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【死亡细胞】3.0A测更新日志翻译和补充

2022-07-07 19:14 作者:o0糯米  | 我要投稿

Hey all,


Hot on the tails of our accessibility release, we're releasing a new alpha into the wild!


In this update we'll be adding the long awaited panchaku and a new Bobby outfit to go with it, a ton of rebalancing on weapons & items, reworking the legendaries system to make it more intuitive & interesting, Soul Knight content and (game changer!) letting you pet your pets.


Patchnotes are here if you just want to read the list, if you want a bit of extra info and some gifs then keep reading!


(惯例的开场白,不翻译了。)


Panchaku & Bobby outfit

双节平底锅&波比皮肤

Your eyes aren't deceiving you, the long-awaited panchaku is finally coming to Dead Cells, with a new outfit inspired by the animated trailers by Bobby Digital. Yes, we already had a 'Bobby' skin, but now the iconic pink flame head is here to go with it.

你没看错,期待已久的双节锅终于来了!与此同时,我们还给波比皮肤增加了一个特效。我们参考了更新预告片中的粉红细胞头。

It crits on enemies facing you and has a pretty tasty combo if you can reach the end, now go out and relive the Bad Seed trailer!

这个武器对面朝你的敌人暴击,有一个相当炫酷的连段!现在你可以回头看看坏种子dlc的宣传片!

(1.7版本的宣传片,3.0了,终于做出来了。)


Item reworks

物品重置


It's been a while since our last major rebalance of weapons, with the 'What's the Damage?' update releasing over a year ago. Since then we've had new items and mutations from the 'Everyone is Here' and the 'Break the Bank' updates, plus 'The Queen and the Sea' DLC, so there's a few imbalances here and there.

距离我们上一次大调整武器平衡已经过去一年了,上一次是2.4版本“这啥伤害?”。因为我们现在多出了联动更新和银行的内容,再加上王后dlc,所以我们有了一些新的调整。


So, we're making changes to 26 weapons and skills to rebalance the item pool.

我们改动了26个装备来进行平衡。


Why do we do rebalancing? Well, we need to do this to keep the variety element strong - a good roguelite should offer you difficult choices. If you're going to take the same 2-3 weapons every time then you're going to get bored pretty quickly - we don't want people to be recycling 90% of weapons without even considering using them.

我们为啥要改?嘛,我们需要保证道具池子的新鲜程度,一个好的肉鸽游戏应该提供多种多样的选择,如果每次游玩都盯着两三件同样的装备,很快就会玩腻的。我们不希望人们没经过考虑就直接roll掉一大半的装备。


That's why we need to bring items to the same power level (or as close as possible) to encourage players to explore and use more of the item pool.

这就是为什么我们想要将一些道具调整至平均水平(或者说至少相近),以此鼓励人们使用道具池中更加多种多样的物品。



以下是改动内容:


Buffs:增强


Hard Light Sword and Pistol: slight damage buff to the sword and attack speed buff to the pistol

固化光剑:略微提高伤害,增加了副手小手枪的攻速。


Queen's Rapier: the delayed slice hits sooner

王后刺剑:次元斩出现更快。


Maw of the Deep: attack speed buff

深海巨口:提高攻速。


Wrecking Ball: first and last attack are faster

破坏球:第一下和最后一下变快。


Leghugger: now jumps on a nearby target before launching its reactivation attack + keeps its growth state across instances of the object in a run

抱腿兽:在动作动画结束之前就可以跳向敌人,一局中这个宠物的成长程度会保留。

(注:意思大概是买新的之后保留,比如商店更新装备等级。)


Gilded Yumi: charge time slightly decreased + now crits reliably on Mama Tick (to be consistent with Impaler)

镀金弓:略微提高攻速,对蜱虫之母一直暴击。(与钉入矛效果对标)


Killing Deck: damage buff on the first 2 attacks

致命牌组:前两下攻击的伤害提升。


Hand Hook: now also crits when the thrown enemy hits another entity

铁钩手:被扔出去的敌人撞到别人的时候也会受到暴击伤害。


Greed Shield: can now trigger once per enemy every 10 seconds + damage buff

贪婪盾:现在对每名敌人,每隔十秒钟就能转化一次。伤害提高。


Frantic Sword: crit multiplier is now inversely proportional to your life (when at or under 50% max life)

