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3.4.6. 启用硬件3D和图形保真(OLEX2使用手册)

2021-02-24 17:47 作者:DJ_Tokyo  | 我要投稿

原文如下:


Enable hardware 3D and antialiasing


Since the introduction of antialiasing in Olex2, which became possible in 2.9 and later versions of wxWidgets, where is a change in how antialiasing and hardware 3D (quad buffers) can be enabled, since absence of quad buffers and antialiasing at the same time causes issues with some graphics drivers. If you are sure that you graphics card/drives support quad buffers, to enable it, type ‘options’ in the command line and put this line into the opened file:


gl_stereo=true


and restart Olex2. To enable antialiasing, which provides a smoother graphical output but makes the rendering slower (not always noticeable for small models), use the following option:


gl_multisample=true


译文如下:


3.4.6. 启用硬件3D和图形保真


自从在Olex2中引入了图形保真(这在2.9和更高版本wxWidgets中成为可能)以来,图形保真和硬件3D(四缓冲区)的启用方式发生了变化,因为同时缺少四缓冲区和图形保真会导致一些显卡驱动出现问题。若确定显卡/驱动支持四缓冲区,则要启动它,请在指令行键入“options”,然后将以下内容放入打开的文件中:


gl_stereo=true


并重启Olex2。若要启用图形保真,即提供更平滑的图形输出,但使得渲染速度减慢(对于小模型而言并不总是很明显),请使用以下选项:


gl_multisample=true


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