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【死亡细胞】2.5版本A测更新日志翻译

2021-08-04 15:30 作者:o0糯米  | 我要投稿

Hey everyone,


We're back with another alpha! This time there's no balance changes or new weapons, instead we're focusing on improving the learning curve for everyone (but particularly newcomers & occasional players), without altering the overall difficulty of the game. All the new features are entirely optional and designed to allow you to improve your skills with no ragequits! OK maybe you'll still get a couple...


(惯例的开场白,本次更新没有平衡性的改动也没有新武器,而是搞了些对萌新友好的玩意儿。)


TLDR 概括


Training room - hone your skills against all the mobs and bosses you've seen, except the spoiler boss of course

训练室:面对你曾见过的任何敌人和boss,训练你的技术吧!(那个最终剧透boss除外。)


Aspects - extremely strong powers to make your run easier (but you can't win the next Boss Cell if you beat the game)

特性:让你的游戏变得更加简单!(但你在这种情况下不可以解锁下一个难度,也不能拿到成就)


World map - see the paths you can take through the island

世界地图


When you pick up a scroll you can see the change to your overall damage for each colour

当你拾取卷轴的时候,你可以看到每个颜色分别提升了多少输出。


Multi-binding moved to Custom Mode

绑定按键选项已经增加进了自定义模式。


Lots of smaller quality-of-life changes

很多很多的生活质量更新。



How to play the alpha 如何游玩Alpha测试版


If you want to jump into the alpha without any more detail, back up your save first (if the worst happens then there’s a save restore hack detailed here), then follow the instructions below to access the alpha:

Go to your Steam game library.

Right click on Dead Cells and click "properties".

Select the tab "Betas".

In the first dropdown box select "Alpha - Not for the faint hearted".

Click close and wait for the upload to finish downloading.

Start playing.

在游玩之前建议备份本地存档(防止最坏的情况“倒霉蛋儿炸档”发生。)

打开Steam游戏库

右键Dead Cells 择:属性

选择:测试版

选“public­­­­­­­­­_alpha”

关闭面板后等待游戏更新

玩儿



Bear in mind that everything is still being tweaked according to feedback, so some things may break, have strange interactions or just straight up crash the game.

目前的更新需要大家的反馈和建议,所以一些东西可能会很奇怪,还有可能把你的游戏炸崩溃。


If you want to leave feedback (or bug reports) for the alpha, please fill in this short form.

This lets us collect all the feedback in one place rather than spreading it over Steam, Discord, Reddit etc. If you really don't want to fill in the form then please continue to post in the usual places, we're not going to stop checking them out, but just be aware that we may miss things that are posted there.


(如果你想要反馈建议可以通过以下方式balabala,懒得翻译了。)



The Training Room 训练室


The Tutorial Knight returns to help you reach your potential. Well, she'll try at least...

教程骑士回来帮助你训练更多的技术了!呃,至少她尽力回来了。


Before you reach Prisoner's Quarters you'll find an entrance to a new training room where you can practise against any enemy that you've already faced. The mobs will start as statues (like in Slumbering Sanctuary) and re-animate only when you press the button at the entrance of the room.

当你正式开始牢房之前你可以找到一个小房间,你在房间里可以练习和任何已经见过的敌人交战。这些生物起初会像一个石像(类似沉睡的庇护所的那些石头),当你按下开关的时候便会苏醒。


We've even given you some presets that reflect the bestiary of each biome to make your life easier, because we're just that kind.

我们提供了一些预设,以反映每个地图的怪物配置,因为我们有辣么温柔。 


You can also train against all the bosses in their own environment, except for the spoiler boss. Just go through one of the doors at the back of the main room to train against the big guns.

你也可以和任何boss对战,除了那个剧透boss。只需要进入主房间的一扇门。

(译者:我上一次听到这么有意义的话,还是在上一次。)


Special tubes and a training Guillain are also there to provide you with all the tools you need to train, so get cracking!

添加了特殊的管道和训练npc帮助你的学习,来吧!


Aspects 特性


To help players reach new biomes and discover more of the game, we're introducing the Aspects - optional super-strong buffs equippable at the start of a run that make the game a lot easier. There is a catch though: you can’t unlock a new boss cell or flawless boss achievements while an Aspect is equipped, so you still need to rise to the challenge if you want to get to the next level.

为了帮助新玩家到达新的地图和见到更多的游戏内容,我们增加了一个特性选项。这个选项可以提供更强大的力量,将会使游戏变得更加简单。

请注意,当启用特性的时候,你无法解锁下一颗细胞难度,也不能借此拿到无伤boss之类的成就。所以你仍然需要体验正常的游戏难度。


Aspects provide a specific buff, centered around a core synergy element. The update features 13 Aspects and new ones could be added in the future, if we manage to have any more ideas that is...

这些特性包含一些奇怪的buff和协同作用,目前有13个选项。如果我们想象力足够的话以后有可能添加更多……


World map 世界地图


Probably the most self-explanatory part of this update, the world map features all the biomes you've already discovered and displays the connections Between each level, but again only the ones that you've seen will be displayed. You can find it in the map screen of your current biome.

大概是这次更新中最不需要说明的玩意儿。

世界地图可以看到你已经见过的地图,以及之间的连接。你只能在世界地图看见已经到达过的地方。你可以在当前地图的房间里看到它。


Other features 其他


Reminder after killing the Hand of the King to use the Homonculus rune to exit the run (except in 5BC or after the first 0BC kill). No more panicky posts to answer for me, woohoo!

增加了一个提示器,提示当你击杀王手后使用飞脑袋离开下水道。(除了五细胞和第一次通关时)不需要再问打完王手之后怎么结束游戏了,芜湖!


Total damage change is now displayed when picking stats from a scroll, time to retire the calculator...

当你拾取卷轴的时候,你的伤害提升量会被标注。


Incentive (cell drop buff) for picking your least visited biomes. Yep, it's time to go back to the [insert your most hated biome here].

当进入很少去的地图的时候,细胞掉落率提升。是的,是时候回到被你冷落的地图逛街了!


Return stones now teleport you outside their relative Z-door.

返回石头现在将你传送到#¥%……&

(译者:啥?啥叫relative Z-door?)


A few tidbits of lore hinting at something coming in the near future, found in High Peak Castle and Undying Shores.

增加了一些新的画像用于暗示剧情。这些画像可以在不死沙滩和山巅城堡找到。


Multi-binding is now properly removed from Normal Mode and available in Custom Mode.

复合按键绑定已从普通模式中移除,并添加进了自定模式。


That's it for now, feel free to leave feedback or suggestions and we'll be back soon with the Beta!

暂时就这么多,请给我们反馈!我们很快会带着Beta测试回来!


Cheers,

Matt, EE & MT


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