狂暴之刃:暴击伤害倍率现在与你剩余的血量的百分比有关,血越低伤害越高。


Abyssal Trident: slight damage buff

三叉戟:提高伤害。


Shrapnel Axes: slight damage buff

碎裂手斧:伤害提升。


Pollo Power: now fires 1 more egg + damage buff

小鸡之力:多生一个蛋,伤害提高。


Crowbar: now also crits on beast enemies (hand-picked, think "non-humanoid, non-mechanic")

撬棍:对“野兽”敌人暴击。(制作组手动筛选的,不是人形也不是机器的敌人。)


Lightning Bolt: now crits one tick earlier and damages you 1 tick later

闪电光束:更快开始暴击,对你造成伤害的时机延后一秒。


Spiked Shield: crit damage buff

带刺盾:暴击伤害提升。


Nerfs:削弱


Smoke Bomb: scaling heavily nerfed (it was following the same formula as the stats)

烟雾弹:增伤幅度稍微降低。(曾经这与卷轴数量挂钩)


Grappling Hook: same as Smoke Bomb

抓钩:和烟雾弹一样。


Boy's Axe: damage nerf + can't roll the Extra Ammo affix + can't be affected by Ammo mutation

Boy之斧:降低伤害,不再能roll出弹药量词条,不再享用弹药变异。


Bladed Tonfas: slight crit multiplier nerf

带刃双拐:稍微降低暴击倍率。


Lacerating Aura: cooldown now starts at the end of the effect instead of starting at cast

撕裂光环:现在在效果结束之后才开始计算冷却时间。


Maw of the Deep: its root is now less effective on bosses

深海巨口:对boss敌人的定身效果削弱。


Crusher: its slow is now less effective on bosses

碾碎机:对boss敌人的减速效果削弱。

(乐,MT可能真的以为减速是正面buff。)


Hunter's Grenade: no longer provides stats

猎人手雷:不再提供属性。


Rapier: damage nerf

刺剑:伤害降低。


Sonic Carbine: damage nerf

音速卡宾枪:伤害降低。


Hokuto's Bow: procs less often + damage bonus nerfed

北斗之弓:标记时间减少,伤害降低。


I'm sure there's going to be some pain here, especially with the Rapier and Sonic Carbine, sorry about that but hopefully the explanation above made sense!

我知道这里可能有些痛苦,尤其是可能是对于那些喜欢刺剑和音速枪的人们。抱歉,然后也希望这些抱怨能使我们变得更好!


Besides, none of this is finalised, we want to test the changes with a broader set of players and make some changes based on feedback anyway. However, we have our own thoughts, this doesn't mean you can convince us not to make changes to your favourite weapon by saying it feels too weak now...

此外,上述更新尚未定型,我们希望得到大家的反馈,并参考着进行更多的调整。不过,我们也有自己的想法,不是你们说“我喜欢的东西太弱啦!!”我们就一定改……


Legendary item change

传说武器改动


We've wanted to adjust the legendary items for a while. The current system where they scale off your two highest stats is pretty OP and out of whack with the rest of the scaling system, plus it's just not very interesting - all it does is give you more damage.

我们对目前金武器的机制并不十分满意:目前的双属性加成机制有点太过分了,而且脱离了正常点选属性的游戏流程。并且,这也没有特别好玩——纯粹的增加伤害而已,没有乐趣性。


It's also counter-intuitive for players who aren't clued in and will split the off-colour stats to gain max health, instead of focusing on one off-colour stat to get max power from legendaries.

以及,双属性机制也会导致玩金武器的玩家很少获取卷轴中的血量。


So, we've removed the double stat scaling system, although legendaries will remain colorless in terms of scaling.

于是我们决定移除双属性机制,不过它们依然有无色特质。


In it's place, we're introducing legendary affixes. We've created a few brand new affixes, including specific affixes for certain items. They have all been hand-picked and should have a synergy with the item's gameplay (or at the very least, somewhat thematically linked). This way, they'll be making legendaries stronger than your typical weapon by adding an extra, complimentary gameplay element instead of just upping the damage. There are a LOT of legendary affixes so I won't list them here, if you want to read the whole list go check out the patchnotes on our site.

