【缺氧】正式版U44-535720/535842更新
总括部分见:https://www.bilibili.com/read/cv20525505

Features
特点
• All versions
全部版本
◦ Added Mysterious Hermit story trait.
添加了神秘隐士故事特质。
◦ Added Geotuner building.
添加了地质调谐仪。
◦ Added Mission Control Station building.
添加了任务控制台。
◦ Added Conduction Panel building.
添加了导热板。
◦ Added Private Bedroom room type. Renamed Bedroom to Luxury Barracks.
添加了私人卧室房间类型,将卧室重命名为豪华营房。
◦ Added Laboratory room type.
添加了实验室房间类型。
◦ Preview of the new cosmetic skins system, including three free sample sets of skins (called “blueprints”).
修饰性皮肤系统的预览开启,包括了三件免费的皮肤包(皮肤又称为“蓝图”)。
Changes and Improvements
变更和改进
• All versions
全部版本
◦ Telescopes and Space Scanners have changed how they calculate sky visibility. These buildings now can work under multiple layers of glass tiles and denser gas/liquids.
改变了望远镜和太空扫描仪计算对空可见度的方式。现在这些建筑可以在多层玻璃砖和更浓的气体/液体下运作了。
◦ Renamed Phosphorous to Refined Phosphorus to make it easier to differentiate from Phosphorite.
将“固态磷”重命名为“精炼磷”,使之更容易与“磷矿”区分。
◦ Geysers now display an Average Output once analyzed.
现在间歇泉在分析后会显示平均产出。
◦ Geysers are now renamable. They start with a unique name identifier so it’s easier to tell them apart.
现在间歇泉可以重命名了。每个间歇泉都有不一样的名字代号,因此更容易将其区分了。
◦ Reveal the asteroid's surface when you launch a rocket after it reaches space.
将火箭发射到太空后会揭示对应小行星的表面。
◦ Drywall changes
干板墙变更:
▪ Significantly reduced Drywall construction time and construction mass.
显著降低了干板墙建造时间和建造耗材。
▪ Drywall now provides a small decor boost.
现在干板墙会提供少量装饰度。
▪ Moved Drywall to "Base" build menu category.
将干板墙移到基地建筑栏中。
▪ Moved Drywall to Textile Production tech.
将干板墙移到纺织生产技术中。
▪ Drywall can replace tiles and vice versa.
干板墙和砖块可以互相替换了。
◦ Pedestals, Sweepy Bots now lists artifacts and keepsakes before other items.
现在底座和扫扫机器人会优先列出工艺品和纪念品。
◦ Added Camera Speed slider to Game Options screen.
在游戏选项中添加了镜头移速调整滑块。
◦ Added names for existing paintings and statues.
对现有的绘画和雕塑添加了名字。
◦ Canvases and sculpting blocks now let you select a different artwork of the same quality. You can also clear artwork.
现在你可以在画布和雕刻块上选择另一个同品质的作品,同样也可以清除作品。
◦ Changed building material selection panel to a vertically scrolling grid.
将建造材料选择面板的滚动改为了纵向。
◦ Adjusted room colors for Deuteranopia and Protanopia color blind modes.
更改了绿色盲和红色盲模式下的房间类型颜色。
◦ Room overlay legend was reordered such that the Kitchen appears near the other dining room types.
重排了房间概览中的顺序,如此厨房会靠其他餐厅房间类型更近。
◦ Fixed issue causing some menu backgrounds to be incorrectly sized after a window size or resolution change.
修复了在窗口大小或分辨率变动后,一些菜单背景大小不对的问题。
◦ Added icons on the specific database pages for room type when you click on a category
为数据库中的房间类型添加了图标。
◦ Added a list of recipes to the Spice Grinder building's database entry.
为数据库中的香料研磨器添加了配方列表。
◦ Dream bubbles now have a journal icon in them.
现在梦境气泡会出现日志图标。
◦ Updated Data Collection options menu to ask the player to restart after changing the setting. Also renamed it to “Data Communication”.
更新了数据收集选项菜单以告诉玩家在更改设置后要重启,并将其重命名为“数据通信”。
• Base game only
仅限游戏本体
◦ Added Spaced Out! store link to the main menu for users who don't already own it.
在主菜单中为那些尚未拥有眼冒金星的用户添加了商店链接。
• Spaced Out! only
仅限眼冒金星
◦ Artifact Transport Module lists artifacts and keepsakes before other items.
工艺品运输舱会优先列出工艺品和纪念品。
Fixes
修复
• All versions
全部版本
◦ Fixed a crash using the Sandbox delete tool on a Duplicant with a balloon.
修复了使用沙盒工具删除带有气球的复制人时导致的崩溃。
◦ Unequipping Pajamas from a Duplicant who is sleeping and dreaming will no longer make the Duplicant keep the dream bubble forever.
让正在睡觉且做梦的复制人脱下睡衣不再导致梦境气泡一直存在了。
◦ Fixed issue causing all Spice Grinders displaying the same food when hovering one Spice Grinder.
