShell=no

Range=-1

SW.FireIntoShroud=no

SW.AITargeting=Self

SW.AutoFire=yes

SW.ManualFire=no

EMPulse.TargetSelf=yes

FlashSidebarTabFrames=0

SW.CreateRadarEvent=no

SW.Deferment=0

SW.MaxCount=-1

SW.RangeMaximum=4

EMPulse.Cannons=NADRON,CAEXPS,CCA,CCB,CCC


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