我们引入了传奇专属词条。我们精心为特定装备创建了一些全新的词缀,它们与这些装备的核心玩法相关(或者至少在一定程度上相关),以此提供传说武器的专属强度,而不是简单无脑的大量伤害。因为新词条太多,我们不在steam公告这里列出它们,如果你想阅读整个列表,请查看我们网站上的补丁说明。

(译注:会放在本文章结尾。)


Legendaries will always roll their legendary affix AND it becomes a bonus affix, i.e. the item is rolled normally and then gains the legendary affix on top. Legendary affixes cannot be removed, rerolled or replaced.

传说武器会一定带有一个它的专属词条,而且这个词条算作额外词条(意思是不会占用总词条数量),传说专属词条不会被任何方式移除。


We'd like to have your feedback on all these, we're running a public alpha after all! Of course, we are not asking that you each test every legendary item in the game, although if you want to do that then be our guest. In this spirit, we added a new custom mode option (that will also be added in the release version of the update, it's not just for testing) which makes every item legendary.

我们希望得到大家的提议,于是我们放出了Alpha测试版。并不说想让大家挨个测试所有的武器,当然如果你愿意,我们会相当感谢!出于这个意愿,我们增加了一个新的自定模式选项,使你遇到的所有装备全是传说装备!(这个选项后续将会进入正式版,不只是测试喔!)




We're also introducing content from Soul Knight that was already in the mobile version. Soul Knight is another roguelite that already has Dead Cells content in it, so we're returning the favour!

我们已经在移动端登陆了元气骑士联动内容。这个游戏也是一个肉鸽游戏,而且它里面已经有细胞联动内容啦!所以当然,我们的PC端也要跟上。


The Magic Bow fires 5 slow-moving arrows, which make up for their lack of speed by homing in to their nearest enemy, and the Knight outfit adds the pint-sized adventurer and his oversized head to Dead Cells.

魔法弓,一次射出五发弹药,会追踪附近的敌人以此弥补速度的缺陷。然后,新的骑士皮肤会引入一个品脱杯大小的大头冒险家。


摸摸宠物!


Finally, we're letting you, well, pet the pets.

最后,我们想说,嗯对,摸摸宠物。


In transitions between biomes you just need to long press the interact button to show some love to your latest companion.

在地图之间的休息处,你只需要长按摸摸宠物来表达你的爱意。


Unfortunately the owl was too awkward to code this for, so it will never know the loving touch of the Beheaded...

不幸的是我们的猫头鹰太拽了,很难给它们写代码,所以是永远感觉不到细胞头的爱了……


You won't get any benefit from this, it's just something fun to add.

摸摸宠物没啥实际用处,只是可爱而已。

(放p,摸夜歌会被夜歌剁一刀)


Other additions

其他改动


Popup window to tell you to try 1BC at the start of every 0BC run after killing HotK, if you've never tried 1BC (stops appearing after you try 1BC one time)

如果你从没开始过一细胞,那么在每次零细胞击败王手的时候会弹出提示可以尝试新难度(开启过一次一细胞之后不再提示)


Sonic Carbine DPS display fixed

音速卡宾枪暴击数字显示的问题修复。


Damage cap (50%) added to the Servants (you can't one shot them anymore, sorry)

给姐妹增加了单次伤害上限(50%),你不再能一刀秒掉她们了,抱歉。


Conjunctivius' tentacles' damage cap increased to make them 2-shottable

大眼触手的单次伤害上限被提高了,这样它们可以被两击击杀。


How to access the alpha:

如何进入测试版


Back up your save first. The alpha shouldn't affect your saves but better to be safe than sorry (and if the worst happens then there’s a save restore hack detailed here -

首先备份你的存档。虽然测试版并不一定会影响你的存档,不过小心从不是坏事儿。

(括号里的部分拉了一个2019年的链接,里面有坏档相关的描述……)


Then follow these instructions to access the alpha:

如何进入测试

Go to your Steam game library.

打开steam库

Right click on Dead Cells and click "properties".

右键游戏选择-属性

Select the tab "Betas".

选择-测试版

In the first dropdown box select "Alpha - Not for the faint hearted".

选择Alpha,一般是第一个。

Click close and wait for the upload to finish downloading.

关闭页面,等待游戏更新。

Start playing.

玩儿。



As always, everything is still being tweaked according to feedback. So some things may break, have strange interactions or just straight up crash the game.


If you want to leave feedback you can do so in the comments here, or on our official Discord - there are two channels called update30-alpha-discussion and update30-alpha-feedback specifically for alpha conversations, so please use them!

