欢迎光临散文网 会员登陆 & 注册

战争雷霆手游0.0.10.26更新(机翻)

2023-07-10 17:02 作者:Aren亲王  | 我要投稿

原文: The game now requires less space on a device to be installed. Resource maintenance will require re-uploading of approx. 1.5 Gb. Following locations have been refined: Poland, Factory, Stalingrad. Respawn points are now better protected against spawn kills. Available tier range has been added to the hangar before a battle. A crosshair has been added to the tank sight. The crosshair is available in the Options tab of the Settings menu. The free camera is now available while controlling aircraft. A collapse/expand button has been added to the interface editor menu. Indication of tapping on the vehicle’s damage model has been added. Translucent effects through stones have been fixed. An aircraft lead marker for ground vehicles, which are not SPAA, has been added. An issue of rocks being shot through, as well as buildings hanging in the air in the Japan location has been fixed. A bug has been fixed that prevented Parts and FPE replenishment while spawning in a backup vehicle. Excessive trembling of the aircraft sight camera while shooting has been fixed. Moving the control stick to the right side of the screen no longer affects camera movement. The missing letters issue on Mali GPU devices has been fixed. Google Play authorised players with nickname decorations now displayed correctly. Added vignette effect when aiming. At maximum graphics settings the grass now remains flattened where vehicle tracks have passed. Naval The following performance adjustments have been introduced: USS Fletcher : Available torpedoes: 10 → 20. Torpedo reload time: 5.7 sec → 4.8 sec. IJN Ayanami : Minimal crew: 60 → 50. Available torpedoes: 34 → 36. Torpedo reload time: 10 sec → 12 sec. Main gun reload time: 4.7 sec → 3.5 sec. Soobrazitelniy : Main gun reload time: 4.5 sec → 4.2 sec. IJN Furutaka: Minimal crew: 200 → 150. Available torpedoes: 28 → 32. Main gun reload time: 7.7 sec → 7.4 sec. Sverdlov : Minimal crew: 360 → 370. Admiral Graf Spee : Minimal crew: 350 → 370. Available torpedoes: 9 → 16. Torpedo reload time: 8 sec → 9 sec. Main gun reload time: 14.5 sec → 11 sec. Auxiliary gun reload time: 2.8 sec → 3 sec. IJN Tone: Available torpedoes: 52 → 48. Main gun reload time: 10 sec → 8.4 sec. Auxiliary gun reload time: 5.2 sec → 3 sec. Damage of a shell of the auxiliary gun: 300 → 400. USS Arizona : Minimal crew: 390 → 420. Main gun reload time: 20.7 sec → 18 