奇妙探险队2更新补丁1.1.7翻译
Reworked Acrophobia
修改了恐高症
- Will only instill loyalty loss when entering a elevated region initially instead of every day while being on it
-现在只有进入高原区域才会降低忠诚,而不是在高原上面每天都降低
- Does now trigger always trigger when entering the elevated region instead of only 33% of times (which was confusing)
现在进入高原时是否总是触发,而不是只有33%的触发(这让人很困惑)
You can no longer be surprise-attacked when returning to the map after some days have passed during an event
当你在几天后返回地图时,你将不会再受到突袭
The items for Unpredictable Conditions are no longer sellable (so they won't clutter the barter screen).
不可预知条件的物品不再可以被出售(所以他们不会乱物交换屏幕)。
They will also no longer ever have their price reduced in the ship shop before expeditions.
它们也不再在远征前商店打折
Keys for the Sealed Pyramid can no longer be dropped.
被封存的金字塔的钥匙不再能被丢弃。
This prevents a number of ways in which it was possible to lose keys that were required to complete the expedition
这样就避免了在完成探险过程中可能丢失的神秘装置
Recently recruited characters don't lose loyalty when you dismiss another character
当你解雇另一个角色时,新招募的角色不会失去忠诚度
Improved performance on the map, in particular when revealing tiles
改善了地图上的表现,特别是在显示贴图的时候
Improved status clean-up after finishing a island
改善完成一个岛屿后的状态清理
Added new elephant attack animation
增加了新的大象攻击动画
Fixed treasure maps sometimes showing the wrong tile for treasure (again, hopefully)
修复的宝藏地图有时显示错误的地块(再次,希望)
Fixed Scroll of Renewal being able to put you in an unreachable map situation
修复更新卷轴能够把你放在一个不可到达的地图的情况
Fixed a black screen when returning to the map sometimes
修复了有时返回地图时会出现黑屏的问题
Fixed missing text bugs in various events
修复了各种事件中缺失的文本bug
Fixed issue where the wrong tile was chosen in prehistoric for portals
修复了史前画报选择错误贴图的问题
Fixed character being invisible when mounted in combat sometimes
修复在战斗中有时角色被隐形
Fixed Japanese translation for "Mysterious Fog"
修复的日语翻译“神秘的雾”
Fixed some tiles in Cavern map being shown as having been discovered when they hadn't
修复了洞穴地图中的一些地块被已经被发现时但是不显示的问题