(结束语,懒得翻译了。)


Cheers,

Matt, EE & MT



附:steam日志没有详细写明的传说装备专属词条如下。

(我翻译的时候只是看着补丁说明的描述,并未进行实际游玩,若有错误请各位指出)

LEGENDARY AFFIXES LIST STARTS HERE

————————————————————————————

Melee Weapons

近战武器

Balanced Blade: Poison on Hit

均衡之刃:使敌人中毒

Spite Sword: Poison Skin Area

怨恨之刃:受伤释放毒云

Assassin’s Dagger: Back Damage

背刺刀:背刺加伤

Blood Sword: Double Stack

血之刃:一次叠两层buff

Twin Daggers: Run Speed on Crit

双匕首:暴击获得速度

Broadsword: Global Shield on Kill

大剑:杀敌获得短时间护盾

Shovel: Better Secrets

铲子:更好的隐藏物品

Cursed Sword: True Evil

诅咒之刃:真正的恶魔!

Sadist's Stiletto: Back Damage

施虐者匕首:背刺加伤

Swift Sword: Run Speed on Kill

迅捷之剑:杀敌获得速度

Giant Killer: God Slayer

巨人杀手:弑神!

Shrapnel Axes: Fire Bullet

碎裂手斧:弹片经过的路径会燃烧

Seismic Strike: Death Root

震地之刃:受害者死亡时使附近敌人定身

War Spear: Run Speed on Crit

战矛:暴击获得速度

Impaler: Back Damage

钉入矛:背刺加伤

Symmetrical Lance: Quad Damage Free & Ignore Global Shields

对称长枪:无副作用四伤&能破盾

Rapied: Run Speed on Crit

刺剑:暴击获得速度

Meat Skewer: Back Damage

串刺之剑:背刺加伤

Nutcracker: Death Root

胡桃夹子:受害者死亡时使附近敌人定身

Spartan Sandals: Fire Feet

斯巴达草鞋:火腿

Spiked Boots: Bleed on Hit

钉鞋:使敌人流血

Hayabusa Boots: Run Speed on Kill

隼之鞋:杀敌获得速度

Hayabusa Gauntlets: Super Crit

隼之拳套:超级暴击

Valmont's Whip: Run Speed on Crit

蒙鞭:暴击获得速度

Wrenching Whip: Bleed on Hit

缠绕鞭:使敌人流血

Oiled Sword: Poison on Hit

油刀:使敌人中毒

Torch: Double Stack

火把:一次叠两层buff

Frantic Sword: Heal Mid Life

狂暴之刃:半血以下时杀敌回血

Flawless: Run Speed on Crit

化境:暴击获得加速

Flint: Fire on Hit

燧石:使敌人燃烧

Tentacle: Poison on Hit

触手:使敌人中毒

Vorpan: Fire on Hit

平底锅:使敌人燃烧

Flashing Fans: Bleed on Hit

铁扇:使敌人流血

Scythe Claw: Death Root

巨镰:受害者死亡时使附近敌人定身

Rhythm n’ Bouzouki: Fire on Hit

节奏琴:使敌人燃烧

Crowbar: Back Damage

撬棍:背刺加伤

Snake Fangs: Run Speed on Kill

蛇牙:杀敌获得速度

Iron Staff: Frost Shield

铁棍:招架使敌人冰冻

Ferryman's Lantern (Melee): Fire on Hit

冥河提灯·主手:使敌人燃烧

Hattori's Katana: Mega Crit

武士刀:史诗级暴击

Explosive Crossbow (Melee): Death Freeze

爆炸十字弓·副手:受害者死亡时冰冻附近敌人

Tombstone: Cascading Tomb

墓碑:连环墓碑

Oven Axe: Run Speed on Crit

烤炉斧:暴击获得加速

Toothpick: Heavy Stun

牙签:强大的击晕

Toothpick (Broken): Rebuild on Kill

破损的 牙签:杀敌修复

Machete and Pistol: Bleed on Hit

砍刀与手枪:使敌人流血

Hard Light Sword (Sword): Super Crit

固化光剑·主手:超级暴击

Pure Nail: Death Worm

纯粹骨钉:受害者死亡时生成虫子

Bone: Run Speed on Crit

骨头:暴击获得速度

Abyssal Trident: Run Speed on Crit

三叉戟:暴击获得速度

Hand Hook: Poison on Hit

铁钩手:使敌人中毒

Maw of the Deep: Triple Bullets

深海巨口:丢出去三条鲨鱼

Bladed Tonfas: Run Speed on Kill

带刃双拐:杀敌获得速度

Wrecking Ball: Speed Ball

破坏球:超快的球!