sec. Auxiliary gun reload time: 3.2 sec → 4.5 sec Damage of a shell of the main gun: 2,700 → 2,500. HMS Warspite : Minimal crew: 410 → 510. Main gun reload time: 24.5 sec → 20 sec. Auxiliary gun reload time: 4 sec → 3.8 sec. VII-Klasse, SS-285 Balao : Torpedoes in a salvo: 5 → 4. Torpedo attack ready time: By surfacing: 8 sec → 9 sec. At the periscope dive: 5 sec → 6 sec. Type K : Available torpedoes: 72 → 60. Torpedoes in a salvo: 5 → 4. Torpedo attack ready time: By surfacing: 8 сек → 9 sec. At the periscope dive: 5 sec → 6 sec. Armored vehicles All vehicles now have an adjusted camera position in the 3rd person view. Main gun reload time has been reduced for the following vehicles: Squad E.B.R. (1951) (Tier III): E.B.R. (1951) — from 6 to 5.7 sec. ARL-44 — from 10 to 9.5 sec. M4A1 FL10 — from 5 to 4.8 sec. Squad Comet I (Tier III): Comet I — from 5.9 to 5.3 sec. Challenger — from 5.9 to 5.3 sec. Churchill VII — from 5 to 4.5 sec. Squad M4A3 (76) W (TierIV): M4A3 (76) W — from 5.9 to 5.6 sec. M41A1 — from 5.9 to 5.6 sec. T26E5 — from 7.5 to 7.1 sec. 翻译: 游戏现在需要在设备上安装更少的空间。 资源维护将需要重新上传大约1.5 Gb。 以下地点经过了改进:波兰,工厂,斯大林格勒。重生点现在可以更好地抵御产卵杀死。 战斗前,可用的等级范围已经添加到机库中。坦克瞄准镜上增加了一个十字准线。十字光标位于“设置”菜单的“选项”选项卡中。现在可以在控制飞机时使用免费摄像头。 界面编辑器菜单中添加了一个折叠/展开按钮。增加了敲击车辆损坏模型的指示。穿过石头的半透明效果已经固定。增加了一个非SPAA地面车辆的飞机引导标记。 在日本,岩石被射穿,建筑物悬空的问题已经解决。已经修复了一个错误,该错误在备份车辆中生成时阻止了零件和FPE的补给。飞机瞄准相机在拍摄时过度抖动的问题已经解决。 将控制杆移动到屏幕右侧不再影响相机的移动。马里GPU设备上的字母丢失问题已经修复。带有昵称装饰的Google Play授权玩家现在可以正确显示。增加了瞄准时的渐晕效果。在最大图形设置下,车辆轨迹经过的草地现在保持平坦。 海军的引入了以下性能调整:弗莱彻号航空母舰:可用鱼雷:10枚→ 20 鱼雷装填时间:5.7秒→ 4.8秒。 IJN Ayanami:最少船员:60人→ 50可用鱼雷:34枚→ 36 鱼雷装填时间:10秒→ 12秒。 主炮上弹时间:4.7秒→ 3.5秒。 Soobrazitelniy公司:主炮上弹时间:4.5秒→ 4.2秒。 IJN Furutaka:最少工作人员:200人→ 150可用鱼雷:28枚→ 32 主炮上弹时间:7.7秒→ 7.4秒。 斯维尔德洛夫:最少工作人员:360人→ 370格拉夫·斯佩上将:最少船员:350人→ 370可用鱼雷:9枚→ 16鱼雷装填时间:8秒→ 9秒。 主炮上弹时间:14.5秒→ 11秒。 副枪装填时间:2.8秒→ 3秒。 IJN音调:可用鱼雷:52枚→ 48主炮上弹时间:10秒→ 8.4秒。副枪装填时间:5.2秒→ 3秒。副炮一发炮弹损坏:300→ 400 亚利桑那号航空母舰:最少船员:390人→ 420主炮上弹时间:20.7秒→ 18秒。副枪装填时间:3.2秒→ 4.5秒主炮一发炮弹损坏:2700→ 2500。 英国皇家海军“无畏号”:最少船员:410人→ 510主炮上弹时间:24.5秒→ 20秒。副枪装填时间:4秒→ 3.8秒。 VII Klasse,SS-285巴劳:鱼雷齐射:5枚→ 4.鱼雷攻击准备时间:通过表面处理:8秒→ 9秒。潜望镜潜水:5秒→ 6秒。 类型K:可用鱼雷:72枚→ 60鱼雷齐射:5枚→ 4.鱼雷攻击准备时间:通过表面处理:8сек→ 9秒。潜望镜潜水:5秒→ 6秒。 装甲车辆现在,所有车辆都在第三人称视角中调整了摄像头位置。以下车辆的主炮重新装填时间已缩短:E.B.R.小队(1951年)(第三级):E.B.R.(1951)-从6秒到5.7秒。 ARL-44-从10秒到9.5秒。 M4A1 FL10-从5秒到4.8秒。 第一小队彗星(第三层):彗星I-从5.9秒到5.3秒。挑战者-从5.9秒到5.3秒。 丘吉尔七世-从5秒到4.5秒。M4A3(76)W小队(四级):M4A3(76)W-从5.9秒到5.6秒。M41A1-从5.9秒到5.6秒。 T26E5-从7.5秒到7.1秒。

战争雷霆手游0.0.10.26更新(机翻)的评论 (共 条)

分享到微博请遵守国家法律