【影之诗结算】同时瞬招,爱夏抢了8墓,格莫瑞还能给主战者效果吗?

下面贴上格莫瑞和爱夏的代码,when_summon表示进入战场的时刻,按照影之诗的顺序结算逻辑,其实格莫瑞入场效果计算时墓已经不够了,能推断出来影之诗大概率存在快照机制,某个时间点对所有数据打一份快照,然后在结算时都使用这份快照而不管实际的数据变化。
格莫瑞的代码如下,
summon_card,self_turn_start,character=me&target=deck_self&{me.cemetery.count}>{me.deck.count},character=me&target=deck_self,none,none,none,
attach_skill,when_summon,{me.cemetery.count}>{me.deck.count},character=me&target=inplay&card_type=class,skill=(skill:change_cemetery)(timing:when_necromance)(condition:turn=self)(target:character=me)(option:add_count={me.inplay.class.last_necromance_count})(preprocess:per_turn=1)&duplicate_ban_id=1165410101,none,yellow,
attach_skill,when_summon,{me.cemetery.count}>{me.deck.count},character=me&target=inplay&card_type=class,skill=(skill:pp_modifier)(timing:when_necromance)(condition:turn=self)(target:character=me&target=inplay&card_type=class)(option:add_pp={me.inplay.class.last_necromance_count})(preprocess:per_turn=1)&duplicate_ban_id=1165410102,none,,
guard,when_change_inplay,character=me,character=me,none,none,,
爱夏的代码如下
summon_card,self_turn_start,character=me&target=deck_self&{me.cemetery.count}>=16,character=me&target=deck_self,none,none,,none
change_cemetery,when_summon,{me.inplay_self.count}>0&character=me&target=self&deck_summoned_card=self,character=me,gain_count=8,none,,none
evolve,when_attack_self_and_other_after,character=me&{me.inplay_self.unit.max_attack_count}={me.inplay_self.unit.attack_count}&target=attacker&attacker=other&{op.be_attacked.class.count}>0,character=me,none,necromance=8,,induction
//
quick,when_change_inplay,character=me,character=me,none,none,,none
killer,when_change_inplay,character=me,character=me,none,none,,none