修复了鼠标悬停在香料研磨器上时会导致所有香料研磨器显示同样的食物的问题。
◦ Fixed sound issue related to solid resin.
修复了与固态树脂有关的音效问题。
◦ Fixed issue that allowed Duplicants to get stuck when trying to enter a Transit Tube.
修复了复制人尝试进入运载管道时可能会卡住的问题。
◦ Fixed a transit tube related crash loading some saves.
修复了加载一些存档时与运载管道有关的崩溃。
◦ Duplicants interrupted while eating at a Mess Table no longer play the eating animation when using other buildings.
复制人在餐桌前吃饭时被打断后不会再使用其他建筑时也播放吃饭动画了。
◦ Attack tool now correctly applies the selected priority.
现在攻击工具可以正确施加选择的优先度了。
◦ Capture tool now updates the priority of critters already marked for capture.
现在捕捉工具可以更新已经标记捕捉的小动物的优先度了。
◦ Fixed "Resume Game" and load game screens not handling daylight savings time.
修复了“继续游戏”和加载游戏界面不能处理夏令时的问题。
◦ Fixed typos in the Heat database entry.
修复了数据库中热量教程中的打字错误。
◦ Updated Serum Vial recipe description to mention Zombie Spores instead of Slimelung.
更新了血清瓶的配方描述,使之提及僵尸孢子而不是粘液肺病。
◦ Removed empty parentheses beside the decor item room requirement in the build menu.
移除了建筑栏中装饰物房间需求旁边的空括号。
◦ Database entry for Critter Flux-O-Matic now displays expanded descriptions for each critter.
现在数据库中的小动物衍生器会显示扩展的小动物描述了。
◦ Modding: Fixed issue in the sim loading more than 255 elements.
模组:修复了模拟系统加载大于255个元素时导致的问题。
◦ Fixed a crash that could happen when uprooting an Oxyfern.
修复了拔除氧齿蕨时可能发生的崩溃。
◦ Fixed “Doodle Dee Duplicant” painting sticking around after deconstructing the canvas.
修复了《复制人的涂鸦》画作在拆除画布后会卡在周围的问题。
◦ Fixed crash composting a spiced food. Note that it loses its spices in the process.
修复了将香料食物堆肥导致的崩溃。注意,在这一过程中会失去香料属性。
• Spaced Out! only
仅限眼冒金星
◦ Fixed Sponge Slug incorrectly using Gas Output instead of Liquid Output.
修复了海绵蛞蝓错误地使用气体输出口而不是液体输出口的问题。
◦ Destroying rocket modules now properly cleans up related chores.
现在摧毁火箭舱块后会正确地清除相关任务。
◦ Fixed a bug that showed the status item "No Research Selected" when all researches were completed on the Space Out version by the Materials Study Terminal building.
修复了在眼冒金星版本下,当所有研究都已完成时,材料研究终端会显示“未选择研究”状态的问题。
◦ Fixed rocket launch button sometimes displaying "Automation Controlled" or "Begin Launch Sequence" incorrectly.
修复了火箭发射按钮有时会错误地显示“自动化控制”或“开始发射”的问题。
◦ Renamed rocket interior tiles to "Rocket Wall" and clarified building restriction on rocket fitting building placement.
将火箭内部砖块重命名为“火箭墙体”并澄清了与火箭配件建筑放置有关的建造限制描述。
◦ Fixed missing string for Ladder Bed stamina.
修复了缺失的梯床体力恢复文本。
◦ Removed duplicate Niobium Geyser entry in the database.
移除了数据库中重复的铌火山。
Changes since the last Public Testing update
仅对上次公开测试更新来说的变更
Changes
变更
• All versions
全部版本
◦ Updated Chinese translation
更新了中文翻译。
Fixes
修复
• All Versions
全部版本
◦ Updated Mysterious Hermit to use their localized name and description.
更新了神秘隐士,使之使用翻译过的名字和描述。
◦ Fixed crash that could occur when changing building blueprint selection in the build menu on an unresearched building.
修复了在建筑栏中更改尚未研究建筑的蓝图可能出现的崩溃。
◦ Fixed a bug where the Geyser status item and Geyser tracker animation would not update when loading a save or when destroying geotuners that have a geyser assigned but have not yet been worked.
修复了间歇泉状态条目和间歇泉跟踪器的动画,在加载存档或摧毁已分配间歇泉但尚未运作的地质调谐仪之后,不会更新的问题。
◦ The Mysterious Hermit’s Mailbox can now be deconstructed post story trait completion.
现在神秘隐士的邮箱可以在故事特质完成后拆毁。
◦ Resolved a crash when deconstructing the Gravitas Shipping Container while a Duplicant is in the process of storing something.
解决了就在复制人向庄严科技运输集装箱中存东西时将其拆除导致的崩溃。
◦ The Duplicant knocking on the Gravitas Shipping Container no longer ignores death to continue knocking.
复制人在敲庄严科技运输集装箱时不再无视死亡持续敲了。
◦ Fixed Duplicants wearing the incorrect outfit when equipping Oxygen Masks or balloons.
修复了复制人携带氧气面罩或气球时所穿的服装不对的问题。