Queen's Rapier: Super Slice

王后刺剑:超级次元斩

Dagger of Profit: Run Speed on Crit

利润匕首:暴击获得速度

Gold Digger: Heavy Stun

掘金镐:强大的击晕

Panchaku: Fire on Hit

双节锅:使敌人燃烧


Ranged Weapons

远程武器

Multiple-nocks Bow: Double Bullets

多头弓:一次射出的弹药翻倍

Bow and Endless Quiver: Poison on Hit

无限箭:使敌人中毒

Marksman's Bow: Heavy Stun

猎人长弓:强大的击晕

Sonic Carbine: Poison Bullet

音速卡宾枪:箭矢爆炸释放毒云

Infantry Bow: Bleed on Hit

步兵短弓:使敌人流血

Quick Bow: Super Crit

迅捷之弓:强大的暴击

Ice Bow: Strong Ice

冰弓:更强的冰

Heavy Crossbow: Pierce

Heavy Crossbow (Reload): Global Shield on Use

重弩:主手单穿 副手使用时获得护盾

Repeater Crossbow: Super Pierce

Repeater Crossbow (Quiver of Bolts): Pierce

连射弩:主手全穿 副手单穿

Ice Crossbow: Strong Ice

Ice Crossbow (Piercing Shot): Death Freeze

寒冰弩:主手更强的冰 副手受害者死亡时冰冻

Explosive Crossbow: Pierce

爆炸十字弓·主手:单穿

Alchemic Carbine: Double Stack

炼金卡宾枪:一次叠两层buff

Boomerang: Extra Ammo Few

回旋镖:弹药量+1

Hemorrhage: Bleed Propagation

放血:流血蔓延

The Boy’s Axe: Extra Ammo Few

Boy之斧:弹药量+1

War Javelin: Fire Bullet

战争投枪:弹药飞行时引燃地面

Hokuto’s Bow: Super Pierce

北斗弓:全穿

Nerves of Steel: Super Crit

钢铁意志:超级暴击

Throwing Knife: Bleed Propagation

飞刀:流血蔓延

Electric Whip: Back Damage

电鞭:背刺加伤

Firebrands: Double Stack

投掷火把:一次叠两层buff

Ice Shards: Death Freeze

冰霜碎片:受害者死亡时冰冻附近敌人

Pyrotechnics: Double Stack

焰火制造:一次叠两层buff

Lightning Bolt: Global Shield on Kill

闪电光束:杀敌时获得短时间护盾

Fire Blast: Global Shield on Use

火焰喷射:使用时获得短时间护盾

Frost Blast: Strong Ice

冰霜爆破:强大的冰

Magic Missiles: Super Pierce

魔法飞弹:全穿

Blowgun: Poison Cloud on Hit

吹箭:击中时释放毒云

Barrel Launcher: Death Fire

酒桶:受害者死亡时燃烧

Ferryman’s Lantern (Soul Shot): Fire Bullet

冥河提灯·副手:弹药飞行路径燃烧

Hard Light Gun: Double Stack

固化光剑·副手:一次上两层buff

Killing Deck: Bleed on Hit

致命牌组:使敌人流血

Gilded Yumi: Fire Bullet

镀金弓:弹药飞行路径燃烧

Money Shooter: Super Pierce

金钱射手:全穿

Magic Bow: Double Bullets

魔法弓:一次发射的弹药数翻倍


Shields

盾牌

Front Line Shield: Counter Attack

前线盾:招架后下一次攻击造成四倍伤害

Cudgel: Long Stun

击晕盾:击晕时间更长

Punishment: Death Freeze

惩罚盾:受害者死亡时冰冻附近敌人

Knockback Shield: Death Root

猛推盾:受害者死亡时使附近敌人定身

Rampart: Frost Shield

壁垒盾:招架冰冻

Assault Shield: Heavy Stun

突击盾:强大的击晕

Bloodthirsty Shield: Double Stack

鲜血盾:一次上两层buff

Greed Shield: Gold Damage Buff

贪婪盾:钞能力

Spiked Shield: Mega Crit

带刺盾:史诗级暴击

Parry Shield: Stun Shield

反击盾:更强的击晕

Force Shield: Frost Shield

力场盾:招架冰冻

Thunder Shield: Poison Shield

雷盾:使敌人中毒

Ice Shield: Strong Ice

