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[VALORANT]无畏契约6.0启示大更新-竞技 陈奇人译

2023-01-11 15:44 作者:水月酱gg  | 我要投稿

在昨天的1月10日动态发布了我的上一赛季异界段位生涯,同时翻译了启示6.0其中一项大更新-竞技模式。但因字数有限,有些内容还没写进去或者翻译进去。我便以专栏形式发布这次的重要更新-竞技模式,以及个人收藏(Favorite/Random skins)等其他更新

本次6.0启示更新中,微风岛屿/热带乐园源工重镇/劫境之地 俩张地图告别地图池,取而代之的是本次新图Lotus霓虹町/双塔迷城

竞技模式大更新

前文:本次更新对竞技模式的段位分做了调整。提高了个人实力在竞技模式的作用,略微降低了比赛过程中双方得分差距带来的段位分;鼓励玩家们在高分段挑战自己,超常发挥会得到额外段位分,而高分段玩家哪怕虽败犹荣,良好发挥也会减轻扣分。

1.A new Episode means a ranked reset! Expect your placement rank to be lower than at the end of Episode 5, and good luck on your climb! 

已重置启示第六季第一节的段位,相较于异界段位会有所低,祝你上分无阻 

Context: Remember we reset each episode to kick off the start of a new ranked ladder. This is a chance for players to show off their skill in the new season, as well as reset players in the ladder who may no longer be active. 

重置每个季的段位是为了拉开段位差距,能给玩家们在新赛季展示自我的机会。同时也重置了长期非活跃玩家的段位

Ranked Rating gains/losses will depend slightly more on Win/Loss, and slightly less on the exact round differential of the match. 

比赛的结果对段位分影响会略微提升,而双方的比分差会略微降低

Context: Players experience too wide of RR gains/losses from match to match based on the round differential (one win could give 12RR, and the next win could give 20RR). We’re making this change to reduce that swing of RR in gains and losses. Winning is still the most important way to climb! 

根据回合分差,每个比赛的段位分波动很大(举个栗子:有一场赢了加12分,下一场也赢了加20分),调整这项机制以减少段位分的波动,当然上分最重要的还是取胜 

RR=Rank Rating,即段位分


For players whose ranks are far away from their MMR: RR gains will depend more on individual performance, instead of round differential. You should also see your rank and MMR converge faster. 

段位高于隐藏分的玩家,段位分更取决于个人实力,而不是回合分差;段位和隐藏分会越来越靠拢 (保持一致)

MMR=Matchmaking Rating,可以理解成隐藏分;而对应的ELO才是段位分


Context: We received feedback that players felt like they would not be rewarded for a good game, or punished too harshly for a bad game during their ranked climb. 

               If a player's rank is below their actual MMR, they will be rewarded more for a good game. If a player's rank is above their MMR, they will not be harshly penalized if they lose, but perform well in that match. 

说明:我们收到反馈,玩家超常发挥得不到额外分,亦或是发挥稀烂扣得很重。

           如果玩家的段位低于隐藏分,超常发挥会得到更多段位分;而如果段位高于隐藏分,哪怕超常发挥,却虽败犹荣,也会减轻扣分

杂项

前言:现在玩家们能收藏皮肤配色了,而随机配色也会应用到随机皮肤上

We’ve heard your feedback and added the ability to favorite specific variants of your gun skins (along with some UX/UI changes to better support that). Now, when you favorite a specific variant, only your favorited variants will enter the potential pool of weapons you can take into game if you’ve equipped the Random Favorite for that weapon type.

我们听取玩家们的建议新增了武器皮肤配色收藏功能。现在,当你喜欢特定皮肤配色时,如果使用武器随机皮肤,只有你收藏的皮肤配色才会进入随机皮肤里

On release, your existing favorite weapon skins will now have all unlocked variants favorited to maintain consistency with current behavior.

更新后,将全部收藏现有的武器皮肤配色以维持现有的武器皮肤


另外有其他更新内容,比如说

  • 幽影的黑瘴现在不会形成单向烟效果,因此以后再也不会遇到亚海悬城A大幽影的单向烟了.....

  • 霓虹町带着新的改动回归

  • 新地图Lotus,一张拥有特殊机制的三点图

等等....有大佬们已经做了。这里只翻译最重要的竞技分更新


总结

本次更新对竞技分进行了改动,会影响到以后对局中混子与大佬之间的结果;同时也鼓励玩家们敢于面对高手,不论输赢,都会证明自己的好机会;让高分段玩家哪怕虽败犹荣,也会减轻扣分,体现了竞技精神


[VALORANT]无畏契约6.0启示大更新-竞技 陈奇人译的评论 (共 条)

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