public class ObstacleController : MonoBehaviour { public void Illusion(){ var spriteRender = GetComponentInChildren<SpriteRenderer>(); spriteRender.color.a = 0.3f; } }
public class ObstacleController : MonoBehaviour
{
public void Illusion(){
var spriteRender = GetComponentInChildren<SpriteRenderer>();
spriteRender.color.a = 0.3f;
}