rFactor 2 | 2020年十二月赛道相关更新

在临近圣诞假期之前的一周,Studio397一口气发布了多条赛道的修复、优化补丁,包括新进的spa,纽北pbr后的修复和优化,Portland和香港E-Prix赛道的修复和Botniaring的优化。以及预告了下周的pack

Circuit de Spa-Francorchamps v1.15

最近发布的spa带来了一些小的修复和更新
Minor Adjustment to Cut Detection to be more Lenient if you don’t gain time
Fixed Marshal and Digital Flag Sequencing
Safety Workers visible on all level details to fix flags online
Fixed minor terrain gaps
Fixed Pit Entry to match on screen assets
Reverted Endurance Standing start to GP Grid (Rolling start will begin on Endurance layout and go green over GP start line)
Adjustments to Grass Materials
Fixed a few minor Tree placement issues
Reviewed AIW behaviour into Les Coombes
Made AI slightly more cautious when running side by side
Readjusted Endurance Pit Layout so that there are 50 pit spots for the 80 garages.
Fixed collision mesh on temporary wall on Endurance layout pits
Nurburgring Nordschliefe v2.17


纽北带来了PBR更新后的bugfix以及一些优化,更好看了好像
Added missing curbs on Nordschliefe
Rebalanced & improvements to all road, terrains & trees materials
Added decals to gravel traps
Optimized trackside terrain meshes
Optimized tyre stack meshes behind tyre canvas
Fixed collision issues on some layouts
Fixed some issues with camping tent placements
Added atmospherics values to GDB files
Some general object lodding optimization
Reviewed some nightlight omni colours
Added default RRBIN settings to WET files
Various minor fixes and tweaks
Portland International Raceway v1.04

前两周更新的本就很好看的Portland,带来了一些修复
Improved AI lines at final sector in both layouts
Reduced bumpiness of inside fast chicane anti-cut to help reduce AI issues
Hong Kong E-Prix v1.65

上个版本导致香港FE赛道无法载入的bug修复
Fixed material errors which will prevent track loading in the latest build
Botniaring v1.05

之前的老赛道,得到了一定的bugfix
Collision mesh update.
Last corner hay bale wall and corresponding collision was extended a little, as a countermeasure of cutting exploit.
赛道更新将会在你下一次重启steam时自动下载更新

