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POKEMMO更新:PVP匹配重做、技能教学便民化以及部分效果重做

2020-06-08 21:55 作者:弑神-法  | 我要投稿

同志们好~这里是从卢比扬卡视察回来的MMO皇家翻译官灯鱼~大家想我了没~

这次的更新对PVP影响很广泛,鉴于正文太长,我争取一句话总结,明天更这次更新对PVP玩家的影响。

那么,开始翻译,乌拉~

以下是正文

Hi everyone,


The next game update will feature a wide list of changes for PvP players. This will include a general balancing patch, refinement of most PvP systems in the game, and refinement of management tasks like move tutoring.

同志们好~这次我们进行了一系列平衡性改动,包括PVP的匹配机制以及技能教学~

====


Automated PVP Updates

Matchmaking will see a suite of changes, including updated reward structures, a seasonal based matchmaking ELO system, and features to encourage more tier participation.

匹配系统大幅改动~我们争取让更多玩家参加次分级比赛~

For reward structures, we have shifted the BP-based rewards to a streak-based approach. Over the years, we've been hesitant to include an automated Forfeit function in structured PvP due to the potential of encouraging poor quality matches where people forfeit while a match is still winnable. To counter this, players are now more encouraged to stay in a match at risk of losing their streak bonus, and additional bonuses are given if you're fighting an especially well ranked player.

为了让你不会再随便投降,我们设定了连胜奖励~(先登者赏金百两!)

Matchmaking ELO decay has been another problem which we let stagnate over the years, which will be resolved by a season system for ELO. Seasons will last 3 months (the first season after the update's deployment will be slightly shorter due to updating in the middle of a season) and will perform a hard reset of ELO once over. Each Season will be capped off by an automated tournament exclusive to the top players of each tier's leaderboard, winners of which will receive exclusive items.

为了防止有人占着排行榜不干活,我们现在把PVP改成了赛季制,3月清零一次,前不知道多少名有奖励哦~(但愿这次多给点)

To encourage UU/NU tier participation, we've introduced exclusive rewards for all tiers. Players may now also queue for multiple tiers in Matchmaking simultaneously, with a battle box assigned to each tier.

为了鼓励UU和NU分级的发展,玩家现在可以同时在三个分级排队~并且我们还送了你两组新的对战盒子用来放UU和NU队哦~

Automated Tournaments have seen some attention. Tournament rewards will be more versatile in their choices, allowing for Gender selection & selectable IVs with any value (0~31). PokeMMO's Game Masters may also choose to give stacks of items, vanity items, or BP in future tournaments too. (Note that these changes only apply to future tournaments, not ones which have already been scheduled, or rewards which have been already mailed to players).

例行的锦标赛现在可以让玩家自己DIY努力和性别了~并且大赛组织者还会提供成吨的道具和BP作为奖励哦~(当然,是在正式更新后)

On the small side, players will now be able to spectate others while queueing for matchmaking & tournaments with no fear of missing their queue. We'll now automatically shift from Spectate mode to Battle mode when a match is found. Battle Boxes are now also less terrible to manage, and can be assigned and changed more easily in the PC UI.

最后,你现在可以边排队边偷窥别人的比赛了~不用担心错过排位~我们还优化了战斗盒的管理UI~还不快谢谢官方~

====


Generation 8 Updates


With the introduction of Gen 8, many moves have had updated functionality increasing their versatility. Move changes will be included where applicable (Teleport, Rapid Spin, Healing Wish, Fling, and Howl), as well as ability changes (Intimidate, Moody) and egg group updates for a few species trees.

为了和GEN8接轨,我们会对以下技能进行更新(瞬间移动、高速旋转、治愈之愿、投掷、长嚎,有没有打落不知道,反正我们没写,那么就是没有),还有部分特性(威吓、心情不定)~以及你们最喜闻乐见的生蛋分组~(你老婆终于是人型组了~)

This changeset also introduces Gens 1 & 2 TM moves to the relevant species, and Gen 7 changes which we'd omitted until now, including Gen7-3 (LGPE) movepools and missing mechanical changes to Gengar's ability, and the Prankster ability.

现在初代二代的技能机也加上了,之前忽略的G7改动,比如技能池和耿鬼特性以及恶作剧之心的改动也加上了!(耿鬼:我变胖了,飘不起来了)

Movepools for all species have been updated in some way or another, and the changes are far too numerous to note. In general, Gen 8 has priority over all other changes, then additional moves are processed from there.

进行此类改动时,以G8为准,再对部分技能进行针对性回调~

====


Movepool Management Updates


Those knowledgeable with earlier Gens & Gen 8 will notice that we are introducing a slew of new TMs- over 100, actually. This large bulk of items necessitated that we look at how we can better the move learning systems, and we've focused on streamlining the gain of renewable moves.

技能机太多了,重复的太多了,管理混乱,怎么办?

Each region will now host an NPC in every healing center you come across, which will offer to teach you all of the Tutor moves that a region can offer, if you've acquired 8 badges in that region. 4 Shard-based "Regional Move Master" tutors are present in the game, 1 for each region, allowing you to learn regional-exclusive moves for a Shard+Item-based feed.

现在不用担心了,我们会把这些NPC统统移到PC中心,你只要有八个徽章就可以找他们学技能了~(当然,仅限定点教学技能)

Each of them is also accompanied by a Move Deleter & Relearner NPC. Prices for Relearners will also now more properly reflect the value of the move being relearned. All regions now have a store which will sell every TM in the game in their respective department stores, after you've completed its storyline.

并且为了减轻吹寄市NPC的工作压力,我们给每个定点教学NPC身边都配上了遗忘爷爷和技能回忆师~是不是很贴心呢~

并且现在每个地区都有一个商店在你通关后卖全部技能机了~快来夸夸我~

Redundant tutor data for all tutors has been removed, meaning no more TM / Tutor overlap. For GBA areas, NPCs with single-move move tutor scripts (e.g. Dream Eater) will now simply give untradeable TMs. Older Shard tutors have been removed entirely, and their moves redistributed as either TMs or into the newer Shard tutors.

现在重复的技能机已经合并了~GBA区域的NPC只会给你不可交易的技能机~旧的碎片教学已移除,并整合到技能机和新的碎片教学中~

Overall, we feel it should be much easier to keep track of and learn.

总的来说,你应该可以少跑腿了~

====


This overview is not comprehensive, but covers the most important things we'll be changing this update. We're currently finalizing everything and expect to release it in early July. We hope you'll enjoy.

当然同志们,我们肯定不会这么没追求,以后还会有很多细节,不过主要的东西就这么多了~希望你玩的开心~

Thanks for reading

伏特加~

看在灯鱼这么努力的份上,不给个关注三连你忍心么~


POKEMMO更新:PVP匹配重做、技能教学便民化以及部分效果重做的评论 (共 条)

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