冰盾:强大的冰


Deployable Traps

安置型陷阱

Double- Crossb-o-matic: Pierce

双向弩:单穿

Sinew Slicer: Bleed Propagation

圆斩:流血蔓延

Heavy Turret: Super Pierce

重型弩塔:全穿

Barnacle: Poison Bullet

藤壶:使敌人中毒

Flamethrower Turret: Double Stack

喷火塔:一次上两层buff

Cleaver: Double Stack

碎肉者:一次上两层buff

Wolf Trap: Ice on Stop

捕兽夹:效果结束时使附近敌人冰冻

Crusher: Ice on Stop

碾碎机:效果结束时使附近敌人冰冻

Explosive Decoy: Run Speed on Kill

爆炸诱饵:杀敌获得速度

Emergency Door: Deployed Dmg

紧急门:接近时你造成额外伤害

Tesla Coil: Oil and Fire on Destroy

特斯拉电圈:被打破时给地面浇油并点燃

Scavenged Bombard: Double Speed

破烂大炮:攻速翻倍


Grenades

手雷

Powerful Grenade: Death Freeze

强力手雷:受害者死亡时冰冻附近敌人

Infantry Grenade: Oil

步兵手雷:油

Cluster Grenade: Death Fire

集束手雷:受害者死亡时燃烧

Magnetic Grenade: Echo

磁力手雷:回响形态

Stun Grenade: Long Stun

闪光弹:更长的击晕时间

Ice Grenade: Strong Ice

冰雷:强大的冰

Fire Grenade: Bigger Explosion

火焰手雷:范围更大

Root Grenade: Death Root

藤蔓手雷:受害者死亡时使附近敌人定身

Oil Grenade: Death Fire

油腻手雷:受害者死亡时燃烧

Swarm Grenade: Poison on Hit (yes, it applies to the biters’ attacks)

虫虫雷:使敌人中毒(没错,这词条针对的是虫虫)


Powers

力量

Death Orb: Double Speed

死亡之球:飞行速度翻倍

Tornado: Poison Cloud on Hit

旋风:每一击都释放出毒云

Knife Dance: Bleed Poison

圆舞飞刀:流血同时造成中毒

Corrupted Power: Global Shield on Use

堕落力量:使用时短时间获得护盾

Vampirism: Global Shield on Use

吸血:使用时短时间获得护盾

Tonic: Extended Duration

药剂:持续时间增加

Grappling Hook: Fire on Use

抓钩:使用时燃起来了

Phaser: Poison on use

位移:使用时毒起来了

Corrosive Cloud: Double Stack

腐蚀毒云:一次上两层buff

Lacerating Aura: Bleed on Hit

撕裂光环:使敌人流血

Wave of Denial: Oil and Fire on Use

阻隔波:使用时在身边浇油并点燃

Wings of the Crow: Global Shield on Use

乌鸦之翼:使用时获得短时间护盾

Great Owl of War: Super Pierce

战争巨枭:全穿

Lightspeed: Global Shield on Use

极速:使用时获得短时间护盾

Giant Whistle: Death Freeze

巨人口哨:受害者死亡时冰冻附近敌人

Telluric Shock: Global Shield on Kill

震地冲击:杀敌时获得短时间护盾

<Spoiler Item>: Run Speed on Kill

剧透物品:杀敌时获得加速

Smoke Bomb: Run Speed on Use

烟雾弹:使用时获得加速

Mushroom Boi!: Poison Cloud on Hit

蘑菇:使敌人释放毒云

Lightning Rods: Fire on Stop

引雷针:效果结束时点燃

Scarecrow Sickles: Double Bullets

稻草人镰刀:一次放出双倍弹药

Ice Armor: White Walker

寒冰铠甲:白色漫步者(不挨打或主动引爆不会解除效果)

Serenade : Run Speed on Crit

夜歌:暴击时获得加速

Cocoon: Frost Shield

茧:招架冰冻

Face Flask: Oil and Fire on Use

拍脸血瓶:使用时在附近浇油并点燃

Pollo Power: Death Worm

小鸡之力:受害者死亡时生成虫子

Leghugger: Bleed Propagation

抱腿兽:流血蔓延


【死亡细胞】3.0A测更新日志翻译和补充的评论 (共 条)

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