我的世界·雪球菜单
一、前置指令:
①/gamerule commandblockoutput false
②/scoreboard objectives add 雪球菜单 dummy
③/tickingarea add circle ~~~ 2 指令区
二、雪球菜单运行:
①replaceitem entity @a slot.hotbar 8 destroy snowball 2 0 {"minecraft:item_lock":{"mode":"lock_in_slot"}}
②execute @e[type=snowball] ~~~ scoreboard players add @p[r=2] 雪球菜单 1
③execute @e[type=snowball] ~~~ playsound random.orb @p[r=2]
④execute @a[scores={雪球菜单=1..}] ~~~ kill @e[type=snowball,r=2]
⑤execute @a[scores={雪球菜单=7}] ~~~ scoreboard players set @s 雪球菜单 1
⑥execute @a[scores={雪球菜单=!0},rxm=88] ~~~ title @s actionbar §l§c已关闭菜单✘
⑦execute @a[scores={雪球菜单=!0},rxm=88] ~~~ playsound fire.ignite @p
⑧execute @a[scores={雪球菜单=!0},rxm=88] ~~~ scoreboard players set @s 雪球菜单 0
⑨execute @a[scores={雪球菜单=1..6}] ~~~ titleraw @s actionbar {"rawtext":[{"text":"§l§b纯生存服务器\n==================§e\n"},{"translate":"%%2","with":{"rawtext":[{"selector":"@s[scores={雪球菜单=1}]"},{"text":" §6"},{"text":" §e"}]}},{"text":"①传送主城\n"},{"translate":"%%2","with":{"rawtext":[{"selector":"@s[scores={雪球菜单=2}]"},{"text":" §6"},{"text":" §e"}]}},{"text":"②原地去世\n"},{"translate":"%%2","with":{"rawtext":[{"selector":"@s[scores={雪球菜单=3}]"},{"text":" §6"},{"text":" §e"}]}},{"text":"③生存模式\n"},{"translate":"%%2","with":{"rawtext":[{"selector":"@s[scores={雪球菜单=4}]"},{"text":" §6"},{"text":" §e"}]}},{"text":"④设重生点\n"},{"translate":"%%2","with":{"rawtext":[{"selector":"@s[scores={雪球菜单=5}]"},{"text":" §6"},{"text":" §e"}]}},{"text":"⑤发起传送\n"},{"translate":"%%2","with":{"rawtext":[{"selector":"@s[scores={雪球菜单=6}]"},{"text":" §6"},{"text":" §e"}]}},{"text":"⑥接受传送\n"},{"text":"§a抬头确定✔ §c低头取消✘\n\n\n\n"}]}
三、选项的功能:
①execute @a[scores={雪球菜单=1},rx=-85] ~~~ tp @s 主城坐标
②execute @a[scores={雪球菜单=1},rx=-85] ~~~ title @s title §l§b回城成功!
③execute @a[scores={雪球菜单=2},rx=-85] ~~~ kill @s
④execute @a[scores={雪球菜单=2},rx=-85] ~~~ title @s title §l§c去世成功!
⑤execute @a[scores={雪球菜单=3},rx=-85] ~~~ gamemode 0 @s
⑥execute @a[scores={雪球菜单=3},rx=-85] ~~~ title @s title §l§a已变为生存模式!
⑦execute @a[scores={雪球菜单=4},rx=-85] ~~~ spawnpoint @s
⑧execute @a[scores={雪球菜单=4},rx=-85] ~~~ title @s title §l§d已设置重生点!
⑨execute @a[scores={雪球菜单=1..4},rx=-85] ~~~ scoreboard players set @s 雪球菜单 0
四、玩家互传:
①execute @a[scores={雪球菜单=5},rx=-85] ~~~ say 发起了传送,打开§l§b雪球菜单§6接受传送§r即可将他传送过来。
②execute @a[scores={雪球菜单=5},rx=-85] ~~~ tag @s add 传送
③execute @a[scores={雪球菜单=5},rx=-85] ~~~ scoreboard players set 计时 雪球菜单 60
④execute @a[tag=传送] ~~~ titleraw @a[scores={雪球菜单=0}] actionbar {"rawtext":[{"text":"§l§b玩家§e"},{"selector":"@a[tag=传送]"},{"text":"§b的传送请求倒计时§f: "},{"score":{"name":"计时","objective":"雪球菜单"}}]}
⑤tp @a[tag=传送] @a[scores={雪球菜单=6},rx=-85]
⑥say 已成功将§l§e @a[tag=传送] §r传送至§l§e @a[scores={雪球菜单=6},rx=-85]
⑦tag @a remove 传送
⑧execute @a[scores={雪球菜单=5..6},rx=-85] ~~~ scoreboard players set @s 雪球菜单 0
五、传送请求超时处理:
①execute @a[tag=传送] ~~~ scoreboard players remove 计时 雪球菜单 1
②scoreboard players test 计时 雪球菜单 * -1
③tag @a remove 传送
④say 超时无人同意,已自动取消传送请求。